Player Matchup

Kukulkan
Kukulkan
EXODIA62
Kukulkan
Level 95
God Stats
2W - 1L
1,363 SR
Queue Stats
15W - 27L
1,380 Elo+
Party 2
Hercules
Hercules
G2F Monkey
Hercules
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 46L
1,408 Elo+
Party 2
Maui
Maui
I Not5sang14
Maui
Level 43
God Stats
5W - 4L
1,394 SR
Queue Stats
31W - 37L
1,298 Elo+
Party 2
Charybdis
Charybdis
OM3GAJonn
Charybdis
Level 142
God Stats
16W - 12L
1,590 SR
Queue Stats
57W - 53L
1,489 Elo+
Party 2
Loki
Loki
candy1972
Loki
Level 159
God Stats
14W - 9L
1,613 SR
Queue Stats
427W - 401L
1,491 Elo+
Party 2
Team Averages
Level 99
1,492 SR
1,413 Elo+

VS

Team Averages
Level 59
1,448 SR
1,178 Elo+
Surtr
Surtr
BootyyMcbootFace
Surtr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 79L
1,141 Elo+
Party 1
Set
Set
SushiDX
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,460 Elo+
Solo
Merlin
Merlin
baderiq8t
Merlin
Level 16
God Stats
0W - 2L
1,319 SR
Queue Stats
40W - 60L
898 Elo+
Party 1
Charon
Charon
j_o_l_j_l_l-DTH-
Charon
Level 40
God Stats
4W - 10L
1,421 SR
Queue Stats
80W - 112L
1,185 Elo+
Party 1
Anhur
Anhur
killer-_-sayafi
Anhur
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
142W - 154L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EXODIA62
Kukulkan
16
6 / 0 / 4
9,828
702
8,765
7,152
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
G2F Monkey
Hercules
14
1 / 1 / 1
8,564
612
4,810
9,096
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 0 / 6
7,727
552
3,923
16,130
9,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
OM3GAJonn
Charybdis
14
3 / 0 / 2
8,654
618
8,056
8,390
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
7 / 1 / 4
9,794
700
9,134
12,338
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,639
474
2,816
8,760
6,342
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
10
0 / 4 / 0
6,251
447
3,878
9,680
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
baderiq8t
Merlin
12
1 / 6 / 0
6,832
488
2,323
10,797
3,191
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 1
5,896
421
1,897
11,691
7,593
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 2 / 0
5,622
402
4,906
10,635
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Kukulkan
EXODIA62
Kukulkan
6
0
4
8
W
Hercules
G2F Monkey
Hercules
1
1
1
1.5
W
0
0
6
3
W
Charybdis
OM3GAJonn
Charybdis
3
0
2
4
L
Set
0
4
0
0
L
Merlin
baderiq8t
Merlin
1
6
0
0.17
W
Loki
7
1
4
9
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,688
Damage
15,820
53,106
Taken
51,563
26,740
Mitigated
24,417
24,336
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,816
892
0
1,356
8,760
6,342
110
0
8,173
235
29,592
W
Kukulkan
EXODIA62
Kukulkan
8,765
679
0
177
7,152
3,078
2,881
2,067
5,085
78,051
0
W
Hercules
G2F Monkey
Hercules
4,810
522
0
3,007
9,096
6,378
78
78
9,018
0
51,852
W
3,923
988
1,402
7,220
16,130
9,372
224
835
15,295
29,685
0
W
Charybdis
OM3GAJonn
Charybdis
8,056
3,160
0
5,594
8,390
3,035
2,367
670
7,720
0
78,114
L
Set
3,878
1,732
0
1,418
9,680
3,911
0
1,584
8,096
0
40,503
L
Merlin
baderiq8t
Merlin
2,323
187
44
325
10,797
3,191
0
4,724
6,073
31,784
0
W
Loki
9,134
3,605
0
6,936
12,338
4,877
0
721
11,617
0
84,845
L
1,897
568
0
1,504
11,691
7,593
0
2,798
8,893
21,518
0
L
4,906
2,590
0
2,672
10,635
3,380
0
3,582
7,053
0
29,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
31,240
524
Minions Killed
247
0
Camps Cleared
0
1,430,486
Distance Traveled
1,257,605
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,639
474
49
4
0
258,089
0
W
Kukulkan
9,828
702
129
9
0
274,660
0
W
Hercules
8,564
612
106
8
0
269,456
0
W
Maui
7,727
552
30
2
0
278,408
0
W
Charybdis
8,654
618
142
10
0
251,772
2
L
Set
6,251
447
71
5
0
218,428
2
L
Merlin
6,832
488
52
4
0
249,549
0
W
Loki
9,794
700
117
8
0
356,190
0
L
Charon
5,896
421
22
2
0
276,596
0
L
Anhur
5,622
402
53
4
0
254,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role