Player Matchup

Izanami
Izanami
BbyGirlDaddy356
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,676 Elo+
Solo
Hun Batz
Hun Batz
LordPiffy
Hun Batz
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 244L
1,573 Elo+
Party 1
Arachne
Arachne
TaterNutsXD
Arachne
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 145L
1,549 Elo+
Party 1
Khepri
Khepri
Triumph13
Khepri
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 197L
1,541 Elo+
Party 1
Merlin
Merlin
q122
Merlin
Level 67
God Stats
9W - 8L
1,604 SR
Queue Stats
264W - 239L
1,553 Elo+
Party 1
Team Averages
Level 79
1,521 SR
1,578 Elo+

VS

Team Averages
Level 20
1,452 SR
1,388 Elo+
Heimdallr
Heimdallr
Anto78
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,259 Elo+
Solo
Camazotz
Camazotz
AssaultMain99
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,537 Elo+
Solo
Thor
Thor
Ataman8188
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,495 Elo+
Solo
Zeus
Zeus
BMHaven
Zeus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 34L
1,462 Elo+
Solo
Xing Tian
Xing Tian
king9300
Xing Tian
Level 27
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 4L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
9,601
686
9,055
9,751
4,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
LordPiffy
Hun Batz
16
3 / 4 / 9
9,823
702
14,074
13,235
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
TaterNutsXD
Arachne
17
5 / 1 / 9
10,154
725
10,481
11,001
8,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
Triumph13
Khepri
18
1 / 1 / 11
10,720
766
8,318
19,913
21,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
q122
Merlin
18
6 / 3 / 9
10,194
728
21,191
10,054
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anto78
Heimdallr
16
0 / 3 / 5
8,790
628
8,795
9,637
4,736
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
AssaultMain99
Camazotz
18
3 / 3 / 5
9,865
705
13,614
18,418
13,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 2 / 3
9,010
644
6,914
12,438
8,996
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
BMHaven
Zeus
14
1 / 5 / 2
8,425
602
15,183
8,586
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
king9300
Xing Tian
17
2 / 4 / 3
9,964
712
8,798
19,636
20,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
17
Kills
9
10
Deaths
17
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anto78
Heimdallr
0
3
5
0.83
L
Camazotz
AssaultMain99
Camazotz
3
3
5
1.83
L
3
2
3
2.25
L
Zeus
BMHaven
Zeus
1
5
2
0.4
W
2
1
7
5.5
W
Hun Batz
LordPiffy
Hun Batz
3
4
9
1.88
W
Arachne
TaterNutsXD
Arachne
5
1
9
9.5
W
Khepri
Triumph13
Khepri
1
1
11
6.5
L
Xing Tian
king9300
Xing Tian
2
4
3
0.88
W
Merlin
q122
Merlin
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,119
Damage
53,304
63,954
Taken
68,715
48,100
Mitigated
51,191
25,551
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anto78
Heimdallr
8,795
3,646
0
943
9,637
4,736
0
5,085
4,501
0
30,790
L
Camazotz
AssaultMain99
Camazotz
13,614
1,821
1,131
9,874
18,418
13,222
0
8,066
10,276
0
27,322
L
6,914
1,312
3,311
2,661
12,438
8,996
0
5,288
7,150
0
18,862
L
Zeus
BMHaven
Zeus
15,183
1,539
864
805
8,586
3,706
0
4,133
4,421
30,357
0
W
9,055
4,404
1,010
2,438
9,751
4,987
237
4,616
5,135
0
20,255
W
Hun Batz
LordPiffy
Hun Batz
14,074
2,200
1,155
2,032
13,235
6,742
0
4,488
8,747
0
30,713
W
Arachne
TaterNutsXD
Arachne
10,481
8,604
1,866
3,808
11,001
8,293
536
3,898
6,900
0
16,010
W
Khepri
Triumph13
Khepri
8,318
582
2,046
7,979
19,913
21,829
94
7,146
12,668
19,753
0
L
Xing Tian
king9300
Xing Tian
8,798
785
2,391
2,106
19,636
20,531
0
6,698
12,186
16,884
0
W
Merlin
q122
Merlin
21,191
932
1,974
1,243
10,054
6,249
0
3,585
6,469
38,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
46,054
143
Minions Killed
156
0
Camps Cleared
0
1,392,186
Distance Traveled
1,201,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,790
628
53
4
0
221,242
0
L
Camazotz
9,865
705
39
3
0
282,402
0
L
Thor
9,010
644
10
1
0
250,824
0
L
Zeus
8,425
602
43
3
0
189,356
0
W
Izanami
9,601
686
44
3
0
284,166
0
W
Hun Batz
9,823
702
33
2
0
280,774
0
W
Arachne
10,154
725
17
1
0
289,940
0
W
Khepri
10,720
766
17
1
0
276,313
0
L
Xing Tian
9,964
712
11
1
0
257,566
0
W
Merlin
10,194
728
32
2
0
260,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role