Player Matchup

Xing Tian
Xing Tian
Dont_trip1564
Xing Tian
Level 96
God Stats
25W - 21L
1,634 SR
Queue Stats
212W - 198L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
El-Sarpao829
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,268 SR
Queue Stats
111W - 88L
1,488 Elo+
Party 2
Rama
Rama
NotSilver5136
Rama
Level 157
God Stats
4W - 8L
1,438 SR
Queue Stats
559W - 501L
1,562 Elo+
Party 3
Bastet
Bastet
amictod
Bastet
Level 121
God Stats
3W - 4L
1,657 SR
Queue Stats
120W - 130L
1,424 Elo+
Solo
Amaterasu
Amaterasu
parac3tamol250mg
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,533 Elo+
Party 2
Team Averages
Level 105
1,499 SR
1,505 Elo+

VS

Team Averages
Level 79
1,521 SR
1,487 Elo+
Ravana
Ravana
 
Ravana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frostyyqt
Neith
Level 65
God Stats
13W - 11L
1,603 SR
Queue Stats
168W - 139L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
Marolen
Jormungandr
Level 82
God Stats
7W - 3L
1,383 SR
Queue Stats
93W - 68L
1,514 Elo+
Party 1
Cerberus
Cerberus
SilentlyVoided
Cerberus
Level 48
God Stats
43W - 40L
1,528 SR
Queue Stats
50W - 52L
1,448 Elo+
Solo
Nu Wa
Nu Wa
uf0g0dz
Nu Wa
Level 97
God Stats
15W - 10L
1,590 SR
Queue Stats
554W - 530L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dont_trip1564
Xing Tian
11
1 / 2 / 1
7,711
428
2,355
16,191
11,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
El-Sarpao829
Morgan Le Fay
16
1 / 0 / 1
9,228
513
4,540
13,268
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 2
8,933
496
12,486
15,548
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
amictod
Bastet
13
3 / 3 / 2
8,029
446
10,046
17,030
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
13
0 / 3 / 0
7,777
432
5,291
17,739
12,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 1 / 5
8,792
488
6,427
9,516
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Frostyyqt
Neith
15
5 / 3 / 2
9,575
532
15,650
11,934
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Marolen
Jormungandr
15
3 / 0 / 3
9,861
548
14,206
13,454
14,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
14
1 / 1 / 3
8,684
482
5,990
12,972
10,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
uf0g0dz
Nu Wa
18
0 / 1 / 0
10,681
593
12,701
5,078
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
10
10
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
5
3.5
L
Xing Tian
Dont_trip1564
Xing Tian
1
2
1
0.75
L
Morgan Le Fay
El-Sarpao829
Morgan Le Fay
1
0
1
1.5
W
Neith
Frostyyqt
Neith
5
3
2
2
W
Jormungandr
Marolen
Jormungandr
3
0
3
4.5
L
1
2
2
1
W
Cerberus
1
1
3
2.5
L
Bastet
amictod
Bastet
3
3
2
1.33
L
Amaterasu
0
3
0
0
W
Nu Wa
uf0g0dz
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
54,974
79,776
Taken
52,954
41,280
Mitigated
36,233
23,222
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,427
1,389
0
2,109
9,516
4,306
140
2,185
7,331
0
69,904
L
Xing Tian
Dont_trip1564
Xing Tian
2,355
144
1,902
2,463
16,191
11,444
0
5,288
10,903
16,305
0
L
Morgan Le Fay
El-Sarpao829
Morgan Le Fay
4,540
84
0
1,012
13,268
5,071
0
7,774
5,494
100,868
0
W
Neith
Frostyyqt
Neith
15,650
9,226
0
4,047
11,934
4,836
735
602
11,332
0
72,671
W
Jormungandr
Marolen
Jormungandr
14,206
5,255
0
1,183
13,454
14,234
237
134
13,320
80,005
577
L
12,486
11,193
0
8,773
15,548
6,415
0
3,136
12,412
0
92,610
W
Cerberus
5,990
170
2,128
4,901
12,972
10,938
534
1,677
11,239
31,885
0
L
Bastet
amictod
Bastet
10,046
2,457
0
3,486
17,030
6,243
0
3,879
13,151
0
74,016
L
Amaterasu
5,291
2,484
0
5,586
17,739
12,107
0
12,365
5,374
0
51,457
W
Nu Wa
uf0g0dz
Nu Wa
12,701
5,904
0
1,649
5,078
1,919
3,191
2,442
2,636
106,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
47,593
528
Minions Killed
540
0
Camps Cleared
0
1,620,595
Distance Traveled
1,762,201
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,792
488
97
5
0
425,829
0
L
Xing Tian
7,711
428
12
1
0
376,885
0
L
Morgan Le Fay
9,228
513
168
9
0
323,058
0
W
Neith
9,575
532
112
6
0
324,464
2
W
Jormungandr
9,861
548
104
6
0
308,610
2
L
Rama
8,933
496
163
9
0
303,922
0
W
Cerberus
8,684
482
55
3
0
362,041
6
L
Bastet
8,029
446
92
5
0
368,018
4
L
Amaterasu
7,777
432
93
5
0
248,712
0
W
Nu Wa
10,681
593
172
10
0
341,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role