Player Matchup

Bakasura
Bakasura
TOMM7B
Bakasura
Level 148
God Stats
7W - 1L
1,837 SR
Queue Stats
143W - 124L
1,479 Elo+
Solo
Achilles
Achilles
U need 2 stop
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 102L
1,256 Elo+
Party 1
Chang'e
Chang'e
U need 2 sue
Chang'e
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 84L
1,240 Elo+
Party 1
Team Averages
Level 118
1,612 SR
1,325 Elo+

VS

Team Averages
Level 94
1,619 SR
1,407 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Call Me Gumpy
Ah Muzen Cab
Level 64
God Stats
12W - 5L
1,748 SR
Queue Stats
95W - 95L
1,286 Elo+
Solo
Nu Wa
Nu Wa
DishWasher4674
Nu Wa
Level 110
God Stats
8W - 4L
1,608 SR
Queue Stats
80W - 86L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TOMM7B
Bakasura
14
3 / 8 / 2
12,053
709
12,071
22,615
19,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
U need 2 stop
Achilles
14
5 / 8 / 3
12,445
732
13,778
22,999
13,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
U need 2 sue
Chang'e
14
0 / 6 / 4
10,959
645
5,496
18,746
5,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 5 / 6
13,391
788
12,513
15,111
5,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Call Me Gumpy
Ah Muzen Cab
18
9 / 0 / 10
15,029
884
20,044
13,707
6,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 3 / 13
13,877
816
20,152
11,567
3,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
22
22
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
5
6
2.2
W
Ah Muzen Cab
Call Me Gumpy
Ah Muzen Cab
9
0
10
14
W
5
3
13
3.83
L
Bakasura
TOMM7B
Bakasura
3
8
2
0.5
L
Achilles
U need 2 stop
Achilles
5
8
3
0.81
L
Chang'e
U need 2 sue
Chang'e
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,345
Damage
52,709
64,360
Taken
40,385
39,059
Mitigated
15,039
10,992
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,513
5,010
0
1,820
15,111
5,369
0
2,207
11,701
0
26,364
W
Ah Muzen Cab
Call Me Gumpy
Ah Muzen Cab
20,044
10,140
0
5,340
13,707
6,080
1,544
1,889
11,683
0
90,547
W
20,152
6,500
210
3,141
11,567
3,590
1,202
2,082
8,928
64,782
0
L
Bakasura
TOMM7B
Bakasura
12,071
7,836
0
4,161
22,615
19,519
0
8,210
14,405
0
29,445
L
Achilles
U need 2 stop
Achilles
13,778
3,346
0
4,685
22,999
13,919
0
5,507
17,492
0
39,705
L
Chang'e
U need 2 sue
Chang'e
5,496
994
408
1,738
18,746
5,621
0
7,070
11,664
37,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,457
Gold Earned
42,297
183
Minions Killed
198
0
Camps Cleared
0
847,112
Distance Traveled
928,596
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,391
788
31
2
0
324,115
3
W
Ah Muzen Cab
15,029
884
112
7
0
317,589
0
W
Nu Wa
13,877
816
55
3
0
286,892
0
L
Bakasura
12,053
709
83
5
0
279,799
4
L
Achilles
12,445
732
56
3
0
265,123
0
L
Chang'e
10,959
645
44
3
0
302,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role