Player Matchup

Nu Wa
Nu Wa
CS0FREDO
Nu Wa
Level 87
God Stats
23W - 8L
1,835 SR
Queue Stats
99W - 95L
1,487 Elo+
Party 3
Anhur
Anhur
Evelsee
Anhur
Level 86
God Stats
5W - 2L
1,805 SR
Queue Stats
86W - 78L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Klakodile
Baron Samedi
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,142 Elo+
Party 2
Surtr
Surtr
LogicBlex
Surtr
Level 25
God Stats
21W - 14L
1,565 SR
Queue Stats
36W - 31L
1,472 Elo+
Party 3
Arachne
Arachne
Thiccapotimus
Arachne
Level 54
God Stats
16W - 15L
1,314 SR
Queue Stats
103W - 113L
1,433 Elo+
Party 2
Team Averages
Level 53
1,604 SR
1,405 Elo+

VS

Team Averages
Level 85
1,304 SR
1,382 Elo+
Ratatoskr
Ratatoskr
ForgottenKing25
Ratatoskr
Level 155
God Stats
1W - 8L
1,061 SR
Queue Stats
176W - 171L
1,457 Elo+
Solo
Charon
Charon
JiraiyaBruh
Charon
Level 84
God Stats
36W - 31L
1,420 SR
Queue Stats
125W - 110L
1,411 Elo+
Party 1
Baba Yaga
Baba Yaga
Lil_Nesquik_
Baba Yaga
Level 107
God Stats
1W - 5L
1,274 SR
Queue Stats
228W - 195L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
Max_alfaro
Heimdallr
Level 35
God Stats
1W - 2L
1,361 SR
Queue Stats
110W - 118L
1,247 Elo+
Solo
Achilles
Achilles
syrianschlamiguy
Achilles
Level 44
God Stats
11W - 10L
1,405 SR
Queue Stats
77W - 62L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CS0FREDO
Nu Wa
15
1 / 3 / 11
9,276
515
16,180
11,120
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Evelsee
Anhur
16
9 / 3 / 7
10,288
572
16,917
16,785
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Klakodile
Baron Samedi
15
5 / 1 / 8
9,108
506
7,985
5,907
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
LogicBlex
Surtr
16
4 / 1 / 1
10,528
585
8,721
14,032
9,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
17
5 / 2 / 5
10,034
557
6,372
17,216
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ForgottenKing25
Ratatoskr
15
2 / 3 / 2
8,825
490
7,805
15,863
6,308
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
12
3 / 7 / 5
8,659
481
7,661
20,365
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Lil_Nesquik_
Baba Yaga
15
3 / 4 / 3
8,999
500
11,029
14,934
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Max_alfaro
Heimdallr
7
0 / 6 / 2
6,302
350
3,091
10,057
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 1
8,527
474
8,186
17,102
16,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
24
Kills
10
10
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CS0FREDO
Nu Wa
1
3
11
2.17
W
Anhur
Evelsee
Anhur
9
3
7
4.17
L
Ratatoskr
ForgottenKing25
Ratatoskr
2
3
2
1
L
Charon
3
7
5
0.79
W
Baron Samedi
Klakodile
Baron Samedi
5
1
8
9
L
Baba Yaga
Lil_Nesquik_
Baba Yaga
3
4
3
1.13
W
Surtr
LogicBlex
Surtr
4
1
1
4.5
L
Heimdallr
Max_alfaro
Heimdallr
0
6
2
0.17
W
Arachne
5
2
5
3.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,175
Damage
37,772
65,060
Taken
78,321
32,428
Mitigated
45,384
22,716
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CS0FREDO
Nu Wa
16,180
3,100
245
514
11,120
4,359
626
6,405
4,715
76,430
0
W
Anhur
Evelsee
Anhur
16,917
9,618
0
8,748
16,785
7,158
2,582
5,130
11,523
0
83,785
L
Ratatoskr
ForgottenKing25
Ratatoskr
7,805
2,282
0
1,460
15,863
6,308
0
2,611
13,210
0
84,583
L
Charon
7,661
1,059
0
1,801
20,365
12,461
0
8,258
11,738
43,929
0
W
Baron Samedi
Klakodile
Baron Samedi
7,985
1,729
886
2,774
5,907
3,601
1,041
1,844
3,903
35,580
0
L
Baba Yaga
Lil_Nesquik_
Baba Yaga
11,029
145
0
1,872
14,934
7,075
0
6,748
8,150
70,703
0
W
Surtr
LogicBlex
Surtr
8,721
2,465
0
4,988
14,032
9,926
2,294
870
12,827
438
72,581
L
Heimdallr
Max_alfaro
Heimdallr
3,091
1,020
0
579
10,057
2,802
0
2,574
7,379
0
19,122
W
Arachne
6,372
4,466
0
4,561
17,216
7,384
0
4,583
12,633
0
80,771
L
8,186
854
0
975
17,102
16,738
0
3,674
13,303
0
58,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,234
Gold Earned
41,312
500
Minions Killed
416
0
Camps Cleared
0
1,732,025
Distance Traveled
1,608,659
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,276
515
113
6
0
343,554
0
W
Anhur
10,288
572
99
6
0
346,268
0
L
Ratatoskr
8,825
490
126
7
0
405,874
2
L
Charon
8,659
481
52
3
0
317,851
0
W
Baron Samedi
9,108
506
71
4
0
324,833
0
L
Baba Yaga
8,999
500
114
6
0
334,806
0
W
Surtr
10,528
585
110
6
0
311,782
0
L
Heimdallr
6,302
350
31
2
0
190,518
0
W
Arachne
10,034
557
107
6
0
405,588
4
L
Achilles
8,527
474
93
5
0
359,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role