Player Matchup

Cu Chulainn
Cu Chulainn
PeetaForTheWin
Cu Chulainn
Level 147
God Stats
12W - 7L
1,650 SR
Queue Stats
179W - 171L
1,557 Elo+
Party 1
Medusa
Medusa
Shanezal
Medusa
Level 145
God Stats
2W - 2L
1,695 SR
Queue Stats
178W - 189L
1,512 Elo+
Solo
Bacchus
Bacchus
kirbykibble
Bacchus
Level 126
God Stats
35W - 24L
1,665 SR
Queue Stats
155W - 147L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
nemeantyphon
Sun Wukong
Level 96
God Stats
11W - 6L
1,817 SR
Queue Stats
53W - 52L
1,511 Elo+
Solo
Nu Wa
Nu Wa
pivbjop
Nu Wa
Level 127
God Stats
14W - 6L
1,802 SR
Queue Stats
146W - 148L
1,551 Elo+
Party 1
Team Averages
Level 128
1,726 SR
1,544 Elo+

VS

Team Averages
Level 138
1,505 SR
1,542 Elo+
Bastet
Bastet
 
Bastet
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AJadeRabbitt
Susano
Level 165
God Stats
2W - 2L
1,461 SR
Queue Stats
423W - 410L
1,486 Elo+
Solo
Kukulkan
Kukulkan
ItsDensity
Kukulkan
Level 89
God Stats
3W - 3L
1,751 SR
Queue Stats
104W - 81L
1,633 Elo+
Solo
Nu Wa
Nu Wa
Kriegerzz
Nu Wa
Level 146
God Stats
2W - 3L
1,473 SR
Queue Stats
315W - 279L
1,547 Elo+
Solo
Izanami
Izanami
TheAlmightyDavid
Izanami
Level 129
God Stats
2W - 4L
1,340 SR
Queue Stats
279W - 260L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PeetaForTheWin
Cu Chulainn
13
2 / 0 / 1
7,570
688
5,903
8,100
6,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Shanezal
Medusa
11
5 / 1 / 2
6,572
597
6,713
8,602
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
kirbykibble
Bacchus
9
0 / 0 / 5
6,001
546
4,048
6,953
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
nemeantyphon
Sun Wukong
12
3 / 0 / 3
6,443
586
4,306
8,026
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
pivbjop
Nu Wa
11
2 / 1 / 4
6,826
621
5,196
3,971
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 3 / 0
5,787
526
4,573
11,133
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
9
2 / 4 / 0
5,721
520
6,128
9,176
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ItsDensity
Kukulkan
11
0 / 0 / 0
5,804
528
2,638
3,390
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Kriegerzz
Nu Wa
8
0 / 1 / 2
5,668
515
3,655
5,475
3,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 0
5,163
469
2,421
9,588
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
0
0
L
Susano
2
4
0
0.5
L
Kukulkan
ItsDensity
Kukulkan
0
0
0
0
L
Nu Wa
Kriegerzz
Nu Wa
0
1
2
1
W
Cu Chulainn
PeetaForTheWin
Cu Chulainn
2
0
1
2.5
W
Medusa
Shanezal
Medusa
5
1
2
6
L
0
4
0
0
W
Bacchus
kirbykibble
Bacchus
0
0
5
2.5
W
Sun Wukong
nemeantyphon
Sun Wukong
3
0
3
4.5
W
Nu Wa
pivbjop
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
19,415
35,652
Taken
38,762
20,096
Mitigated
16,378
16,427
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,573
735
0
3,538
11,133
5,190
0
498
10,583
0
44,636
L
Susano
6,128
1,885
0
500
9,176
3,367
0
3,524
5,490
0
37,034
L
Kukulkan
ItsDensity
Kukulkan
2,638
107
0
650
3,390
1,211
0
850
2,466
53,238
0
L
Nu Wa
Kriegerzz
Nu Wa
3,655
1,044
0
1,019
5,475
3,353
0
2,438
2,929
21,822
0
W
Cu Chulainn
PeetaForTheWin
Cu Chulainn
5,903
728
0
4,222
8,100
6,699
0
165
7,935
461
61,937
W
Medusa
Shanezal
Medusa
6,713
3,270
0
3,060
8,602
2,997
270
1,689
6,913
0
51,387
L
2,421
2,073
0
2,485
9,588
3,257
0
1,724
7,842
0
34,139
W
Bacchus
kirbykibble
Bacchus
4,048
762
1,429
2,797
6,953
5,247
0
2,181
4,664
16,719
0
W
Sun Wukong
nemeantyphon
Sun Wukong
4,306
1,048
0
4,044
8,026
4,002
0
1,738
6,288
0
49,552
W
Nu Wa
pivbjop
Nu Wa
5,196
890
0
875
3,971
1,151
7
606
3,365
53,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
28,143
393
Minions Killed
331
0
Camps Cleared
0
1,149,104
Distance Traveled
1,112,846
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,787
526
77
7
0
236,397
0
L
Susano
5,721
520
52
5
0
240,745
1
L
Kukulkan
5,804
528
110
10
0
227,220
1
L
Nu Wa
5,668
515
30
3
0
204,580
4
W
Cu Chulainn
7,570
688
111
10
0
208,300
0
W
Medusa
6,572
597
73
7
0
214,980
0
L
Izanami
5,163
469
62
6
0
203,904
0
W
Bacchus
6,001
546
16
1
0
250,804
2
W
Sun Wukong
6,443
586
84
8
0
250,371
0
W
Nu Wa
6,826
621
109
10
0
224,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role