Player Matchup

Ymir
Ymir
Garys Foods
Ymir
Level 105
God Stats
1W - 2L
1,190 SR
Queue Stats
190W - 211L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
Iso Siders
Zhong Kui
Level 49
God Stats
4W - 2L
1,520 SR
Queue Stats
16W - 16L
1,456 Elo+
Party 1
Shiva
Shiva
MuscularGull231
Shiva
Level 63
God Stats
12W - 10L
1,562 SR
Queue Stats
67W - 77L
1,408 Elo+
Party 1
Thanatos
Thanatos
Pilatv
Thanatos
Level 88
God Stats
19W - 15L
1,505 SR
Queue Stats
99W - 79L
1,531 Elo+
Solo
Danzaburou
Danzaburou
ShannonSupreme
Danzaburou
Level 86
God Stats
27W - 22L
1,466 SR
Queue Stats
100W - 99L
1,423 Elo+
Party 1
Team Averages
Level 78
1,449 SR
1,447 Elo+

VS

Team Averages
Level 65
1,475 SR
1,380 Elo+
Artemis
Artemis
Dimaggio_1k
Artemis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 258L
1,516 Elo+
Party 3
Ishtar
Ishtar
PoppaSlapYaFace
Ishtar
Level 40
God Stats
1W - 6L
1,449 SR
Queue Stats
7W - 29L
1,164 Elo+
Party 2
Bellona
Bellona
Siege-A-64
Bellona
Level 35
God Stats
0W - 8L
1,428 SR
Queue Stats
3W - 18L
1,277 Elo+
Party 2
Ra
Ra
loadingdj
Ra
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 54L
1,513 Elo+
Solo
Geb
Geb
superjit_1K
Geb
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 161L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,028
703
3,866
7,885
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Iso Siders
Zhong Kui
11
1 / 2 / 1
6,293
629
4,023
5,282
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 0
6,835
684
4,871
6,294
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Pilatv
Thanatos
11
3 / 1 / 4
6,486
649
3,398
9,298
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ShannonSupreme
Danzaburou
10
2 / 0 / 5
6,296
630
8,144
4,885
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dimaggio_1k
Artemis
7
0 / 1 / 1
4,355
436
3,287
5,330
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 4 / 0
4,806
481
1,828
9,185
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
Siege-A-64
Bellona
9
0 / 2 / 0
5,080
508
4,024
9,256
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 3 / 0
6,514
651
4,119
7,800
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
0 / 2 / 1
4,713
471
2,551
7,932
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
4
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dimaggio_1k
Artemis
0
1
1
0.5
W
4
1
3
5.5
W
Zhong Kui
Iso Siders
Zhong Kui
1
2
1
0.75
W
2
0
0
2
W
Thanatos
Pilatv
Thanatos
3
1
4
5
L
1
4
0
0.25
W
Danzaburou
ShannonSupreme
Danzaburou
2
0
5
4.5
L
Bellona
Siege-A-64
Bellona
0
2
0
0
L
3
3
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
15,809
33,644
Taken
39,503
19,559
Mitigated
16,839
14,411
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dimaggio_1k
Artemis
3,287
1,821
0
2,252
5,330
1,615
0
1,695
3,635
0
21,006
W
3,866
1,095
0
2,675
7,885
5,962
167
1,449
6,328
18,578
0
W
Zhong Kui
Iso Siders
Zhong Kui
4,023
628
0
830
5,282
4,485
557
2,041
2,812
37,326
0
W
4,871
1,390
0
1,907
6,294
3,616
0
0
6,294
0
49,649
W
Thanatos
Pilatv
Thanatos
3,398
995
0
6,365
9,298
3,686
0
1,978
7,106
0
46,548
L
1,828
1,113
211
2,626
9,185
2,820
0
776
8,409
0
19,238
W
Danzaburou
ShannonSupreme
Danzaburou
8,144
4,934
0
2,634
4,885
1,810
733
971
3,854
0
44,655
L
Bellona
Siege-A-64
Bellona
4,024
1,933
0
2,487
9,256
5,307
0
0
9,256
0
32,133
L
4,119
664
0
3,464
7,800
2,834
38
3,837
3,501
43,758
0
L
2,551
242
323
1,979
7,932
4,263
0
1,196
6,736
11,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
25,468
321
Minions Killed
200
0
Camps Cleared
0
976,411
Distance Traveled
934,114
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,355
436
41
4
0
150,851
0
W
Ymir
7,028
703
26
3
0
224,984
1
W
Zhong Kui
6,293
629
72
7
0
158,136
0
W
Shiva
6,835
684
88
9
0
188,124
0
W
Thanatos
6,486
649
67
7
0
213,443
2
L
Ishtar
4,806
481
28
3
0
209,405
0
W
Danzaburou
6,296
630
68
7
0
191,724
6
L
Bellona
5,080
508
46
5
0
209,372
0
L
Ra
6,514
651
78
8
0
176,429
0
L
Geb
4,713
471
7
1
0
188,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role