Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
PHANTOMSRISE-_-
Zeus
Level 86
God Stats
24W - 22L
1,482 SR
Queue Stats
489W - 535L
1,383 Elo+
Party 2
Apollo
Apollo
PHANTOM_GREG4231
Apollo
Level 82
God Stats
1W - 3L
1,469 SR
Queue Stats
351W - 400L
1,396 Elo+
Party 2
Hel
Hel
bltaylor45
Hel
Level 80
God Stats
4W - 6L
1,477 SR
Queue Stats
507W - 564L
1,359 Elo+
Party 2
Ao Kuang
Ao Kuang
chefbreezy-_-
Ao Kuang
Level 29
God Stats
3W - 7L
1,078 SR
Queue Stats
225W - 314L
1,286 Elo+
Party 2
Team Averages
Level 61
1,401 SR
1,385 Elo+

VS

Team Averages
Level 73
1,403 SR
1,451 Elo+
Freya
Freya
 
Freya
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KiyouBiyou7
Mulan
Level 34
God Stats
7W - 11L
1,435 SR
Queue Stats
70W - 85L
1,348 Elo+
Solo
Pele
Pele
LacieEYE
Pele
Level 43
God Stats
15W - 13L
1,284 SR
Queue Stats
216W - 223L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
LeftWayH3Z3Y
Gilgamesh
Level 84
God Stats
1W - 2L
1,294 SR
Queue Stats
202W - 167L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 2 / 2
4,447
445
3,018
6,180
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,099
510
6,285
6,060
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,631
463
6,079
5,600
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 5 / 1
4,432
443
4,421
6,644
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
chefbreezy-_-
Ao Kuang
9
3 / 0 / 0
5,623
562
4,074
7,901
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
5 / 1 / 4
5,966
597
6,369
6,781
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
 
Chaac
10
2 / 0 / 1
5,671
567
5,449
9,525
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,510
451
2,004
6,672
2,334
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
10
1 / 1 / 2
5,410
541
4,177
9,621
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
LeftWayH3Z3Y
Gilgamesh
9
4 / 0 / 6
6,304
630
4,194
9,802
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
12
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
2
1
W
Freya
 
Freya
5
1
4
7
W
Chaac
 
Chaac
2
0
1
2.5
W
0
4
0
0
W
Pele
1
1
2
2
W
Gilgamesh
LeftWayH3Z3Y
Gilgamesh
4
0
6
7
L
0
3
0
0
L
1
2
1
0.75
L
1
5
1
0.3
L
Ao Kuang
chefbreezy-_-
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
22,193
32,385
Taken
42,401
10,398
Mitigated
20,939
6,405
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,018
893
0
0
6,180
1,941
0
907
5,273
0
18,860
W
Freya
 
Freya
6,369
2,127
273
2,998
6,781
2,512
126
2,082
4,699
31,084
0
W
Chaac
 
Chaac
5,449
1,363
0
2,830
9,525
5,155
0
4,438
4,983
0
35,028
W
2,004
728
0
0
6,672
2,334
174
2,764
3,908
0
13,952
W
Pele
4,177
861
169
3,650
9,621
3,192
342
2,648
6,973
0
35,120
W
Gilgamesh
LeftWayH3Z3Y
Gilgamesh
4,194
656
0
3,454
9,802
7,746
338
2,842
6,960
0
16,697
L
6,285
1,077
0
0
6,060
1,759
405
24
6,036
37,154
0
L
6,079
3,408
0
1,506
5,600
2,044
0
3,246
2,354
0
24,809
L
4,421
795
845
884
6,644
2,040
0
2,199
4,445
16,604
0
L
Ao Kuang
chefbreezy-_-
Ao Kuang
4,074
1,425
0
3,170
7,901
2,614
0
7
7,894
30,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
27,861
176
Minions Killed
200
0
Camps Cleared
0
949,210
Distance Traveled
1,033,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,447
445
20
2
0
207,444
0
W
Freya
5,966
597
52
5
0
201,003
0
W
Chaac
5,671
567
51
5
0
209,957
0
W
Mulan
4,510
451
21
2
0
197,376
0
W
Pele
5,410
541
59
6
0
227,118
0
W
Gilgamesh
6,304
630
17
2
0
197,640
0
L
Zeus
5,099
510
69
7
0
178,308
0
L
Apollo
4,631
463
26
3
0
186,701
0
L
Hel
4,432
443
23
2
0
195,139
0
L
Ao Kuang
5,623
562
38
4
0
181,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role