Player Matchup

Geb
Geb
Absratkt
Geb
Level 108
God Stats
6W - 7L
1,496 SR
Queue Stats
143W - 134L
1,580 Elo+
Solo
Bakasura
Bakasura
Balance Axis
Bakasura
Level 147
God Stats
4W - 9L
1,417 SR
Queue Stats
373W - 381L
1,474 Elo+
Solo
Thor
Thor
CaIviin
Thor
Level 149
God Stats
1W - 3L
1,295 SR
Queue Stats
25W - 28L
1,457 Elo+
Party 2
Poseidon
Poseidon
Chasetwerkss
Poseidon
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 29L
1,318 Elo+
Party 2
Freya
Freya
UncleB1424
Freya
Level 99
God Stats
4W - 4L
1,684 SR
Queue Stats
58W - 74L
1,404 Elo+
Party 2
Team Averages
Level 125
1,478 SR
1,447 Elo+

VS

Team Averages
Level 141
1,477 SR
1,469 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FattPandda
Anubis
Level 149
God Stats
37W - 49L
1,453 SR
Queue Stats
204W - 297L
1,426 Elo+
Party 1
Izanami
Izanami
Kalooshaa_
Izanami
Level 149
God Stats
11W - 12L
1,432 SR
Queue Stats
212W - 292L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,448
490
0
0
0
Bakasura
Balance Axis
Bakasura
6
2 / 0 / 1
3,801
760
1,552
3,361
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
CaIviin
Thor
6
0 / 0 / 0
3,451
690
692
3,815
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Chasetwerkss
Poseidon
5
1 / 0 / 1
3,373
675
2,803
2,588
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
5
0 / 1 / 0
3,386
677
1,335
2,411
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 0 / 0
3,675
735
1,043
2,357
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
 
Charon
4
0 / 0 / 0
3,218
644
1,359
2,463
1,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
 
Zeus
5
0 / 2 / 0
3,014
603
1,117
2,938
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
FattPandda
Anubis
7
0 / 0 / 0
3,882
776
2,373
2,014
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Kalooshaa_
Izanami
5
0 / 1 / 0
3,217
643
922
3,852
974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
0
1
W
Charon
 
Charon
0
0
0
0
W
Zeus
 
Zeus
0
2
0
0
L
0
0
0
0
L
Bakasura
Balance Axis
Bakasura
2
0
1
2.5
L
Thor
CaIviin
Thor
0
0
0
0
L
Poseidon
Chasetwerkss
Poseidon
1
0
1
1.5
W
Anubis
FattPandda
Anubis
0
0
0
0
W
Izanami
Kalooshaa_
Izanami
0
1
0
0
L
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,382
Damage
6,814
12,175
Taken
13,624
3,802
Mitigated
4,321
3,889
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,043
600
0
1,184
2,357
666
0
892
1,335
0
16,446
W
Charon
 
Charon
1,359
283
120
689
2,463
1,037
0
547
1,753
5,869
0
W
Zeus
 
Zeus
1,117
205
0
725
2,938
866
0
1,811
1,067
10,917
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Balance Axis
Bakasura
1,552
1,113
0
1,368
3,361
1,236
0
1,559
1,712
0
6,621
L
Thor
CaIviin
Thor
692
98
0
750
3,815
1,252
0
2,111
1,442
0
16,642
L
Poseidon
Chasetwerkss
Poseidon
2,803
269
0
750
2,588
632
0
883
1,705
18,416
0
W
Anubis
FattPandda
Anubis
2,373
149
0
771
2,014
778
0
0
2,014
21,207
0
W
Izanami
Kalooshaa_
Izanami
922
402
0
759
3,852
974
0
634
3,172
0
15,690
L
Freya
1,335
514
0
1,021
2,411
682
0
0
2,411
12,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,459
Gold Earned
17,006
115
Minions Killed
133
0
Camps Cleared
0
427,553
Distance Traveled
506,226
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,675
735
32
6
0
97,563
0
W
Charon
3,218
644
5
1
0
106,648
1
W
Zeus
3,014
603
12
2
0
100,399
0
L
Geb
2,448
490
0
0
0
131
0
L
Bakasura
3,801
760
20
4
0
117,313
0
L
Thor
3,451
690
36
7
0
105,272
0
L
Poseidon
3,373
675
28
6
0
107,716
0
W
Anubis
3,882
776
54
11
0
95,542
2
W
Izanami
3,217
643
30
6
0
106,074
0
L
Freya
3,386
677
31
6
0
97,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role