Player Matchup

Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Lenny17
Awilix
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 54L
1,598 Elo+
Party 1
Sol
Sol
Marre91
Sol
Level 126
God Stats
11W - 7L
1,647 SR
Queue Stats
91W - 57L
1,548 Elo+
Party 1
King Arthur
King Arthur
Patchatar
King Arthur
Level 105
God Stats
16W - 17L
1,590 SR
Queue Stats
244W - 226L
1,566 Elo+
Solo
Ymir
Ymir
Urrkiss
Ymir
Level 20
God Stats
4W - 3L
1,488 SR
Queue Stats
15W - 15L
1,404 Elo+
Party 1
Team Averages
Level 104
1,545 SR
1,523 Elo+

VS

Team Averages
Level 96
1,498 SR
1,509 Elo+
Fafnir
Fafnir
 
Fafnir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dop33
Nemesis
Level 137
God Stats
4W - 11L
1,491 SR
Queue Stats
577W - 537L
1,546 Elo+
Solo
Cernunnos
Cernunnos
Kobelstonepl
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Propet40
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 4
8,478
652
3,619
5,823
2,809
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Lenny17
Awilix
15
10 / 0 / 4
9,172
706
10,820
8,284
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
14
2 / 0 / 2
8,286
637
6,606
8,426
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Patchatar
King Arthur
14
1 / 0 / 3
8,610
662
3,790
8,832
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Urrkiss
Ymir
12
1 / 1 / 6
7,550
581
2,977
6,969
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 4 / 1
6,206
477
2,294
11,994
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
 
Ra
11
0 / 5 / 0
6,090
468
1,964
6,726
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Dop33
Nemesis
6
0 / 2 / 0
5,122
394
1,072
5,207
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
Kobelstonepl
Cernunnos
11
1 / 4 / 0
6,039
465
5,166
9,962
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Propet40
Amaterasu
11
0 / 2 / 0
5,943
457
1,302
7,237
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
1
1
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
4
5
L
Fafnir
 
Fafnir
0
4
1
0.13
L
Ra
 
Ra
0
5
0
0
L
Nemesis
Dop33
Nemesis
0
2
0
0
L
Cernunnos
Kobelstonepl
Cernunnos
1
4
0
0.25
W
Awilix
Lenny17
Awilix
10
0
4
12
W
Sol
2
0
2
3
W
King Arthur
Patchatar
King Arthur
1
0
3
2.5
L
Amaterasu
Propet40
Amaterasu
0
2
0
0
W
Ymir
Urrkiss
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,812
Damage
11,798
38,334
Taken
41,126
22,127
Mitigated
23,949
12,711
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,619
217
0
3,264
5,823
2,809
67
926
4,897
73,158
0
L
Fafnir
 
Fafnir
2,294
364
0
2,502
11,994
12,956
0
5,621
6,373
21,428
0
L
Ra
 
Ra
1,964
0
156
760
6,726
1,840
0
2,336
4,390
45,222
0
L
Nemesis
Dop33
Nemesis
1,072
353
0
986
5,207
1,327
0
419
4,788
0
16,998
L
Cernunnos
Kobelstonepl
Cernunnos
5,166
1,822
0
2,289
9,962
4,021
0
4,826
5,136
0
39,031
W
Awilix
Lenny17
Awilix
10,820
4,794
0
608
8,284
3,521
394
817
7,379
0
66,122
W
Sol
6,606
2,354
0
5,849
8,426
3,046
4,673
838
7,517
70,874
0
W
King Arthur
Patchatar
King Arthur
3,790
232
0
1,337
8,832
6,747
39
1,019
7,813
0
64,227
L
Amaterasu
Propet40
Amaterasu
1,302
236
0
2,904
7,237
3,805
0
0
7,225
0
31,898
W
Ymir
Urrkiss
Ymir
2,977
1,075
0
1,653
6,969
6,004
159
1,395
5,480
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,096
Gold Earned
29,400
473
Minions Killed
280
0
Camps Cleared
0
1,348,837
Distance Traveled
1,075,899
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,478
652
131
10
0
232,790
0
L
Fafnir
6,206
477
33
3
0
241,046
3
L
Ra
6,090
468
86
7
0
184,590
3
L
Nemesis
5,122
394
37
3
0
120,181
0
L
Cernunnos
6,039
465
60
5
0
242,740
4
W
Awilix
9,172
706
93
7
0
330,315
2
W
Sol
8,286
637
128
10
0
252,504
1
W
King Arthur
8,610
662
104
8
0
286,711
0
L
Amaterasu
5,943
457
64
5
0
287,342
0
W
Ymir
7,550
581
17
1
0
246,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role