Player Matchup

Charon
Charon
Jpro28
Charon
Level 64
God Stats
6W - 2L
1,522 SR
Queue Stats
13W - 7L
1,151 Elo+
Party 1
Discordia
Discordia
Raktajino
Discordia
Level 98
God Stats
6W - 3L
1,599 SR
Queue Stats
65W - 59L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
naga789
Hou Yi
Level 38
God Stats
8W - 10L
1,418 SR
Queue Stats
28W - 47L
1,239 Elo+
Solo
Team Averages
Level 67
1,513 SR
1,293 Elo+

VS

Team Averages
Level 62
1,604 SR
1,341 Elo+
Danzaburou
Danzaburou
BLB_AllDAY19
Danzaburou
Level 44
God Stats
1W - 1L
1,503 SR
Queue Stats
9W - 8L
1,409 Elo+
Solo
Charon
Charon
RodriguexXx
Charon
Level 77
God Stats
28W - 21L
1,481 SR
Queue Stats
118W - 126L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
legionseizn
Baron Samedi
Level 66
God Stats
1W - 1L
1,827 SR
Queue Stats
145W - 139L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jpro28
Charon
14
1 / 0 / 10
9,869
759
5,406
7,202
7,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Discordia
Raktajino
Discordia
15
9 / 2 / 3
11,446
880
15,624
9,763
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
naga789
Hou Yi
13
2 / 1 / 7
10,043
773
7,427
10,870
4,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLB_AllDAY19
Danzaburou
7
0 / 2 / 1
7,934
610
590
4,274
1,313
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
14
2 / 4 / 0
10,187
784
12,035
16,282
11,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
legionseizn
Baron Samedi
14
1 / 6 / 2
9,710
747
7,471
11,491
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BLB_AllDAY19
Danzaburou
0
2
1
0.25
W
Charon
Jpro28
Charon
1
0
10
6
W
Discordia
Raktajino
Discordia
9
2
3
5.25
L
Charon
2
4
0
0.5
L
Baron Samedi
legionseizn
Baron Samedi
1
6
2
0.33
W
Hou Yi
naga789
Hou Yi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
20,096
27,835
Taken
32,047
16,532
Mitigated
18,568
952
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BLB_AllDAY19
Danzaburou
590
150
0
80
4,274
1,313
0
3,444
746
0
6,062
W
Charon
Jpro28
Charon
5,406
386
0
0
7,202
7,176
36
4,545
2,657
21,738
0
W
Discordia
Raktajino
Discordia
15,624
1,054
90
798
9,763
4,511
408
6,802
2,961
60,529
0
L
Charon
12,035
1,879
119
1,558
16,282
11,264
0
9,043
6,724
45,147
0
L
Baron Samedi
legionseizn
Baron Samedi
7,471
319
421
682
11,491
5,991
0
9,063
2,428
42,341
0
W
Hou Yi
naga789
Hou Yi
7,427
4,324
0
64
10,870
4,845
863
8,748
2,045
0
36,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
27,831
150
Minions Killed
119
0
Camps Cleared
0
738,979
Distance Traveled
527,633
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,934
610
7
1
0
77,518
0
W
Charon
9,869
759
20
2
0
259,878
2
W
Discordia
11,446
880
91
7
0
234,158
0
L
Charon
10,187
784
61
5
0
250,820
0
L
Baron Samedi
9,710
747
51
4
0
199,295
0
W
Hou Yi
10,043
773
39
3
0
244,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role