Player Matchup

Danzaburou
Danzaburou
Loreen95
Danzaburou
Level 118
God Stats
6W - 8L
1,430 SR
Queue Stats
85W - 114L
1,456 Elo+
Party 2
Poseidon
Poseidon
MixableArtist58
Poseidon
Level 104
God Stats
11W - 12L
1,365 SR
Queue Stats
126W - 109L
1,420 Elo+
Solo
Bastet
Bastet
Sethodin
Bastet
Level 129
God Stats
40W - 34L
1,532 SR
Queue Stats
196W - 203L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
YeetusDeleetus
Cthulhu
Level 102
God Stats
5W - 0L
1,703 SR
Queue Stats
43W - 43L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
taytays
Nu Wa
Level 109
God Stats
6W - 3L
2,064 SR
Queue Stats
187W - 194L
1,435 Elo+
Solo
Team Averages
Level 112
1,619 SR
1,455 Elo+

VS

Team Averages
Level 85
1,531 SR
1,495 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DirkVanDroge
Anhur
Level 86
God Stats
6W - 5L
1,516 SR
Queue Stats
167W - 149L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
YoanDbs
Sun Wukong
Level 34
God Stats
22W - 16L
1,615 SR
Queue Stats
85W - 106L
1,428 Elo+
Party 1
Raijin
Raijin
johni86
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 103L
1,589 Elo+
Solo
Arachne
Arachne
kewiin65
Arachne
Level 108
God Stats
13W - 17L
1,526 SR
Queue Stats
792W - 741L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Loreen95
Danzaburou
10
4 / 0 / 0
6,052
605
4,320
4,359
1,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
11
1 / 0 / 2
6,355
636
2,631
4,545
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Sethodin
Bastet
11
3 / 0 / 1
6,193
619
5,154
8,058
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 3
5,709
571
5,690
8,181
5,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
taytays
Nu Wa
11
0 / 0 / 3
6,168
617
6,837
4,392
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 2 / 1
4,933
493
2,949
8,362
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 1
5,178
518
1,932
6,190
2,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
YoanDbs
Sun Wukong
9
0 / 1 / 0
5,184
518
2,820
9,859
6,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
johni86
Raijin
10
0 / 2 / 0
5,643
564
4,716
6,557
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
kewiin65
Arachne
9
0 / 1 / 0
5,265
527
678
8,711
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
1
0.75
L
1
3
1
0.5
W
Danzaburou
Loreen95
Danzaburou
4
0
0
4
W
Poseidon
1
0
2
2
W
Bastet
Sethodin
Bastet
3
0
1
3.5
W
1
2
3
1.25
L
Sun Wukong
YoanDbs
Sun Wukong
0
1
0
0
L
Raijin
johni86
Raijin
0
2
0
0
L
Arachne
kewiin65
Arachne
0
1
0
0
W
Nu Wa
taytays
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
13,095
29,535
Taken
39,679
12,366
Mitigated
20,451
10,113
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,949
1,875
0
2,237
8,362
6,835
0
3,005
5,334
9,170
0
L
1,932
1,185
0
1,442
6,190
2,193
220
2,664
3,500
0
34,846
W
Danzaburou
Loreen95
Danzaburou
4,320
2,508
0
2,685
4,359
1,440
715
882
3,477
0
34,230
W
Poseidon
2,631
727
0
1,343
4,545
1,524
0
2,914
1,631
52,537
0
W
Bastet
Sethodin
Bastet
5,154
1,683
0
2,857
8,058
2,849
0
1,719
6,339
0
44,452
W
5,690
615
844
1,514
8,181
5,278
0
2,213
5,968
30,588
0
L
Sun Wukong
YoanDbs
Sun Wukong
2,820
414
0
2,469
9,859
6,285
0
4,790
4,588
0
39,273
L
Raijin
johni86
Raijin
4,716
759
0
1,248
6,557
2,184
0
2,548
3,971
46,755
0
L
Arachne
kewiin65
Arachne
678
584
0
3,101
8,711
2,954
0
1,589
7,016
0
36,781
W
Nu Wa
taytays
Nu Wa
6,837
1,330
0
870
4,392
1,275
0
0
4,392
39,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
26,203
346
Minions Killed
295
0
Camps Cleared
0
1,018,547
Distance Traveled
982,820
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,933
493
12
1
0
197,602
3
L
Anhur
5,178
518
64
6
0
178,393
0
W
Danzaburou
6,052
605
58
6
0
188,661
0
W
Poseidon
6,355
636
100
10
0
209,053
4
W
Bastet
6,193
619
72
7
0
249,358
0
W
Cthulhu
5,709
571
41
4
0
196,521
3
L
Sun Wukong
5,184
518
64
6
0
196,636
0
L
Raijin
5,643
564
89
9
0
186,501
3
L
Arachne
5,265
527
66
7
0
223,688
0
W
Nu Wa
6,168
617
75
8
0
174,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role