Player Matchup

Anhur
Anhur
BrandoHeat
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,305 Elo+
Party 1
Ne Zha
Ne Zha
ColdWawer
Ne Zha
Level 38
God Stats
1W - 1L
1,714 SR
Queue Stats
7W - 16L
1,305 Elo+
Party 1
Mercury
Mercury
Lissari
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,305 Elo+
Party 1
Bacchus
Bacchus
omigoshicanteven
Bacchus
Level 15
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
wranglerstarr
Nu Wa
Level 156
God Stats
21W - 17L
1,573 SR
Queue Stats
514W - 508L
1,470 Elo+
Solo
Team Averages
Level 53
1,506 SR
1,346 Elo+

VS

Team Averages
Level 134
1,442 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dxvnnx
Thanatos
Level 98
God Stats
18W - 15L
1,357 SR
Queue Stats
284W - 260L
1,480 Elo+
Party 2
Fafnir
Fafnir
Jxtl
Fafnir
Level 158
God Stats
2W - 0L
1,224 SR
Queue Stats
208W - 185L
1,487 Elo+
Party 2
Achilles
Achilles
Okami__P
Achilles
Level 145
God Stats
50W - 28L
1,643 SR
Queue Stats
994W - 773L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
issaqween
Nu Wa
Level 136
God Stats
44W - 23L
1,486 SR
Queue Stats
190W - 173L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
5
0 / 3 / 0
4,041
367
2,597
5,688
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
ColdWawer
Ne Zha
9
0 / 2 / 0
4,971
452
3,518
7,186
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Lissari
Mercury
9
0 / 5 / 2
5,266
479
3,104
10,575
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 0
5,346
486
3,170
8,543
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,953
541
6,348
7,598
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 0 / 4
7,175
652
9,818
7,453
2,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Dxvnnx
Thanatos
11
4 / 1 / 3
6,249
568
4,971
10,569
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Jxtl
Fafnir
11
3 / 0 / 7
7,446
677
3,297
7,043
7,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Okami__P
Achilles
12
2 / 0 / 2
6,945
631
5,197
10,121
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
issaqween
Nu Wa
11
2 / 1 / 4
6,292
572
5,550
5,072
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
16
16
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
4
7
L
Anhur
0
3
0
0
L
Ne Zha
ColdWawer
Ne Zha
0
2
0
0
W
Thanatos
Dxvnnx
Thanatos
4
1
3
5.5
W
Fafnir
Jxtl
Fafnir
3
0
7
6.5
L
Mercury
Lissari
Mercury
0
5
2
0.2
W
Achilles
Okami__P
Achilles
2
0
2
3
W
Nu Wa
issaqween
Nu Wa
2
1
4
4
L
1
4
0
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
28,833
39,590
Taken
40,258
17,007
Mitigated
23,192
6,270
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,818
5,279
0
5,062
7,453
2,719
331
1,715
5,644
0
71,005
L
Anhur
2,597
1,324
0
1,159
5,688
1,469
0
1,235
4,453
0
11,471
L
Ne Zha
ColdWawer
Ne Zha
3,518
1,039
0
1,320
7,186
3,042
0
347
6,839
0
25,010
W
Thanatos
Dxvnnx
Thanatos
4,971
892
0
7,790
10,569
4,459
0
3,591
6,936
0
47,120
W
Fafnir
Jxtl
Fafnir
3,297
910
0
2,340
7,043
7,231
26
1,507
5,446
15,833
0
L
Mercury
Lissari
Mercury
3,104
1,471
0
1,220
10,575
3,001
0
1,657
8,918
0
29,261
W
Achilles
Okami__P
Achilles
5,197
779
0
2,752
10,121
7,145
503
504
9,065
0
42,526
W
Nu Wa
issaqween
Nu Wa
5,550
1,440
0
898
5,072
1,638
374
2,153
2,919
49,056
0
L
3,170
418
0
761
8,543
7,549
0
2,106
6,409
10,182
0
L
6,348
2,401
0
1,810
7,598
1,946
0
3,528
4,070
48,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
34,107
195
Minions Killed
357
0
Camps Cleared
0
1,032,619
Distance Traveled
1,055,927
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,175
652
119
11
0
195,220
0
L
Anhur
4,041
367
14
1
0
108,452
0
L
Ne Zha
4,971
452
43
4
0
245,176
0
W
Thanatos
6,249
568
63
6
0
249,633
0
W
Fafnir
7,446
677
16
1
0
230,643
0
L
Mercury
5,266
479
50
5
0
265,722
0
W
Achilles
6,945
631
75
7
0
192,889
0
W
Nu Wa
6,292
572
84
8
0
187,542
0
L
Bacchus
5,346
486
12
1
0
219,965
0
L
Nu Wa
5,953
541
76
7
0
193,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role