Player Matchup

Thor
Thor
Awill113287
Thor
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 51L
1,496 Elo+
Party 2
Neith
Neith
Esposo_d_Nelliel
Neith
Level 42
God Stats
0W - 3L
1,282 SR
Queue Stats
75W - 90L
1,433 Elo+
Solo
Agni
Agni
IAmBlinky
Agni
Level 39
God Stats
4W - 1L
1,861 SR
Queue Stats
43W - 33L
1,513 Elo+
Party 4
Atlas
Atlas
Meier948977
Atlas
Level 99
God Stats
4W - 5L
1,547 SR
Queue Stats
419W - 352L
1,480 Elo+
Party 2
Loki
Loki
Szizi
Loki
Level 39
God Stats
2W - 2L
1,768 SR
Queue Stats
54W - 42L
1,563 Elo+
Party 4
Team Averages
Level 45
1,592 SR
1,497 Elo+

VS

Team Averages
Level 45
1,444 SR
1,485 Elo+
Sol
Sol
AlekseyB
Sol
Level 51
God Stats
5W - 8L
1,500 SR
Queue Stats
295W - 272L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
CuddleController
Sun Wukong
Level 43
God Stats
2W - 5L
1,106 SR
Queue Stats
270W - 272L
1,441 Elo+
Party 1
Thanatos
Thanatos
Klaus0136
Thanatos
Level 47
God Stats
20W - 16L
1,449 SR
Queue Stats
212W - 216L
1,461 Elo+
Solo
Cerberus
Cerberus
WickDae
Cerberus
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 43L
1,536 Elo+
Party 3
Jing Wei
Jing Wei
getdastrap
Jing Wei
Level 52
God Stats
2W - 1L
1,662 SR
Queue Stats
50W - 41L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,102
425
2,878
8,492
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,268
439
6,458
7,821
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
1 / 4 / 0
6,449
537
4,241
6,923
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 0
5,740
478
6,607
9,943
5,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Szizi
Loki
11
0 / 0 / 0
5,952
496
5,628
9,385
6,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,903
575
3,839
6,553
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
CuddleController
Sun Wukong
12
0 / 1 / 0
6,900
575
4,836
10,571
7,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Klaus0136
Thanatos
12
4 / 2 / 2
7,134
595
4,409
11,151
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
WickDae
Cerberus
9
2 / 0 / 0
5,998
500
4,635
9,992
5,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
getdastrap
Jing Wei
11
0 / 0 / 3
5,969
497
8,966
9,712
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
1
0
0
W
Sun Wukong
CuddleController
Sun Wukong
0
1
0
0
L
0
3
0
0
L
Agni
1
4
0
0.25
W
Thanatos
Klaus0136
Thanatos
4
2
2
2.5
L
0
0
0
0
L
Loki
Szizi
Loki
0
0
0
0
W
Cerberus
WickDae
Cerberus
2
0
0
2
W
Jing Wei
getdastrap
Jing Wei
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
26,685
42,564
Taken
47,979
19,791
Mitigated
24,110
8,604
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,839
1,835
0
2,649
6,553
2,107
1,212
2,908
3,377
36,571
0
L
2,878
738
0
0
8,492
2,631
0
1,723
6,769
0
23,242
W
Sun Wukong
CuddleController
Sun Wukong
4,836
1,405
0
4,737
10,571
7,291
105
0
10,571
0
54,446
L
6,458
1,609
0
1,348
7,821
2,514
0
1,799
6,022
0
39,314
L
Agni
4,241
392
0
1,425
6,923
2,469
0
2,885
4,038
49,762
0
W
Thanatos
Klaus0136
Thanatos
4,409
1,181
0
10,150
11,151
5,360
0
1,325
9,728
0
60,030
L
6,607
3,168
1,100
1,951
9,943
5,954
0
2,185
7,179
19,623
0
L
Loki
Szizi
Loki
5,628
985
0
2,780
9,385
6,223
0
0
9,385
0
34,165
W
Cerberus
WickDae
Cerberus
4,635
284
1,409
3,432
9,992
5,379
0
3,075
6,917
16,931
0
W
Jing Wei
getdastrap
Jing Wei
8,966
6,227
0
4,707
9,712
3,973
0
3,114
6,538
0
53,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
32,904
276
Minions Killed
356
0
Camps Cleared
0
1,218,836
Distance Traveled
1,166,933
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,903
575
61
5
0
222,476
3
L
Thor
5,102
425
32
3
0
265,476
0
W
Sun Wukong
6,900
575
89
7
0
176,451
4
L
Neith
5,268
439
70
6
0
235,482
0
L
Agni
6,449
537
96
8
0
242,396
2
W
Thanatos
7,134
595
93
8
0
285,709
0
L
Atlas
5,740
478
23
2
0
238,155
0
L
Loki
5,952
496
55
5
0
237,327
2
W
Cerberus
5,998
500
35
3
0
256,050
3
W
Jing Wei
5,969
497
78
7
0
226,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role