Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Balegduh
Neith
Level 17
God Stats
13W - 17L
1,365 SR
Queue Stats
14W - 19L
1,324 Elo+
Party 2
Hachiman
Hachiman
CrunCh121
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 167L
1,366 Elo+
Solo
Bakasura
Bakasura
Fellow23
Bakasura
Level 52
God Stats
0W - 3L
1,263 SR
Queue Stats
94W - 93L
1,410 Elo+
Solo
Xbalanque
Xbalanque
KID-BOO-TEE
Xbalanque
Level 39
God Stats
5W - 6L
1,505 SR
Queue Stats
39W - 31L
1,380 Elo+
Party 2
Team Averages
Level 60
1,427 SR
1,396 Elo+

VS

Team Averages
Level 68
1,624 SR
1,458 Elo+
Medusa
Medusa
CaliThuggin4
Medusa
Level 62
God Stats
6W - 3L
1,826 SR
Queue Stats
18W - 25L
1,399 Elo+
Solo
Olorun
Olorun
Elpockotaco420
Olorun
Level 45
God Stats
19W - 8L
1,565 SR
Queue Stats
45W - 23L
1,579 Elo+
Party 1
Khepri
Khepri
SHadowspy1
Khepri
Level 46
God Stats
9W - 2L
1,809 SR
Queue Stats
25W - 18L
1,471 Elo+
Party 1
Neith
Neith
biscuitsngravel
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,379 Elo+
Solo
Odin
Odin
yungclick
Odin
Level 118
God Stats
8W - 10L
1,418 SR
Queue Stats
240W - 179L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 3 / 2
7,544
1,078
8,853
6,017
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Balegduh
Neith
12
2 / 1 / 0
7,866
1,124
4,508
3,017
1,286
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
CrunCh121
Hachiman
13
1 / 2 / 3
7,902
1,129
6,749
6,966
2,884
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Fellow23
Bakasura
12
0 / 4 / 1
6,912
987
2,398
7,544
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
KID-BOO-TEE
Xbalanque
13
1 / 6 / 3
7,602
1,086
8,783
11,518
5,246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

264

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 0 / 10
7,952
1,136
5,554
6,802
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 5
9,758
1,394
11,942
8,938
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
SHadowspy1
Khepri
14
3 / 1 / 12
9,445
1,349
3,721
9,979
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 1 / 5
7,784
1,112
6,007
4,124
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
13
3 / 1 / 6
8,036
1,148
4,442
4,381
3,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
4
Kills
16
16
Deaths
4
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
2
0.33
L
Neith
Balegduh
Neith
2
1
0
2
W
Medusa
0
0
10
5
L
Hachiman
CrunCh121
Hachiman
1
2
3
1.25
W
7
1
5
9.5
L
Bakasura
Fellow23
Bakasura
0
4
1
0.13
L
Xbalanque
KID-BOO-TEE
Xbalanque
1
6
3
0.42
W
Khepri
SHadowspy1
Khepri
3
1
12
9
W
3
1
5
5.5
W
Odin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
31,666
35,062
Taken
34,224
16,317
Mitigated
25,074
1,389
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,853
848
0
152
6,017
2,517
0
2,620
3,373
27,376
0
L
Neith
Balegduh
Neith
4,508
1,426
0
499
3,017
1,286
0
1,386
1,523
0
11,543
W
Medusa
5,554
2,977
0
1,018
6,802
3,639
0
2,140
4,542
0
23,827
L
Hachiman
CrunCh121
Hachiman
6,749
3,131
0
146
6,966
2,884
0
2,514
4,452
0
18,990
W
11,942
6,576
870
3,279
8,938
4,923
0
2,399
6,180
37,591
0
L
Bakasura
Fellow23
Bakasura
2,398
1,240
116
476
7,544
4,384
0
4,301
3,187
0
4,579
L
Xbalanque
KID-BOO-TEE
Xbalanque
8,783
5,928
0
0
11,518
5,246
0
4,546
6,836
0
14,621
W
Khepri
SHadowspy1
Khepri
3,721
730
0
636
9,979
11,476
0
2,821
6,581
6,569
0
W
6,007
733
0
774
4,124
2,014
0
770
3,274
0
13,801
W
Odin
4,442
425
107
244
4,381
3,022
0
673
3,559
0
6,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
42,975
125
Minions Killed
134
4
Camps Cleared
6
561,003
Distance Traveled
696,681
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,544
1,078
52
7
3
119,213
0
L
Neith
7,866
1,124
15
2
0
129,080
0
W
Medusa
7,952
1,136
38
5
0
137,457
0
L
Hachiman
7,902
1,129
32
5
1
131,865
2
W
Olorun
9,758
1,394
62
9
4
124,587
0
L
Bakasura
6,912
987
9
1
0
76,028
0
L
Xbalanque
7,602
1,086
17
2
0
104,817
0
W
Khepri
9,445
1,349
14
2
0
143,996
0
W
Neith
7,784
1,112
17
2
1
140,644
0
W
Odin
8,036
1,148
3
0
1
149,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role