Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ange1105
Serqet
Level 49
God Stats
3W - 2L
1,438 SR
Queue Stats
53W - 63L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Fortnite2EZ69
Kukulkan
Level 26
God Stats
3W - 1L
1,684 SR
Queue Stats
26W - 39L
1,411 Elo+
Party 2
Bacchus
Bacchus
hungry_man1915
Bacchus
Level 63
God Stats
18W - 20L
1,537 SR
Queue Stats
76W - 86L
1,445 Elo+
Party 2
Izanami
Izanami
xXLazguardXx
Izanami
Level 109
God Stats
15W - 18L
1,571 SR
Queue Stats
191W - 186L
1,489 Elo+
Party 2
Team Averages
Level 75
1,546 SR
1,462 Elo+

VS

Team Averages
Level 72
1,621 SR
1,537 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BHONERGARAGE
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,573 Elo+
Party 3
Nike
Nike
CyberStudios
Nike
Level 124
God Stats
2W - 1L
1,854 SR
Queue Stats
96W - 93L
1,496 Elo+
Party 3
Izanami
Izanami
DiscountDM
Izanami
Level 108
God Stats
1W - 3L
1,749 SR
Queue Stats
27W - 29L
1,475 Elo+
Party 3
Yu Huang
Yu Huang
RJDonut
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 1 / 1
7,291
663
7,370
11,471
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Ange1105
Serqet
11
2 / 0 / 2
7,030
639
2,287
9,433
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Fortnite2EZ69
Kukulkan
12
3 / 2 / 2
7,057
642
7,475
7,231
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 0 / 3
6,704
609
5,855
5,838
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
xXLazguardXx
Izanami
13
4 / 1 / 2
7,288
663
5,620
8,450
3,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 0
5,637
512
3,407
10,267
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
BHONERGARAGE
Nemesis
8
0 / 4 / 3
5,403
491
2,446
8,401
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 0
6,435
585
9,593
12,575
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
DiscountDM
Izanami
8
0 / 1 / 0
5,351
486
4,216
5,088
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
RJDonut
Yu Huang
10
3 / 3 / 0
5,940
540
6,269
7,671
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
1
2.5
L
Geb
 
Geb
0
3
0
0
W
Serqet
Ange1105
Serqet
2
0
2
3
L
Nemesis
BHONERGARAGE
Nemesis
0
4
3
0.38
L
1
3
0
0.33
L
Izanami
DiscountDM
Izanami
0
1
0
0
W
Kukulkan
Fortnite2EZ69
Kukulkan
3
2
2
2
L
Yu Huang
RJDonut
Yu Huang
3
3
0
1
W
2
0
3
3.5
W
Izanami
xXLazguardXx
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
25,931
42,423
Taken
44,002
20,160
Mitigated
24,537
13,634
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,370
1,517
0
3,518
11,471
5,956
0
701
9,966
0
52,881
L
Geb
 
Geb
3,407
214
248
2,752
10,267
5,877
0
3,889
6,236
14,101
0
W
Serqet
Ange1105
Serqet
2,287
940
0
2,686
9,433
3,759
0
1,672
7,625
0
49,348
L
Nemesis
BHONERGARAGE
Nemesis
2,446
1,108
0
1,048
8,401
2,678
582
2,548
5,683
0
23,387
L
9,593
1,462
0
3,578
12,575
11,460
0
877
11,530
247
51,770
L
Izanami
DiscountDM
Izanami
4,216
2,220
0
1,940
5,088
1,651
0
1,844
3,124
0
43,239
W
Kukulkan
Fortnite2EZ69
Kukulkan
7,475
910
0
1,235
7,231
2,279
285
4,289
2,942
46,326
0
L
Yu Huang
RJDonut
Yu Huang
6,269
820
0
1,330
7,671
2,871
0
3,719
3,530
37,188
0
W
5,855
316
0
2,400
5,838
5,113
124
1,728
4,028
18,174
0
W
Izanami
xXLazguardXx
Izanami
5,620
4,699
0
3,795
8,450
3,053
875
1,459
6,901
0
68,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
28,766
411
Minions Killed
291
0
Camps Cleared
0
1,247,442
Distance Traveled
1,077,635
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,291
663
105
10
0
243,476
1
L
Geb
5,637
512
15
1
0
203,451
6
W
Serqet
7,030
639
76
7
0
301,625
0
L
Nemesis
5,403
491
38
3
0
217,052
0
L
Nike
6,435
585
85
8
0
217,601
0
L
Izanami
5,351
486
89
8
0
220,041
0
W
Kukulkan
7,057
642
88
8
0
227,747
0
L
Yu Huang
5,940
540
64
6
0
219,490
0
W
Bacchus
6,704
609
28
3
0
257,503
0
W
Izanami
7,288
663
114
10
0
217,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role