Player Matchup

Aphrodite
Aphrodite
CalebKn
Aphrodite
Level 156
God Stats
4W - 0L
1,896 SR
Queue Stats
402W - 422L
1,527 Elo+
Solo
Xbalanque
Xbalanque
DookeyAndPoo
Xbalanque
Level 45
God Stats
6W - 1L
1,500 SR
Queue Stats
187W - 124L
1,457 Elo+
Solo
Sol
Sol
F4 Dougie
Sol
Level 126
God Stats
9W - 4L
1,668 SR
Queue Stats
378W - 347L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
LukeDaHedgecat
Kumbhakarna
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 207L
1,515 Elo+
Solo
Charybdis
Charybdis
RushOfJustice
Charybdis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,578 Elo+
Solo
Team Averages
Level 100
1,613 SR
1,519 Elo+

VS

Team Averages
Level 129
1,482 SR
1,545 Elo+
Merlin
Merlin
 
Merlin
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Cambrïa
Aphrodite
Level 148
God Stats
1W - 1L
1,570 SR
Queue Stats
76W - 66L
1,565 Elo+
Party 1
King Arthur
King Arthur
CynicalMe
King Arthur
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 282L
1,601 Elo+
Solo
Khepri
Khepri
IMPsucks
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Logisticsshark
Ymir
Level 158
God Stats
2W - 2L
1,342 SR
Queue Stats
77W - 67L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CalebKn
Aphrodite
16
2 / 2 / 23
9,278
843
9,442
13,018
11,309
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
DookeyAndPoo
Xbalanque
15
6 / 5 / 13
9,222
838
22,641
12,135
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
12 / 2 / 13
10,925
993
18,242
13,764
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
LukeDaHedgecat
Kumbhakarna
16
1 / 1 / 22
9,657
878
5,967
13,840
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RushOfJustice
Charybdis
17
9 / 2 / 15
9,913
901
18,767
11,487
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 3 / 3
9,604
873
22,498
10,460
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Cambrïa
Aphrodite
13
0 / 6 / 7
7,404
673
8,189
13,715
9,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
CynicalMe
King Arthur
13
1 / 7 / 6
7,681
698
9,544
16,336
17,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
IMPsucks
Khepri
10
0 / 8 / 5
7,015
638
2,652
17,275
16,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 6
8,216
747
8,935
20,692
25,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
30
Kills
10
12
Deaths
30
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
3
3
3.17
W
Aphrodite
CalebKn
Aphrodite
2
2
23
6.75
L
Aphrodite
Cambrïa
Aphrodite
0
6
7
0.58
L
King Arthur
CynicalMe
King Arthur
1
7
6
0.57
W
Xbalanque
DookeyAndPoo
Xbalanque
6
5
13
2.5
W
12
2
13
9.25
L
Khepri
IMPsucks
Khepri
0
8
5
0.31
L
1
6
6
0.67
W
Kumbhakarna
LukeDaHedgecat
Kumbhakarna
1
1
22
12
W
Charybdis
RushOfJustice
Charybdis
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,059
Damage
51,818
64,244
Taken
78,478
47,067
Mitigated
75,267
33,610
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,498
1,555
757
997
10,460
6,485
0
3,942
6,105
40,712
0
W
Aphrodite
CalebKn
Aphrodite
9,442
1,405
8,756
6,924
13,018
11,309
969
8,175
4,513
16,218
0
L
Aphrodite
Cambrïa
Aphrodite
8,189
1,092
6,240
4,776
13,715
9,461
0
4,921
8,163
17,717
0
L
King Arthur
CynicalMe
King Arthur
9,544
823
698
567
16,336
17,461
0
7,367
8,530
0
15,786
W
Xbalanque
DookeyAndPoo
Xbalanque
22,641
8,953
1,989
875
12,135
6,346
580
7,237
4,444
0
37,149
W
18,242
5,899
2,180
6,716
13,764
7,025
2,022
9,194
4,166
28,413
0
L
Khepri
IMPsucks
Khepri
2,652
588
193
589
17,275
16,397
0
6,595
10,147
3,165
0
L
8,935
659
315
1,826
20,692
25,463
0
8,965
10,890
16,243
111
W
Kumbhakarna
LukeDaHedgecat
Kumbhakarna
5,967
436
1,440
2,620
13,840
15,790
126
8,968
4,544
12,552
0
W
Charybdis
RushOfJustice
Charybdis
18,767
9,887
305
1,805
11,487
6,597
712
7,401
3,817
0
30,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
39,920
136
Minions Killed
96
0
Camps Cleared
0
1,004,395
Distance Traveled
880,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,604
873
31
3
0
206,749
0
W
Aphrodite
9,278
843
26
2
0
201,720
0
L
Aphrodite
7,404
673
28
3
0
165,911
0
L
King Arthur
7,681
698
14
1
0
191,229
0
W
Xbalanque
9,222
838
33
3
0
188,770
0
W
Sol
10,925
993
30
3
0
202,377
0
L
Khepri
7,015
638
2
0
0
147,583
0
L
Ymir
8,216
747
21
2
0
169,454
0
W
Kumbhakarna
9,657
878
11
1
0
220,646
0
W
Charybdis
9,913
901
36
3
0
190,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role