Player Matchup

Mulan
Mulan
CardiacArrrest
Mulan
Level 156
God Stats
2W - 1L
1,525 SR
Queue Stats
61W - 55L
1,447 Elo+
Party 1
Raijin
Raijin
OceanBanana
Raijin
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Janus
Janus
Skyphall
Janus
Level 144
God Stats
5W - 5L
1,444 SR
Queue Stats
144W - 154L
1,517 Elo+
Party 1
Team Averages
Level 114
1,489 SR
1,488 Elo+

VS

Team Averages
Level 86
1,557 SR
1,480 Elo+
Terra
Terra
 
Terra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Sin or Pray
Baron Samedi
Level 147
God Stats
6W - 9L
1,670 SR
Queue Stats
657W - 640L
1,514 Elo+
Solo
Neith
Neith
VikingBourne
Neith
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
8,784
799
7,804
13,225
12,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
1 / 3 / 4
7,786
708
4,667
5,011
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
Skyphall
Janus
11
0 / 1 / 6
7,767
706
11,630
6,391
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 3
7,459
678
4,225
12,221
13,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Sin or Pray
Baron Samedi
10
1 / 2 / 2
7,776
707
9,898
8,774
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
7,893
718
5,505
7,892
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
W
6
0
1
6.5
W
Raijin
1
3
4
1
L
Baron Samedi
Sin or Pray
Baron Samedi
1
2
2
1
W
Janus
Skyphall
Janus
0
1
6
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
19,628
24,627
Taken
28,887
17,165
Mitigated
20,469
2,191
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,225
872
171
403
12,221
13,213
0
7,852
4,349
12,364
0
W
7,804
1,203
0
1,941
13,225
12,259
0
5,895
7,153
0
20,172
W
Raijin
4,667
726
0
0
5,011
2,073
0
3,174
1,733
23,295
0
L
Baron Samedi
Sin or Pray
Baron Samedi
9,898
752
1,308
3,354
8,774
4,182
42
4,462
4,312
44,303
0
W
Janus
Skyphall
Janus
11,630
264
0
250
6,391
2,833
0
5,246
1,101
39,654
0
L
5,505
1,836
0
920
7,892
3,074
0
4,313
3,479
0
26,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
23,128
113
Minions Killed
115
0
Camps Cleared
0
609,265
Distance Traveled
615,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,459
678
19
2
0
224,908
0
W
Mulan
8,784
799
25
2
0
221,364
0
W
Raijin
7,786
708
37
3
0
170,669
0
L
Baron Samedi
7,776
707
48
4
0
195,601
0
W
Janus
7,767
706
51
5
0
217,232
0
L
Neith
7,893
718
48
4
0
194,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role