Player Matchup

Ao Kuang
Ao Kuang
BIGCRUNC
Ao Kuang
Level 48
God Stats
1W - 1L
2,018 SR
Queue Stats
8W - 13L
1,317 Elo+
Party 2
Izanami
Izanami
DairyfreeOj
Izanami
Level 28
God Stats
1W - 1L
1,541 SR
Queue Stats
8W - 12L
1,325 Elo+
Party 2
Anubis
Anubis
LaG_Leonida20194
Anubis
Level 48
God Stats
6W - 9L
1,537 SR
Queue Stats
8W - 15L
1,280 Elo+
Party 2
Kuzenbo
Kuzenbo
NicksPeas
Kuzenbo
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,236 Elo+
Party 2
Athena
Athena
Twistedturns108
Athena
Level 18
God Stats
1W - 0L
1,272 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 2
Team Averages
Level 35
1,574 SR
1,294 Elo+

VS

Team Averages
Level 65
1,578 SR
1,469 Elo+
Freya
Freya
Dimaggio_1k
Freya
Level 86
God Stats
84W - 45L
1,693 SR
Queue Stats
305W - 258L
1,502 Elo+
Party 1
Ra
Ra
LxstMxnths
Ra
Level 60
God Stats
2W - 4L
1,731 SR
Queue Stats
177W - 173L
1,500 Elo+
Solo
King Arthur
King Arthur
SkunkFace
King Arthur
Level 45
God Stats
12W - 17L
1,078 SR
Queue Stats
165W - 155L
1,465 Elo+
Solo
Pele
Pele
YalanGM
Pele
Level 54
God Stats
2W - 1L
1,419 SR
Queue Stats
36W - 38L
1,465 Elo+
Solo
Hercules
Hercules
superjit_1K
Hercules
Level 79
God Stats
13W - 12L
1,969 SR
Queue Stats
187W - 161L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BIGCRUNC
Ao Kuang
14
1 / 1 / 1
9,641
482
5,508
14,975
7,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DairyfreeOj
Izanami
17
10 / 1 / 2
11,842
592
14,458
14,100
6,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 1
12,363
618
11,826
13,282
8,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
NicksPeas
Kuzenbo
15
2 / 2 / 9
11,392
570
7,246
20,224
25,974
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 4
8,972
449
3,503
10,720
9,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,684
484
15,900
12,036
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
6,448
322
664
3,076
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SkunkFace
King Arthur
13
1 / 13 / 1
8,124
406
13,562
26,756
24,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
YalanGM
Pele
5
0 / 2 / 1
5,976
299
835
4,486
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
superjit_1K
Hercules
15
2 / 2 / 2
9,724
486
6,535
14,115
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
6
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BIGCRUNC
Ao Kuang
1
1
1
1.5
W
Izanami
DairyfreeOj
Izanami
10
1
2
11
L
3
1
1
3.5
W
6
3
1
2.17
L
0
1
1
0.5
W
Kuzenbo
NicksPeas
Kuzenbo
2
2
9
3.25
L
King Arthur
SkunkFace
King Arthur
1
13
1
0.12
W
0
0
4
2
L
Pele
YalanGM
Pele
0
2
1
0.25
L
Hercules
superjit_1K
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
37,496
73,301
Taken
60,469
58,019
Mitigated
40,514
25,692
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BIGCRUNC
Ao Kuang
5,508
1,730
70
4,631
14,975
7,331
4,562
6,304
8,671
50,683
0
W
Izanami
DairyfreeOj
Izanami
14,458
10,751
0
4,599
14,100
6,706
6,136
2,228
11,872
0
88,355
L
15,900
3,909
0
6,187
12,036
5,851
0
4,644
7,392
85,284
0
W
11,826
308
0
6,230
13,282
8,101
4,772
4,511
8,681
131,299
0
L
664
122
0
1,410
3,076
702
0
1,686
1,278
13,601
0
W
Kuzenbo
NicksPeas
Kuzenbo
7,246
3,427
0
6,307
20,224
25,974
2,104
4,156
16,033
45,218
0
L
King Arthur
SkunkFace
King Arthur
13,562
1,111
0
780
26,756
24,285
0
10,087
16,641
921
59,155
W
3,503
799
0
3,855
10,720
9,907
969
3,398
7,322
23,190
0
L
Pele
YalanGM
Pele
835
396
0
1,299
4,486
998
0
901
3,585
0
9,174
L
Hercules
superjit_1K
Hercules
6,535
1,183
188
3,628
14,115
8,678
0
10,720
3,395
0
32,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,210
Gold Earned
39,956
497
Minions Killed
275
0
Camps Cleared
0
1,888,947
Distance Traveled
1,306,607
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,641
482
94
5
0
407,715
0
W
Izanami
11,842
592
114
6
0
354,169
0
L
Freya
9,684
484
124
6
0
393,049
0
W
Anubis
12,363
618
186
9
0
342,274
0
L
Ra
6,448
322
29
1
0
76,415
0
W
Kuzenbo
11,392
570
69
3
0
354,881
0
L
King Arthur
8,124
406
63
3
0
339,544
0
W
Athena
8,972
449
34
2
0
429,908
0
L
Pele
5,976
299
12
1
0
98,566
0
L
Hercules
9,724
486
47
2
0
399,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role