Player Matchup

Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AGingerGamer932
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 302L
1,564 Elo+
Solo
Ratatoskr
Ratatoskr
Bliss2957
Ratatoskr
Level 60
God Stats
2W - 1L
1,485 SR
Queue Stats
236W - 216L
1,554 Elo+
Solo
Ymir
Ymir
Miriluka
Ymir
Level 61
God Stats
1W - 1L
1,330 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 1
Ix Chel
Ix Chel
mutalith
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 1
Team Averages
Level 67
1,463 SR
1,558 Elo+

VS

Team Averages
Level 61
1,613 SR
1,525 Elo+
Hachiman
Hachiman
BestLoliCupid
Hachiman
Level 43
God Stats
3W - 2L
1,856 SR
Queue Stats
101W - 79L
1,555 Elo+
Party 2
Pele
Pele
GABONDOR
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
1,560 Elo+
Party 2
Set
Set
LuccaMata3505
Set
Level 56
God Stats
0W - 2L
1,334 SR
Queue Stats
123W - 132L
1,507 Elo+
Solo
Poseidon
Poseidon
MrBanjoBear
Poseidon
Level 87
God Stats
1W - 1L
1,874 SR
Queue Stats
3W - 3L
1,589 Elo+
Solo
Yemoja
Yemoja
StoneKing68
Yemoja
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 121L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 0 / 3
6,318
702
3,633
7,068
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
8
0 / 0 / 1
4,584
509
2,502
5,156
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Bliss2957
Ratatoskr
12
4 / 0 / 0
7,281
809
2,005
3,581
1,455
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
8
0 / 0 / 1
5,135
571
2,309
6,353
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
mutalith
Ix Chel
9
0 / 3 / 2
5,452
606
4,056
6,070
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BestLoliCupid
Hachiman
8
0 / 0 / 0
4,802
534
5,738
3,792
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
9
2 / 2 / 0
5,224
580
1,870
7,906
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 1 / 0
3,597
400
290
2,042
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
MrBanjoBear
Poseidon
9
1 / 3 / 1
5,259
584
3,824
5,149
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
8
0 / 1 / 0
4,672
519
2,792
8,051
4,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
3
4.5
W
Jing Wei
0
0
1
0.5
L
Hachiman
BestLoliCupid
Hachiman
0
0
0
0
W
Ratatoskr
Bliss2957
Ratatoskr
4
0
0
4
L
Pele
2
2
0
1
L
0
1
0
0
W
Ymir
0
0
1
0.5
L
Poseidon
MrBanjoBear
Poseidon
1
3
1
0.5
L
Yemoja
0
1
0
0
W
Ix Chel
mutalith
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,505
Damage
14,514
28,228
Taken
26,940
11,590
Mitigated
10,083
10,261
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,633
320
0
4,236
7,068
2,569
0
1,210
5,736
0
41,855
W
Jing Wei
2,502
1,779
197
1,957
5,156
1,896
0
1,038
4,118
0
31,450
L
Hachiman
BestLoliCupid
Hachiman
5,738
3,275
0
1,823
3,792
1,115
40
511
3,281
0
40,531
W
Ratatoskr
Bliss2957
Ratatoskr
2,005
205
0
655
3,581
1,455
197
238
3,343
0
48,407
L
Pele
1,870
291
0
1,036
7,906
2,605
0
767
7,139
0
32,364
L
290
160
0
518
2,042
498
0
35
2,007
0
5,640
W
Ymir
2,309
579
0
2,216
6,353
3,699
0
1,298
5,055
9,943
0
L
Poseidon
MrBanjoBear
Poseidon
3,824
437
0
884
5,149
1,649
0
3,324
1,825
33,863
0
L
Yemoja
2,792
647
1,431
1,659
8,051
4,216
0
1,798
6,253
13,890
0
W
Ix Chel
mutalith
Ix Chel
4,056
203
0
1,000
6,070
1,971
0
2,498
3,290
35,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
23,554
302
Minions Killed
204
0
Camps Cleared
0
952,800
Distance Traveled
765,448
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,318
702
75
8
0
194,546
1
W
Jing Wei
4,584
509
56
6
0
176,206
2
L
Hachiman
4,802
534
71
8
0
158,619
0
W
Ratatoskr
7,281
809
87
10
0
205,672
0
L
Pele
5,224
580
49
5
0
211,414
0
L
Set
3,597
400
10
1
0
37,620
0
W
Ymir
5,135
571
10
1
0
208,070
0
L
Poseidon
5,259
584
60
7
0
192,942
0
L
Yemoja
4,672
519
14
2
0
164,853
0
W
Ix Chel
5,452
606
74
8
0
168,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role