Player Matchup

Horus
Horus
Gold V
Daelery
Horus
Gold V
Level 85
God Stats
6W - 4L
1,734 SR
Queue Stats
326W - 338L
1,272 MMR
Solo
King Arthur
King Arthur
Silver IV
ImMgggon66
King Arthur
Silver IV
Level 114
God Stats
5W - 6L
1,411 SR
Queue Stats
23W - 23L
1,307 MMR
Solo
Merlin
Merlin
Gold IV
POLATALEMDAR471
Merlin
Gold IV
Level 151
God Stats
100W - 87L
1,613 SR
Queue Stats
907W - 902L
1,326 MMR
Solo
Medusa
Medusa
Gold IV
byAsibrosxX
Medusa
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,312 MMR
Solo
Poseidon
Poseidon
Silver IV
striker3010
Poseidon
Silver IV
Level 107
God Stats
1W - 2L
1,548 SR
Queue Stats
8W - 8L
1,344 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,561 SR
1,312 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,593 SR
1,342 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
Harlem_YoSSy
Kali
Silver II
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 108L
1,241 MMR
Solo
Artemis
Artemis
Silver IV
HoMeY0604
Artemis
Silver IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,308 MMR
Solo
Aphrodite
Aphrodite
Silver III
Recrz
Aphrodite
Silver III
Level 105
God Stats
1W - 2L
1,700 SR
Queue Stats
45W - 64L
1,307 MMR
Solo
Janus
Janus
Gold V
ltheslumpgodl
Janus
Gold V
Level 112
God Stats
5W - 5L
1,763 SR
Queue Stats
102W - 110L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daelery
Horus
8
1 / 0 / 5
5,456
546
3,958
4,166
3,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
ImMgggon66
King Arthur
12
2 / 0 / 1
6,932
693
4,308
7,534
5,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
6,495
650
4,212
2,729
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
9
3 / 1 / 1
5,286
529
7,512
6,975
2,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
striker3010
Poseidon
11
2 / 1 / 2
5,883
588
2,937
5,715
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
SusanoAnubisLokiArachne

VS

Bans
Ao KuangFenrirRavanaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 4 / 0
4,976
498
4,010
8,463
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 0
5,729
573
2,432
6,246
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
HoMeY0604
Artemis
7
0 / 3 / 1
4,353
435
4,699
6,078
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Recrz
Aphrodite
8
0 / 1 / 0
4,999
500
1,873
8,246
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
5,680
568
1,531
6,363
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
0
0
W
Horus
Daelery
Horus
1
0
5
3.5
L
2
0
0
2
L
Artemis
HoMeY0604
Artemis
0
3
1
0.17
W
King Arthur
ImMgggon66
King Arthur
2
0
1
2.5
W
1
0
0
1
L
Aphrodite
Recrz
Aphrodite
0
1
0
0
W
Medusa
3
1
1
3.5
L
0
1
1
0.5
W
Poseidon
striker3010
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,927
Damage
14,545
27,119
Taken
35,396
13,185
Mitigated
14,388
8,187
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,010
2,772
0
2,263
8,463
3,278
0
789
7,674
0
24,129
W
Horus
Daelery
Horus
3,958
2,062
590
1,647
4,166
3,086
0
1,142
3,010
0
9,178
L
2,432
1,002
0
4,496
6,246
2,439
0
1,175
5,023
0
29,134
L
Artemis
HoMeY0604
Artemis
4,699
2,207
128
889
6,078
1,892
0
181
5,855
0
20,421
W
King Arthur
ImMgggon66
King Arthur
4,308
547
0
1,005
7,534
5,305
0
49
6,996
0
52,372
W
4,212
45
0
1,360
2,729
913
0
244
2,445
55,804
0
L
Aphrodite
Recrz
Aphrodite
1,873
267
1,078
3,984
8,246
4,562
0
1,967
6,255
24,139
0
W
Medusa
7,512
3,960
0
2,895
6,975
2,195
0
1,106
5,843
0
37,102
L
1,531
165
0
1,970
6,363
2,217
0
2,801
3,426
47,573
0
W
Poseidon
striker3010
Poseidon
2,937
733
0
690
5,715
1,686
0
774
4,883
48,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
25,737
330
Minions Killed
274
0
Camps Cleared
0
1,020,652
Distance Traveled
947,302
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,976
498
54
5
0
152,772
0
W
Horus
5,456
546
5
1
0
222,625
0
L
Kali
5,729
573
63
6
0
219,705
3
L
Artemis
4,353
435
24
2
0
176,808
3
W
King Arthur
6,932
693
90
9
0
185,814
2
W
Merlin
6,495
650
117
12
0
200,741
4
L
Aphrodite
4,999
500
35
4
0
188,011
0
W
Medusa
5,286
529
49
5
0
176,308
0
L
Janus
5,680
568
98
10
0
210,006
1
W
Poseidon
5,883
588
69
7
0
235,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role