Player Matchup

Charon
Charon
 
Charon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Infiniti_25Gage
Ao Kuang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,370 Elo+
Solo
Agni
Agni
Noseveractiion
Agni
Level 127
God Stats
1W - 3L
1,332 SR
Queue Stats
40W - 57L
1,357 Elo+
Solo
Chaac
Chaac
UN0RTH0D0XPANDA
Chaac
Level 86
God Stats
2W - 1L
1,607 SR
Queue Stats
8W - 18L
1,195 Elo+
Party 1
Surtr
Surtr
WG RED WOLVES
Surtr
Level 121
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 15L
1,318 Elo+
Party 1
Team Averages
Level 109
1,485 SR
1,348 Elo+

VS

Team Averages
Level 85
1,370 SR
1,452 Elo+
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
WaterBugzz
Ishtar
Level 67
God Stats
1W - 5L
1,428 SR
Queue Stats
9W - 9L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
kenKaneki_Uchiha
Nu Wa
Level 74
God Stats
1W - 5L
1,245 SR
Queue Stats
22W - 18L
1,468 Elo+
Solo
Ullr
Ullr
saiyanraiyan
Ullr
Level 79
God Stats
4W - 10L
1,343 SR
Queue Stats
93W - 112L
1,359 Elo+
Solo
Ra
Ra
woodlayers02
Ra
Level 102
God Stats
1W - 1L
1,335 SR
Queue Stats
16W - 29L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 1 / 6
6,285
1,257
2,567
4,437
4,013
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
11
1 / 0 / 2
6,051
1,210
2,217
1,342
830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 0 / 4
6,093
1,219
3,201
2,442
1,425
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 3
7,109
1,422
5,151
3,542
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 3
6,587
1,317
4,664
4,922
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

394

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 0 / 0
5,427
1,085
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
WaterBugzz
Ishtar
11
0 / 1 / 1
6,018
1,204
3,013
5,496
2,148
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 0
5,738
1,148
1,717
1,055
400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,070
1,214
1,595
8,564
3,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
6,391
1,278
4,147
4,499
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
6
Kills
1
1
Deaths
6
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
6
3
L
Lancelot
 
Lancelot
0
0
0
0
W
Ao Kuang
1
0
2
2
W
0
0
4
2
W
3
0
3
4.5
W
2
0
3
3.5
L
Ishtar
WaterBugzz
Ishtar
0
1
1
0.5
L
0
0
0
0
L
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,800
Damage
10,472
16,685
Taken
19,614
13,505
Mitigated
7,508
3,018
Healing
697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,567
245
0
470
4,437
4,013
0
1,423
2,962
14,288
0
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
2,217
465
0
256
1,342
830
0
83
1,259
3,175
0
W
3,201
88
0
0
2,442
1,425
0
1,130
1,312
13,744
0
W
5,151
374
240
1,134
3,542
3,504
0
1,487
1,863
0
13,407
W
4,664
1,478
140
778
4,922
3,733
0
1,591
3,331
128
21,553
L
Ishtar
WaterBugzz
Ishtar
3,013
1,755
0
0
5,496
2,148
0
1,915
3,449
0
13,654
L
1,717
934
0
0
1,055
400
0
842
213
6,010
0
L
1,595
1,010
0
124
8,564
3,421
0
3,619
4,400
0
9,034
L
4,147
255
161
412
4,499
1,539
0
1,475
2,830
19,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
29,644
110
Minions Killed
102
3
Camps Cleared
3
501,719
Distance Traveled
330,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,285
1,257
11
2
2
111,104
0
L
Lancelot
5,427
1,085
0
0
0
108
0
W
Ao Kuang
6,051
1,210
2
0
0
58,780
0
W
Agni
6,093
1,219
23
5
0
112,358
0
W
Chaac
7,109
1,422
24
5
1
120,513
0
W
Surtr
6,587
1,317
50
10
0
98,964
0
L
Ishtar
6,018
1,204
35
7
0
100,847
0
L
Nu Wa
5,738
1,148
9
2
0
49,566
0
L
Ullr
6,070
1,214
23
5
1
95,719
0
L
Ra
6,391
1,278
35
7
2
84,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role