Player Matchup

Cupid
Cupid
Dwayder
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,502 Elo+
Party 3
Thanatos
Thanatos
POKEIMAM
Thanatos
Level 22
God Stats
6W - 4L
1,616 SR
Queue Stats
42W - 37L
1,586 Elo+
Party 2
Baba Yaga
Baba Yaga
ThePurifier69
Baba Yaga
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,460 Elo+
Party 3
Geb
Geb
Wolfermen
Geb
Level 88
God Stats
3W - 7L
1,363 SR
Queue Stats
126W - 105L
1,634 Elo+
Party 2
Thor
Thor
silvaleo120
Thor
Level 81
God Stats
2W - 6L
1,263 SR
Queue Stats
139W - 160L
1,503 Elo+
Solo
Team Averages
Level 58
1,448 SR
1,537 Elo+

VS

Team Averages
Level 95
1,428 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ellipsism93
Hercules
Level 98
God Stats
12W - 13L
1,343 SR
Queue Stats
103W - 91L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
MojaiBros
Baron Samedi
Level 88
God Stats
2W - 3L
1,214 SR
Queue Stats
78W - 74L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
Ramino9
Aphrodite
Level 65
God Stats
101W - 63L
1,583 SR
Queue Stats
239W - 215L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dwayder
Cupid
10
0 / 5 / 1
5,448
1,090
3,193
7,133
2,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
POKEIMAM
Thanatos
10
0 / 2 / 0
5,485
1,097
2,727
3,647
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
ThePurifier69
Baba Yaga
10
0 / 2 / 0
5,410
1,082
2,710
3,493
1,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 1
5,703
1,141
3,998
6,152
4,473
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 0
5,979
1,196
1,677
7,686
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Team 1 Tickets

310

VS

Team 2 Tickets

428

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
10 / 1 / 5
8,097
1,619
7,730
4,372
1,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
12
2 / 0 / 9
6,882
1,376
4,510
2,704
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Ellipsism93
Hercules
11
3 / 0 / 11
6,568
1,314
5,510
5,150
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MojaiBros
Baron Samedi
12
1 / 0 / 11
6,419
1,284
4,253
2,677
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Ramino9
Aphrodite
11
0 / 0 / 14
6,061
1,212
2,881
2,000
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
1
Kills
16
16
Deaths
1
2
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
5
12.5
W
Ares
 
Ares
2
0
9
6.5
L
Cupid
Dwayder
Cupid
0
5
1
0.1
W
Hercules
Ellipsism93
Hercules
3
0
11
8.5
W
Baron Samedi
MojaiBros
Baron Samedi
1
0
11
6.5
L
Thanatos
POKEIMAM
Thanatos
0
2
0
0
W
Aphrodite
Ramino9
Aphrodite
0
0
14
7
L
Baba Yaga
ThePurifier69
Baba Yaga
0
2
0
0
L
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,305
Damage
24,884
28,111
Taken
16,903
13,420
Mitigated
11,899
2,250
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,730
3,578
0
2,450
4,372
1,958
0
1,578
2,794
0
9,397
W
Ares
 
Ares
4,510
264
0
456
2,704
2,394
0
980
1,724
7,633
0
L
Cupid
Dwayder
Cupid
3,193
1,290
106
281
7,133
2,533
0
2,800
4,168
0
7,862
W
Hercules
Ellipsism93
Hercules
5,510
803
0
610
5,150
4,829
0
1,740
3,410
0
8,023
W
Baron Samedi
MojaiBros
Baron Samedi
4,253
211
712
1,390
2,677
1,501
0
1,075
1,602
18,512
0
L
Thanatos
POKEIMAM
Thanatos
2,727
399
0
813
3,647
1,469
0
1,322
2,245
0
5,863
W
Aphrodite
Ramino9
Aphrodite
2,881
154
2,576
926
2,000
1,217
0
1,340
660
9,807
0
L
Baba Yaga
ThePurifier69
Baba Yaga
2,710
312
0
181
3,493
1,054
0
1,280
2,213
9,570
0
L
3,998
134
0
703
6,152
4,473
0
2,914
3,098
11,583
0
L
1,677
56
0
166
7,686
3,891
0
3,328
4,272
0
6,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
34,027
49
Minions Killed
65
3
Camps Cleared
3
436,053
Distance Traveled
539,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,097
1,619
1
0
0
105,959
0
W
Ares
6,882
1,376
5
1
0
109,461
0
L
Cupid
5,448
1,090
5
1
1
91,484
0
W
Hercules
6,568
1,314
8
2
1
107,851
0
W
Baron Samedi
6,419
1,284
29
6
1
100,930
0
L
Thanatos
5,485
1,097
9
2
2
100,111
0
W
Aphrodite
6,061
1,212
22
4
1
115,114
0
L
Baba Yaga
5,410
1,082
4
1
0
59,188
0
L
Geb
5,703
1,141
18
4
0
101,663
0
L
Thor
5,979
1,196
13
3
0
83,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role