Player Matchup

Achilles
Achilles
CoultCoult
Achilles
Level 28
God Stats
6W - 8L
1,419 SR
Queue Stats
147W - 139L
1,491 Elo+
Party 1
Ra
Ra
NefariousBug
Ra
Level 44
God Stats
2W - 3L
1,806 SR
Queue Stats
121W - 136L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Northsidekid2000
Danzaburou
Level 26
God Stats
4W - 3L
1,801 SR
Queue Stats
15W - 27L
1,353 Elo+
Party 2
Atlas
Atlas
Sousuke05
Atlas
Level 43
God Stats
5W - 4L
1,808 SR
Queue Stats
68W - 82L
1,395 Elo+
Party 2
Loki
Loki
XIXClinical
Loki
Level 87
God Stats
0W - 2L
1,281 SR
Queue Stats
85W - 80L
1,476 Elo+
Party 1
Team Averages
Level 46
1,623 SR
1,420 Elo+

VS

Team Averages
Level 73
1,476 SR
1,427 Elo+
Kuzenbo
Kuzenbo
JiraiyaBruh
Kuzenbo
Level 84
God Stats
26W - 24L
1,535 SR
Queue Stats
125W - 110L
1,400 Elo+
Party 3
Erlang Shen
Erlang Shen
Lil_Nesquik_
Erlang Shen
Level 107
God Stats
3W - 0L
1,761 SR
Queue Stats
228W - 195L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
PrestigiousPira
Danzaburou
Level 84
God Stats
19W - 21L
1,473 SR
Queue Stats
409W - 388L
1,497 Elo+
Party 4
Persephone
Persephone
ThatOneg1ng3r
Persephone
Level 47
God Stats
6W - 1L
1,267 SR
Queue Stats
99W - 89L
1,469 Elo+
Party 4
Achilles
Achilles
syrianschlamiguy
Achilles
Level 44
God Stats
11W - 10L
1,342 SR
Queue Stats
77W - 62L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoultCoult
Achilles
14
0 / 5 / 0
8,453
445
7,178
19,664
20,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 1
8,783
462
8,820
17,728
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Northsidekid2000
Danzaburou
13
2 / 1 / 1
8,409
443
9,673
9,643
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
Sousuke05
Atlas
12
0 / 4 / 2
8,107
427
6,222
19,776
15,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 6 / 0
8,859
466
10,155
21,329
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JiraiyaBruh
Kuzenbo
14
0 / 1 / 8
9,142
481
8,439
16,697
23,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Lil_Nesquik_
Erlang Shen
18
8 / 0 / 5
11,327
596
13,750
18,635
12,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
PrestigiousPira
Danzaburou
16
4 / 2 / 6
10,513
553
14,153
12,865
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
ThatOneg1ng3r
Persephone
16
6 / 3 / 9
10,791
568
14,285
12,401
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 6
11,405
600
12,353
15,305
19,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
6
Kills
24
24
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
CoultCoult
Achilles
0
5
0
0
W
Kuzenbo
JiraiyaBruh
Kuzenbo
0
1
8
4
W
Erlang Shen
Lil_Nesquik_
Erlang Shen
8
0
5
10.5
L
2
8
1
0.31
L
Danzaburou
Northsidekid2000
Danzaburou
2
1
1
2.5
W
Danzaburou
PrestigiousPira
Danzaburou
4
2
6
3.5
L
Atlas
Sousuke05
Atlas
0
4
2
0.25
W
Persephone
ThatOneg1ng3r
Persephone
6
3
9
3.5
L
2
6
0
0.33
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,048
Damage
62,980
88,140
Taken
75,903
58,033
Mitigated
67,328
24,773
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CoultCoult
Achilles
7,178
1,062
0
2,735
19,664
20,187
0
1,521
18,143
0
57,027
W
Kuzenbo
JiraiyaBruh
Kuzenbo
8,439
2,222
0
2,201
16,697
23,310
145
3,610
13,087
39,181
338
W
Erlang Shen
Lil_Nesquik_
Erlang Shen
13,750
7,532
0
3,777
18,635
12,868
0
4,074
14,561
0
113,758
L
8,820
2,081
252
5,583
17,728
8,814
511
8,881
8,847
52,304
0
L
Danzaburou
Northsidekid2000
Danzaburou
9,673
4,171
0
3,351
9,643
4,771
747
2,987
6,656
0
59,812
W
Danzaburou
PrestigiousPira
Danzaburou
14,153
7,528
0
5,686
12,865
7,231
2,018
1,840
11,025
0
98,348
L
Atlas
Sousuke05
Atlas
6,222
2,950
1,880
4,996
19,776
15,405
99
5,438
14,338
24,581
0
W
Persephone
ThatOneg1ng3r
Persephone
14,285
1,227
0
4,477
12,401
4,191
633
4,329
7,981
65,762
0
L
10,155
3,054
0
5,976
21,329
8,856
0
3,559
17,770
0
66,790
W
12,353
2,022
0
1,205
15,305
19,728
815
1,170
14,135
0
77,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
53,178
408
Minions Killed
538
0
Camps Cleared
0
1,720,484
Distance Traveled
1,933,402
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,453
445
86
5
0
335,608
0
W
Kuzenbo
9,142
481
56
3
0
387,832
4
W
Erlang Shen
11,327
596
132
7
0
461,364
0
L
Ra
8,783
462
93
5
0
308,613
0
L
Danzaburou
8,409
443
111
6
0
357,377
1
W
Danzaburou
10,513
553
149
8
0
339,185
1
L
Atlas
8,107
427
28
1
0
354,202
0
W
Persephone
10,791
568
94
5
0
352,844
0
L
Loki
8,859
466
90
5
0
364,684
1
W
Achilles
11,405
600
107
6
0
392,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role