Player Matchup

Achilles
Achilles
Diamond II
Lοst
Achilles
Diamond II
Level 144
God Stats
5W - 1L
1,781 SR
Queue Stats
78W - 20L
2,242 MMR
Party 1
Cerberus
Cerberus
Platinum III
Mo InteractiveZ
Cerberus
Platinum III
Level 151
God Stats
6W - 3L
1,753 SR
Queue Stats
129W - 117L
1,660 MMR
Party 1
Yu Huang
Yu Huang
Platinum V
Nono Shrimpy
Yu Huang
Platinum V
Level 127
God Stats
5W - 4L
1,626 SR
Queue Stats
122W - 104L
1,679 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,720 SR
1,860 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,717 SR
1,910 MMR
Artemis
Artemis
Gold II
Filthy Pleasure
Artemis
Gold II
Level 221
God Stats
0W - 1L
1,451 SR
Queue Stats
35W - 25L
1,829 MMR
Solo
Anubis
Anubis
Platinum IV
FreakyMan777
Anubis
Platinum IV
Level 94
God Stats
5W - 1L
1,975 SR
Queue Stats
173W - 195L
1,891 MMR
Solo
Amaterasu
Amaterasu
Platinum I
amateurs22
Amaterasu
Platinum I
Level 158
God Stats
0W - 1L
1,724 SR
Queue Stats
61W - 55L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lοst
Achilles
18
6 / 4 / 13
14,833
824
19,597
32,398
34,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
16
5 / 6 / 13
13,925
774
14,336
30,661
34,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Nono Shrimpy
Yu Huang
19
10 / 3 / 8
15,334
852
22,286
13,013
6,578
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboAtlasRavanaAo KuangMartichoras

VS

Bans
ThothFenrirDiscordiaNe ZhaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
13,685
760
23,813
18,852
6,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
2 / 12 / 6
12,717
707
16,509
19,341
8,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
amateurs22
Amaterasu
18
6 / 2 / 6
13,988
777
18,329
28,485
39,062
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
21
Kills
13
13
Deaths
21
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Anubis
2
12
6
0.42
W
Achilles
Lοst
Achilles
6
4
13
3.13
W
Cerberus
5
6
13
1.92
W
Yu Huang
Nono Shrimpy
Yu Huang
10
3
8
4.67
L
Amaterasu
amateurs22
Amaterasu
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,219
Damage
58,651
76,072
Taken
66,678
74,887
Mitigated
54,137
15,219
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,813
10,371
0
2,666
18,852
6,571
226
11,697
7,050
0
75,072
L
Anubis
16,509
562
0
2,193
19,341
8,504
605
10,050
9,291
50,227
0
W
Achilles
Lοst
Achilles
19,597
4,010
0
7,213
32,398
34,144
593
6,916
25,229
0
51,693
W
Cerberus
14,336
671
0
7,383
30,661
34,165
225
9,383
21,014
31,438
2,038
W
Yu Huang
Nono Shrimpy
Yu Huang
22,286
1,956
105
518
13,013
6,578
1,784
2,148
10,677
80,570
0
L
Amaterasu
amateurs22
Amaterasu
18,329
6,759
0
9,430
28,485
39,062
215
12,425
14,559
1,292
53,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,092
Gold Earned
40,390
204
Minions Killed
209
0
Camps Cleared
0
983,498
Distance Traveled
955,662
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,685
760
87
5
0
271,471
3
L
Anubis
12,717
707
69
4
0
272,736
2
W
Achilles
14,833
824
40
2
0
335,175
2
W
Cerberus
13,925
774
67
4
0
318,045
2
W
Yu Huang
15,334
852
97
5
0
330,278
0
L
Amaterasu
13,988
777
53
3
0
411,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role