Player Matchup

Chaac
Chaac
Bronze III
ArbaMarius
Chaac
Bronze III
Level 107
God Stats
0W - 3L
1,349 SR
Queue Stats
4W - 7L
1,452 MMR
Party 1
Bastet
Bastet
Silver II
DeeepPenetrator
Bastet
Silver II
Level 65
God Stats
2W - 4L
1,542 SR
Queue Stats
13W - 19L
1,176 MMR
Solo
Poseidon
Poseidon
Bronze III
SolarVegetal
Poseidon
Bronze III
Level 43
God Stats
0W - 2L
1,719 SR
Queue Stats
15W - 20L
1,448 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,536 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,500 SR
1,446 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver III
RafG
Sobek
Silver III
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,338 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 2
8,397
700
9,770
12,120
5,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 8 / 0
8,312
693
4,909
14,044
4,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SolarVegetal
Poseidon
11
1 / 5 / 2
8,362
697
8,758
7,482
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DiscordiaThothKukulkanAphroditeHercules

VS

Bans
Ah Muzen CabAnubisHou YiZeusHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
11 / 1 / 2
11,153
929
14,588
11,211
4,791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
 
Ix Chel
13
3 / 1 / 7
10,074
840
8,185
9,791
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
RafG
Sobek
13
3 / 1 / 11
10,101
842
3,531
13,933
17,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
1
2
12
W
Ix Chel
 
Ix Chel
3
1
7
6.5
L
Chaac
1
4
2
0.5
L
1
8
0
0.13
W
Sobek
RafG
Sobek
3
1
11
8.5
L
Poseidon
SolarVegetal
Poseidon
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
26,304
33,646
Taken
34,935
11,705
Mitigated
26,453
6,050
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,588
7,358
0
1,933
11,211
4,791
1,859
3,258
7,953
0
58,165
W
Ix Chel
 
Ix Chel
8,185
814
2,497
2,693
9,791
4,518
767
2,066
7,725
38,902
0
L
Chaac
9,770
1,127
0
4,461
12,120
5,520
0
4,678
7,442
0
33,139
L
4,909
1,195
0
972
14,044
4,101
0
5,206
8,838
0
19,520
W
Sobek
RafG
Sobek
3,531
288
0
3,616
13,933
17,144
336
3,760
10,089
18,850
0
L
Poseidon
SolarVegetal
Poseidon
8,758
1,143
0
617
7,482
2,084
0
2,283
5,159
38,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
31,328
111
Minions Killed
142
0
Camps Cleared
0
648,929
Distance Traveled
710,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,153
929
76
6
0
221,104
3
W
Ix Chel
10,074
840
57
5
0
237,746
0
L
Chaac
8,397
700
23
2
0
224,048
0
L
Bastet
8,312
693
30
3
0
231,638
0
W
Sobek
10,101
842
9
1
0
252,121
0
L
Poseidon
8,362
697
58
5
0
193,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role