Player Matchup

Sol
Sol
C4rth0r
Sol
Level 15
God Stats
15W - 14L
1,244 SR
Queue Stats
73W - 77L
1,384 Elo+
Party 2
Medusa
Medusa
DACT117
Medusa
Level 105
God Stats
3W - 5L
1,637 SR
Queue Stats
102W - 100L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
Frozen11a
Ah Puch
Level 23
God Stats
3W - 3L
1,547 SR
Queue Stats
19W - 31L
1,383 Elo+
Party 1
Ravana
Ravana
JDotHoncho480
Ravana
Level 63
God Stats
3W - 8L
1,276 SR
Queue Stats
92W - 107L
1,443 Elo+
Party 1
Ganesha
Ganesha
Jeonsoul
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Team Averages
Level 54
1,441 SR
1,471 Elo+

VS

Team Averages
Level 86
1,602 SR
1,452 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Mega Gengar Dom
Bellona
Level 135
God Stats
4W - 2L
1,716 SR
Queue Stats
144W - 135L
1,482 Elo+
Solo
Ravana
Ravana
Ricarnivol360
Ravana
Level 89
God Stats
6W - 6L
1,351 SR
Queue Stats
50W - 46L
1,421 Elo+
Party 3
Poseidon
Poseidon
karlavmado121
Poseidon
Level 65
God Stats
2W - 0L
1,946 SR
Queue Stats
18W - 21L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 0 / 2
8,872
591
9,648
9,591
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Medusa
DACT117
Medusa
10
0 / 1 / 2
6,097
406
8,648
9,511
3,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Frozen11a
Ah Puch
11
0 / 3 / 1
6,639
443
5,258
8,701
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 1
7,919
528
3,970
7,932
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Jeonsoul
Ganesha
7
0 / 2 / 0
5,851
390
824
6,781
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 3
7,940
529
6,200
12,318
10,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
 
Danzaburou
12
1 / 2 / 2
7,583
506
7,536
11,273
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 1
8,286
552
8,162
14,494
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 0
7,387
492
3,604
6,668
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
karlavmado121
Poseidon
12
0 / 0 / 2
7,473
498
2,988
6,295
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
6
6
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Danzaburou
 
Danzaburou
1
2
2
1
L
Sol
4
0
2
5
L
Medusa
DACT117
Medusa
0
1
2
1
L
Ah Puch
Frozen11a
Ah Puch
0
3
1
0.17
L
3
0
1
3.5
L
Ganesha
Jeonsoul
Ganesha
0
2
0
0
W
1
5
1
0.3
W
3
0
0
3
W
Poseidon
karlavmado121
Poseidon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
28,490
42,516
Taken
51,048
18,755
Mitigated
31,218
13,311
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,200
197
2,240
3,073
12,318
10,319
490
2,019
10,073
32,513
0
W
Danzaburou
 
Danzaburou
7,536
1,982
0
4,028
11,273
4,719
1,157
777
10,496
0
63,280
L
Sol
9,648
3,695
0
5,326
9,591
4,337
825
194
9,397
60,433
7,985
L
Medusa
DACT117
Medusa
8,648
3,328
0
3,516
9,511
3,465
0
2,992
6,519
0
47,066
L
Ah Puch
Frozen11a
Ah Puch
5,258
181
0
1,353
8,701
3,119
0
2,727
5,974
44,750
0
L
3,970
1,119
0
1,863
7,932
3,677
0
1,407
6,525
0
67,039
L
Ganesha
Jeonsoul
Ganesha
824
84
0
1,253
6,781
4,157
0
2,180
4,601
5,606
0
W
8,162
3,233
0
3,345
14,494
9,750
935
8,071
6,423
0
67,397
W
3,604
649
150
1,500
6,668
4,176
325
421
6,247
277
44,031
W
Poseidon
karlavmado121
Poseidon
2,988
217
43
804
6,295
2,254
1,364
3,586
2,709
55,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
38,669
364
Minions Killed
430
0
Camps Cleared
0
1,337,353
Distance Traveled
1,480,733
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,940
529
28
2
0
315,506
0
W
Danzaburou
7,583
506
102
7
0
261,992
3
L
Sol
8,872
591
121
8
0
240,312
8
L
Medusa
6,097
406
67
4
0
282,132
2
L
Ah Puch
6,639
443
69
5
0
293,672
0
L
Ravana
7,919
528
107
7
0
328,085
3
L
Ganesha
5,851
390
0
0
0
193,152
1
W
Bellona
8,286
552
115
8
0
288,651
0
W
Ravana
7,387
492
71
5
0
334,068
0
W
Poseidon
7,473
498
114
8
0
280,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role