Player Matchup

Ullr
Ullr
EvilEnoch
Ullr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,211 Elo+
Solo
Chaac
Chaac
kingofsomething0
Chaac
Level 27
God Stats
8W - 15L
1,245 SR
Queue Stats
137W - 161L
1,221 Elo+
Party 2
Nemesis
Nemesis
professorluffy
Nemesis
Level 44
God Stats
6W - 2L
1,779 SR
Queue Stats
105W - 108L
1,581 Elo+
Solo
Jormungandr
Jormungandr
psycho098
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,514 Elo+
Solo
Janus
Janus
strangerkid911
Janus
Level 44
God Stats
22W - 28L
1,454 SR
Queue Stats
199W - 211L
1,328 Elo+
Party 2
Team Averages
Level 39
1,496 SR
1,371 Elo+

VS

Team Averages
Level 42
1,475 SR
1,314 Elo+
Kali
Kali
CaptianEggnog
Kali
Level 41
God Stats
7W - 6L
1,576 SR
Queue Stats
173W - 161L
1,497 Elo+
Party 3
Ah Puch
Ah Puch
GGhoulI
Ah Puch
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 30L
1,096 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JustSumWater
Cu Chulainn
Level 61
God Stats
2W - 3L
1,511 SR
Queue Stats
120W - 106L
1,475 Elo+
Party 3
Terra
Terra
T Racer8417
Terra
Level 46
God Stats
0W - 2L
1,287 SR
Queue Stats
30W - 26L
1,428 Elo+
Solo
Izanami
Izanami
ToxicX Al
Izanami
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 31L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 1 / 1
3,950
564
2,078
4,065
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 1
4,910
701
1,634
5,326
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 1 / 1
4,870
696
2,555
5,219
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
psycho098
Jormungandr
6
0 / 1 / 1
4,359
623
2,923
6,127
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
5,125
732
1,404
1,272
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,232
605
472
4,093
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
GGhoulI
Ah Puch
6
0 / 1 / 0
3,941
563
603
3,593
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
JustSumWater
Cu Chulainn
6
0 / 2 / 1
4,277
611
2,849
5,647
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
4,485
641
2,580
4,675
2,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
ToxicX Al
Izanami
6
2 / 1 / 0
4,175
596
4,834
5,024
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ullr
0
1
1
0.5
L
Ah Puch
GGhoulI
Ah Puch
0
1
0
0
L
Cu Chulainn
JustSumWater
Cu Chulainn
0
2
1
0.25
L
1
0
1
1.5
L
Izanami
ToxicX Al
Izanami
2
1
0
2
W
1
1
1
1.5
W
2
1
1
2.5
W
Jormungandr
psycho098
Jormungandr
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,594
Damage
11,338
22,009
Taken
23,032
8,611
Mitigated
8,175
4,248
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
472
128
0
1,459
4,093
1,276
0
0
4,093
0
16,841
W
Ullr
2,078
870
0
151
4,065
1,167
104
1,179
2,886
0
17,622
L
Ah Puch
GGhoulI
Ah Puch
603
0
0
430
3,593
1,103
0
1,224
2,189
14,485
0
L
Cu Chulainn
JustSumWater
Cu Chulainn
2,849
692
0
1,084
5,647
2,044
0
0
5,647
0
22,726
L
2,580
535
873
1,934
4,675
2,146
0
1,506
3,169
7,619
0
L
Izanami
ToxicX Al
Izanami
4,834
3,469
0
2,140
5,024
1,606
0
1,451
3,573
0
30,786
W
1,634
0
0
1,587
5,326
2,537
204
28
5,298
0
25,504
W
2,555
1,250
0
250
5,219
1,503
671
132
5,087
0
30,041
W
Jormungandr
psycho098
Jormungandr
2,923
995
0
2,047
6,127
3,043
72
1,269
4,858
19,396
0
W
1,404
0
0
213
1,272
361
0
603
669
28,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
21,110
215
Minions Killed
154
0
Camps Cleared
0
742,025
Distance Traveled
600,008
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,232
605
27
4
0
97,328
0
W
Ullr
3,950
564
29
4
0
119,378
0
L
Ah Puch
3,941
563
35
5
0
119,469
0
L
Cu Chulainn
4,277
611
37
5
0
110,874
0
L
Terra
4,485
641
12
2
0
167,160
3
L
Izanami
4,175
596
43
6
0
105,177
0
W
Chaac
4,910
701
41
6
0
138,374
0
W
Nemesis
4,870
696
42
6
0
175,307
0
W
Jormungandr
4,359
623
29
4
0
146,145
2
W
Janus
5,125
732
74
11
0
162,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role