Player Matchup

Heimdallr
Heimdallr
CitrusSplash473
Heimdallr
Level 107
God Stats
0W - 4L
1,168 SR
Queue Stats
79W - 74L
1,523 Elo+
Party 2
Susano
Susano
Dark_Sceleratus
Susano
Level 103
God Stats
6W - 10L
1,259 SR
Queue Stats
119W - 126L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Figuring
Nu Wa
Level 118
God Stats
3W - 5L
1,547 SR
Queue Stats
64W - 56L
1,535 Elo+
Party 2
Ganesha
Ganesha
elcorro
Ganesha
Level 67
God Stats
3W - 5L
1,178 SR
Queue Stats
57W - 49L
1,445 Elo+
Party 1
Achilles
Achilles
msRockinRobin
Achilles
Level 56
God Stats
2W - 4L
1,731 SR
Queue Stats
121W - 128L
1,449 Elo+
Party 1
Team Averages
Level 90
1,377 SR
1,479 Elo+

VS

Team Averages
Level 68
1,596 SR
1,493 Elo+
Apollo
Apollo
Al3xKr0n0s
Apollo
Level 65
God Stats
30W - 9L
1,802 SR
Queue Stats
54W - 27L
1,599 Elo+
Solo
Loki
Loki
HolyPhoeniix
Loki
Level 69
God Stats
18W - 14L
1,492 SR
Queue Stats
109W - 104L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
NightShade147
Gilgamesh
Level 75
God Stats
8W - 5L
1,624 SR
Queue Stats
81W - 90L
1,449 Elo+
Solo
Janus
Janus
Yoshi_Paloma453
Janus
Level 66
God Stats
6W - 8L
1,489 SR
Queue Stats
350W - 351L
1,461 Elo+
Solo
Artio
Artio
oopsISHOTyoface
Artio
Level 65
God Stats
32W - 25L
1,573 SR
Queue Stats
297W - 320L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CitrusSplash473
Heimdallr
14
0 / 2 / 1
8,745
875
9,591
11,106
6,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 0
9,065
907
9,969
15,498
7,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Figuring
Nu Wa
14
0 / 4 / 1
8,705
871
13,412
9,879
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
elcorro
Ganesha
15
0 / 3 / 1
10,414
1,041
4,853
16,207
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
msRockinRobin
Achilles
14
0 / 3 / 1
8,921
892
4,381
14,744
18,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Team 1 Tickets

195

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Al3xKr0n0s
Apollo
16
3 / 0 / 7
10,438
1,044
12,304
5,540
2,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 10
10,541
1,054
10,387
7,848
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
NightShade147
Gilgamesh
15
2 / 0 / 9
9,750
975
12,724
12,831
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 10
10,996
1,100
17,697
6,960
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 0 / 12
9,874
987
9,106
14,011
12,899
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
1
Kills
16
16
Deaths
1
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
Al3xKr0n0s
Apollo
3
0
7
6.5
L
Heimdallr
CitrusSplash473
Heimdallr
0
2
1
0.25
L
1
4
0
0.25
L
Nu Wa
Figuring
Nu Wa
0
4
1
0.13
W
4
0
10
9
W
Gilgamesh
NightShade147
Gilgamesh
2
0
9
6.5
W
5
1
10
10
L
Ganesha
elcorro
Ganesha
0
3
1
0.17
L
Achilles
msRockinRobin
Achilles
0
3
1
0.17
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,206
Damage
62,218
67,434
Taken
47,190
57,365
Mitigated
34,782
3,412
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Al3xKr0n0s
Apollo
12,304
8,567
0
1,958
5,540
2,641
0
1,786
3,754
0
38,547
L
Heimdallr
CitrusSplash473
Heimdallr
9,591
3,822
0
0
11,106
6,171
0
4,354
6,622
0
33,201
L
9,969
1,200
0
1,162
15,498
7,992
0
6,448
8,736
0
22,769
L
Nu Wa
Figuring
Nu Wa
13,412
6,000
0
345
9,879
5,015
0
3,639
6,004
28,687
0
W
10,387
1,060
0
164
7,848
3,785
0
1,418
6,430
0
32,386
W
Gilgamesh
NightShade147
Gilgamesh
12,724
3,258
0
717
12,831
12,924
0
5,508
7,323
0
19,062
W
17,697
1,083
0
1,510
6,960
2,533
0
3,772
3,188
45,080
0
L
Ganesha
elcorro
Ganesha
4,853
675
0
1,770
16,207
19,410
0
5,846
10,006
17,412
0
L
Achilles
msRockinRobin
Achilles
4,381
550
0
135
14,744
18,777
0
5,707
8,647
0
15,900
W
9,106
114
1,252
1,734
14,011
12,899
0
5,841
8,170
14,386
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
51,599
177
Minions Killed
198
3
Camps Cleared
9
862,582
Distance Traveled
1,008,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,438
1,044
68
7
1
179,436
0
L
Heimdallr
8,745
875
61
6
1
157,349
0
L
Susano
9,065
907
30
3
0
198,066
0
L
Nu Wa
8,705
871
48
5
1
153,815
0
W
Loki
10,541
1,054
47
5
1
238,801
0
W
Gilgamesh
9,750
975
9
1
4
194,236
0
W
Janus
10,996
1,100
67
7
2
165,254
0
L
Ganesha
10,414
1,041
0
0
0
168,968
0
L
Achilles
8,921
892
38
4
1
184,384
0
W
Artio
9,874
987
7
1
1
230,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role