Player Matchup

Awilix
Awilix
Senseii_Loyaty
Awilix
Level 113
God Stats
1W - 4L
1,420 SR
Queue Stats
55W - 59L
1,430 Elo+
Party 1
Ix Chel
Ix Chel
quedman17
Ix Chel
Level 131
God Stats
1W - 3L
1,482 SR
Queue Stats
140W - 134L
1,442 Elo+
Party 1
Vamana
Vamana
vvsCxmbxs-
Vamana
Level 28
God Stats
6W - 5L
1,604 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,420 Elo+

VS

Team Averages
Level 97
1,634 SR
1,486 Elo+
Ix Chel
Ix Chel
Coruhel
Ix Chel
Level 86
God Stats
2W - 3L
1,465 SR
Queue Stats
37W - 40L
1,527 Elo+
Party 2
Ganesha
Ganesha
PlatinumSans
Ganesha
Level 60
God Stats
6W - 4L
1,938 SR
Queue Stats
346W - 337L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
TacoConMostacho
Gilgamesh
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 78L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,378
671
1,880
7,892
2,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
quedman17
Ix Chel
10
0 / 3 / 0
7,563
688
6,806
6,060
2,150
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
vvsCxmbxs-
Vamana
10
0 / 3 / 0
7,359
669
3,795
9,310
5,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Coruhel
Ix Chel
12
3 / 0 / 4
8,784
799
11,267
5,128
2,002
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
PlatinumSans
Ganesha
12
0 / 0 / 9
8,479
771
3,595
5,287
4,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
TacoConMostacho
Gilgamesh
13
6 / 0 / 3
9,598
873
5,328
14,169
7,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Coruhel
Ix Chel
3
0
4
5
W
Ganesha
PlatinumSans
Ganesha
0
0
9
4.5
L
0
3
0
0
W
Gilgamesh
TacoConMostacho
Gilgamesh
6
0
3
7.5
L
Ix Chel
quedman17
Ix Chel
0
3
0
0
L
Vamana
vvsCxmbxs-
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,481
Damage
20,190
23,262
Taken
24,584
10,749
Mitigated
14,494
1,189
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Coruhel
Ix Chel
11,267
527
644
919
5,128
2,002
623
2,829
2,299
55,471
0
W
Ganesha
PlatinumSans
Ganesha
3,595
278
0
53
5,287
4,788
40
1,923
3,139
13,577
346
L
1,880
513
0
330
7,892
2,930
0
4,094
3,702
0
13,172
W
Gilgamesh
TacoConMostacho
Gilgamesh
5,328
890
0
4,572
14,169
7,704
0
2,558
11,387
441
32,293
L
Ix Chel
quedman17
Ix Chel
6,806
257
314
384
6,060
2,150
0
3,803
2,257
46,793
0
L
Vamana
vvsCxmbxs-
Vamana
3,795
1,660
0
161
9,310
5,669
0
7,330
1,980
0
10,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,300
Gold Earned
26,861
104
Minions Killed
139
0
Camps Cleared
0
576,123
Distance Traveled
656,364
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,784
799
72
7
0
207,636
0
W
Ganesha
8,479
771
1
0
0
223,524
0
L
Awilix
7,378
671
27
2
0
185,905
1
W
Gilgamesh
9,598
873
66
6
0
225,204
5
L
Ix Chel
7,563
688
65
6
0
185,814
3
L
Vamana
7,359
669
12
1
0
204,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role