Player Matchup

Ishtar
Ishtar
Silver IV
 
Ishtar
Silver IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
GHOSTRIDER8711
Gilgamesh
Silver III
Level 89
God Stats
9W - 7L
1,606 SR
Queue Stats
229W - 236L
885 MMR
Solo
Lancelot
Lancelot
Silver II
KillJamil
Lancelot
Silver II
Level 117
God Stats
46W - 46L
1,472 SR
Queue Stats
311W - 331L
1,103 MMR
Solo
Hades
Hades
Silver II
bT Jumpman
Hades
Silver II
Level 118
God Stats
24W - 33L
1,489 SR
Queue Stats
90W - 114L
1,118 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
jordantech29
Kuzenbo
Silver II
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 111L
1,118 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,557 SR
1,145 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,539 SR
1,071 MMR
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
ANTBANKS415
Scylla
Silver II
Level 148
God Stats
3W - 0L
1,778 SR
Queue Stats
145W - 149L
991 MMR
Solo
Olorun
Olorun
Silver I
Richard Chifg
Olorun
Silver I
Level 157
God Stats
3W - 8L
1,451 SR
Queue Stats
153W - 153L
1,144 MMR
Solo
Ganesha
Ganesha
Silver I
Skoutics
Ganesha
Silver I
Level 87
God Stats
6W - 9L
1,485 SR
Queue Stats
114W - 126L
1,157 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
StoicSolo
Erlang Shen
Silver V
Level 188
God Stats
11W - 10L
1,480 SR
Queue Stats
1,703W - 1,716L
563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 0 / 0
3,376
563
2,128
2,452
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
GHOSTRIDER8711
Gilgamesh
4
0 / 2 / 0
3,085
514
2,483
4,429
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
KillJamil
Lancelot
5
0 / 2 / 0
3,292
549
2,162
4,548
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
6
0 / 2 / 0
3,509
585
2,571
3,760
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
jordantech29
Kuzenbo
5
0 / 1 / 0
3,597
600
2,292
4,856
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MauiThanatosKaliMartichoras

VS

Bans
HerculesAwilixRamaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 0 / 2
4,097
683
4,140
4,216
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
6
1 / 0 / 0
3,536
589
1,814
3,001
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 0 / 0
3,819
637
1,842
3,116
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Skoutics
Ganesha
6
0 / 0 / 3
4,069
678
1,335
4,420
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
StoicSolo
Erlang Shen
7
2 / 0 / 0
4,287
715
3,043
5,020
2,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
W
Arachne
 
Arachne
3
0
2
4
W
Scylla
1
0
0
1
L
Gilgamesh
GHOSTRIDER8711
Gilgamesh
0
2
0
0
L
Lancelot
KillJamil
Lancelot
0
2
0
0
W
1
0
0
1
W
Ganesha
Skoutics
Ganesha
0
0
3
1.5
W
Erlang Shen
StoicSolo
Erlang Shen
2
0
0
2
L
Hades
0
2
0
0
L
Kuzenbo
jordantech29
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,636
Damage
12,174
20,045
Taken
19,773
9,109
Mitigated
8,217
6,012
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,128
1,567
0
1,219
2,452
765
0
1,404
1,048
0
16,790
W
Arachne
 
Arachne
4,140
3,258
0
680
4,216
1,267
0
1,085
3,131
0
15,859
W
Scylla
1,814
294
0
1,250
3,001
838
0
1,430
1,571
17,018
0
L
Gilgamesh
GHOSTRIDER8711
Gilgamesh
2,483
1,114
0
1,129
4,429
1,873
0
0
4,077
0
9,874
L
Lancelot
KillJamil
Lancelot
2,162
590
0
250
4,548
1,404
0
205
4,329
0
18,586
W
1,842
722
480
2,258
3,116
963
0
1,025
2,091
22,834
0
W
Ganesha
Skoutics
Ganesha
1,335
345
0
1,386
4,420
2,318
0
1,323
3,097
7,928
0
W
Erlang Shen
StoicSolo
Erlang Shen
3,043
1,898
0
2,424
5,020
2,831
0
0
4,710
0
20,259
L
Hades
2,571
297
525
1,406
3,760
1,218
0
1,285
2,363
17,976
0
L
Kuzenbo
jordantech29
Kuzenbo
2,292
1,234
0
1,483
4,856
3,849
0
1,919
2,885
9,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,859
Gold Earned
19,808
140
Minions Killed
144
0
Camps Cleared
0
559,244
Distance Traveled
586,999
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,376
563
40
7
0
109,749
0
W
Arachne
4,097
683
24
4
0
146,859
0
W
Scylla
3,536
589
44
7
0
113,368
0
L
Gilgamesh
3,085
514
12
2
0
85,841
0
L
Lancelot
3,292
549
34
6
0
132,467
0
W
Olorun
3,819
637
46
8
0
97,173
0
W
Ganesha
4,069
678
0
0
0
122,177
0
W
Erlang Shen
4,287
715
30
5
0
107,422
0
L
Hades
3,509
585
46
8
0
105,814
1
L
Kuzenbo
3,597
600
8
1
0
125,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role