Player Matchup

Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kapirotto
Sobek
Level 146
God Stats
1W - 4L
1,065 SR
Queue Stats
163W - 172L
1,486 Elo+
Party 1
Bastet
Bastet
Zorkelbrabo
Bastet
Level 68
God Stats
1W - 0L
1,168 SR
Queue Stats
522W - 547L
1,498 Elo+
Party 1
Janus
Janus
locodebolado
Janus
Level 173
God Stats
13W - 9L
1,492 SR
Queue Stats
537W - 546L
1,498 Elo+
Party 1
King Arthur
King Arthur
voadoradivina
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 124L
1,403 Elo+
Party 1
Team Averages
Level 128
1,345 SR
1,477 Elo+

VS

Team Averages
Level 130
1,547 SR
1,525 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RaoulzimInfinite
Zhong Kui
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,508 Elo+
Solo
Chiron
Chiron
ToddyVICTORY
Chiron
Level 143
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 7L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 4 / 7
9,179
918
9,369
12,135
9,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Kapirotto
Sobek
15
3 / 3 / 10
8,765
877
6,718
12,736
15,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
13
3 / 2 / 5
7,793
779
6,258
8,920
3,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 7
9,401
940
16,234
8,578
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
voadoradivina
King Arthur
15
2 / 1 / 5
7,807
781
6,904
17,137
11,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 3 / 7
9,066
907
14,484
19,544
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
 
Hera
16
3 / 4 / 5
8,319
832
12,632
8,931
3,757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
 
Discordia
13
2 / 6 / 8
7,436
744
8,033
9,290
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
1
0 / 0 / 0
2,528
253
0
0
0
Chiron
15
4 / 4 / 5
8,014
801
11,337
11,489
4,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
17
Kills
13
14
Deaths
17
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
7
1.38
L
Jormungandr
 
Jormungandr
4
3
7
2.5
L
Hera
 
Hera
3
4
5
1.38
L
Discordia
 
Discordia
2
6
8
1
W
Sobek
Kapirotto
Sobek
3
3
10
2.67
L
Zhong Kui
0
0
0
0
L
Chiron
4
4
5
1.63
W
Bastet
3
2
5
2.75
W
7
4
7
2.63
W
King Arthur
voadoradivina
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
46,486
59,506
Taken
49,254
43,428
Mitigated
25,977
20,587
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,369
1,446
1,081
1,176
12,135
9,783
0
5,750
6,208
23,429
0
L
Jormungandr
 
Jormungandr
14,484
2,017
674
5,854
19,544
14,606
0
9,092
9,144
31,258
0
L
Hera
 
Hera
12,632
2,387
883
2,317
8,931
3,757
0
7,019
1,790
24,850
0
L
Discordia
 
Discordia
8,033
479
0
399
9,290
3,098
0
6,699
2,529
12,891
0
W
Sobek
Kapirotto
Sobek
6,718
374
1,452
3,879
12,736
15,367
0
5,799
6,645
16,115
0
L
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
11,337
3,889
1,028
2,780
11,489
4,516
0
8,563
2,826
0
17,019
W
Bastet
6,258
1,197
1,384
1,436
8,920
3,384
0
5,309
3,361
0
10,646
W
16,234
533
1,611
967
8,578
3,380
0
6,130
2,103
33,308
0
W
King Arthur
voadoradivina
King Arthur
6,904
572
1,320
6,281
17,137
11,514
0
10,665
5,899
0
12,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
35,363
106
Minions Killed
102
0
Camps Cleared
0
1,052,364
Distance Traveled
743,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,179
918
29
3
0
227,335
0
L
Jormungandr
9,066
907
37
4
0
193,807
0
L
Hera
8,319
832
30
3
0
184,673
0
L
Discordia
7,436
744
15
2
0
179,667
0
W
Sobek
8,765
877
12
1
0
227,727
0
L
Zhong Kui
2,528
253
0
0
0
0
0
L
Chiron
8,014
801
20
2
0
185,467
0
W
Bastet
7,793
779
17
2
0
184,710
0
W
Janus
9,401
940
35
4
0
215,876
0
W
King Arthur
7,807
781
13
1
0
196,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role