Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Archer4th
Ix Chel
Level 142
God Stats
1W - 2L
1,757 SR
Queue Stats
141W - 101L
1,607 Elo+
Party 3
Horus
Horus
PURPL3N0V4
Horus
Level 124
God Stats
4W - 3L
1,607 SR
Queue Stats
29W - 21L
1,563 Elo+
Party 1
Janus
Janus
XtremeNRG
Janus
Level 149
God Stats
4W - 5L
1,368 SR
Queue Stats
55W - 42L
1,573 Elo+
Party 1
Awilix
Awilix
kestrel4th
Awilix
Level 29
God Stats
1W - 4L
1,468 SR
Queue Stats
61W - 36L
1,633 Elo+
Party 3
Team Averages
Level 121
1,540 SR
1,575 Elo+

VS

Team Averages
Level 156
1,593 SR
1,555 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FoxJaca15
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 203L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JorielAOFG27
Ah Muzen Cab
Level 152
God Stats
8W - 6L
1,680 SR
Queue Stats
58W - 54L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
dies0223
Baron Samedi
Level 101
God Stats
29W - 15L
1,743 SR
Queue Stats
242W - 108L
1,619 Elo+
Solo
Nu Wa
Nu Wa
kheybinn
Nu Wa
Level 124
God Stats
84W - 80L
1,543 SR
Queue Stats
103W - 108L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 2
6,991
699
7,795
10,728
9,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Archer4th
Ix Chel
13
1 / 2 / 0
6,891
689
10,831
8,885
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
12
0 / 1 / 3
6,574
657
4,395
11,416
11,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
XtremeNRG
Janus
14
0 / 1 / 1
7,425
743
10,531
7,757
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
kestrel4th
Awilix
13
2 / 3 / 1
6,839
684
4,872
10,426
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 0 / 5
8,151
815
4,726
7,898
9,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
13
1 / 2 / 5
7,285
729
7,543
10,053
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
JorielAOFG27
Ah Muzen Cab
16
5 / 0 / 4
8,945
895
11,662
9,596
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
dies0223
Baron Samedi
13
0 / 1 / 7
7,231
723
7,829
10,971
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
kheybinn
Nu Wa
14
1 / 1 / 0
7,648
765
9,367
6,007
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
10
10
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
2
0.67
W
Kuzenbo
 
Kuzenbo
3
0
5
5.5
L
Ix Chel
Archer4th
Ix Chel
1
2
0
0.5
W
Pele
1
2
5
1.75
W
Ah Muzen Cab
JorielAOFG27
Ah Muzen Cab
5
0
4
7
L
Horus
0
1
3
1.5
L
Janus
XtremeNRG
Janus
0
1
1
0.5
W
Baron Samedi
dies0223
Baron Samedi
0
1
7
3.5
L
Awilix
kestrel4th
Awilix
2
3
1
0.83
W
Nu Wa
kheybinn
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
41,127
49,212
Taken
44,525
31,891
Mitigated
24,661
8,594
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,795
606
0
672
10,728
9,341
0
5,082
5,646
0
24,110
W
Kuzenbo
 
Kuzenbo
4,726
1,390
0
1,975
7,898
9,059
0
3,924
3,883
6,922
0
L
Ix Chel
Archer4th
Ix Chel
10,831
89
320
893
8,885
3,610
114
3,753
5,132
32,720
0
W
Pele
7,543
1,261
0
1,924
10,053
4,067
0
3,125
6,784
0
24,120
W
Ah Muzen Cab
JorielAOFG27
Ah Muzen Cab
11,662
4,436
0
2,005
9,596
4,150
2,379
5,417
4,061
0
49,930
L
Horus
4,395
1,401
920
3,881
11,416
11,551
29
5,946
5,314
671
10,029
L
Janus
XtremeNRG
Janus
10,531
194
0
1,408
7,757
3,022
189
2,496
5,141
49,807
0
W
Baron Samedi
dies0223
Baron Samedi
7,829
324
775
3,393
10,971
5,261
647
6,938
3,888
18,864
0
L
Awilix
kestrel4th
Awilix
4,872
996
0
500
10,426
4,367
0
4,397
6,019
0
13,127
W
Nu Wa
kheybinn
Nu Wa
9,367
4,132
448
253
6,007
2,124
1,033
1,962
3,971
38,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
39,260
231
Minions Killed
242
0
Camps Cleared
0
1,060,936
Distance Traveled
1,124,200
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,991
699
38
4
0
219,136
0
W
Kuzenbo
8,151
815
2
0
0
225,909
0
L
Ix Chel
6,891
689
58
6
0
192,483
0
W
Pele
7,285
729
34
3
0
246,250
0
W
Ah Muzen Cab
8,945
895
95
10
0
229,375
0
L
Horus
6,574
657
15
2
0
216,956
0
L
Janus
7,425
743
99
10
0
216,563
0
W
Baron Samedi
7,231
723
38
4
0
211,378
0
L
Awilix
6,839
684
21
2
0
215,798
0
W
Nu Wa
7,648
765
73
7
0
211,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role