Player Matchup

Vulcan
Vulcan
Cungii
Vulcan
Level 122
God Stats
6W - 7L
1,528 SR
Queue Stats
216W - 240L
1,423 Elo+
Solo
Loki
Loki
GaLLeeXY
Loki
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,287 Elo+
Party 1
Skadi
Skadi
JayytoJayy
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,206 Elo+
Party 1
Aphrodite
Aphrodite
King Southern
Aphrodite
Level 129
God Stats
6W - 5L
1,381 SR
Queue Stats
163W - 164L
1,548 Elo+
Solo
Tyr
Tyr
Rydenstile
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,272 Elo+
Solo
Team Averages
Level 82
1,482 SR
1,347 Elo+

VS

Team Averages
Level 97
1,526 SR
1,484 Elo+
Zhong Kui
Zhong Kui
ELSoloLoBo69309
Zhong Kui
Level 89
God Stats
22W - 24L
1,505 SR
Queue Stats
140W - 141L
1,503 Elo+
Party 2
Serqet
Serqet
Gamingwitxavier
Serqet
Level 98
God Stats
0W - 2L
1,495 SR
Queue Stats
137W - 104L
1,567 Elo+
Solo
Sobek
Sobek
Moistypancake
Sobek
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
206W - 197L
1,427 Elo+
Party 3
Shiva
Shiva
SirGanjaGuru420
Shiva
Level 89
God Stats
34W - 22L
1,631 SR
Queue Stats
131W - 125L
1,512 Elo+
Party 2
Apollo
Apollo
SuicidalFetus
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 162L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cungii
Vulcan
13
1 / 2 / 6
7,728
483
11,822
8,244
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
17
14 / 3 / 1
10,562
660
13,886
16,032
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Skadi
13
8 / 3 / 12
8,455
528
21,821
13,713
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
King Southern
Aphrodite
13
2 / 3 / 15
7,780
486
4,847
11,803
9,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 1 / 0
6,496
406
2,291
12,590
13,762
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ELSoloLoBo69309
Zhong Kui
17
5 / 2 / 0
10,343
646
13,279
15,909
12,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 6 / 3
8,146
509
7,791
15,805
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 8 / 3
7,803
488
5,229
20,583
17,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 0
9,113
570
9,618
12,208
14,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 8 / 1
8,574
536
3,719
15,008
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
25
Kills
12
12
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cungii
Vulcan
1
2
6
2
L
Zhong Kui
ELSoloLoBo69309
Zhong Kui
5
2
0
2.5
W
Loki
14
3
1
4.83
L
1
6
3
0.42
W
Skadi
8
3
12
4.67
W
Aphrodite
King Southern
Aphrodite
2
3
15
3.17
L
2
8
3
0.44
W
0
1
0
0
L
1
1
0
1
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,667
Damage
39,636
62,382
Taken
79,513
37,550
Mitigated
57,710
17,799
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cungii
Vulcan
11,822
5,430
0
1,120
8,244
3,019
0
6,555
1,435
55,263
0
L
Zhong Kui
ELSoloLoBo69309
Zhong Kui
13,279
662
0
6,640
15,909
12,841
606
8,016
7,893
87,822
0
W
Loki
13,886
5,145
0
5,254
16,032
6,135
0
4,572
11,134
0
69,852
L
7,791
2,692
0
5,360
15,805
6,573
0
1,548
14,257
0
62,338
W
Skadi
21,821
9,588
0
1,125
13,713
5,201
908
4,305
8,835
0
52,867
W
Aphrodite
King Southern
Aphrodite
4,847
1,723
2,318
4,237
11,803
9,433
27
2,910
8,476
37,154
0
L
5,229
529
1,179
2,303
20,583
17,762
191
3,219
17,121
14,500
0
W
2,291
239
0
3,745
12,590
13,762
0
0
11,332
0
27,770
L
9,618
1,506
238
2,858
12,208
14,637
0
1,165
10,567
0
58,354
L
3,719
1,291
321
1,490
15,008
5,897
648
2,651
12,093
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
43,979
341
Minions Killed
397
0
Camps Cleared
0
1,572,866
Distance Traveled
1,598,699
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,728
483
98
6
0
256,901
0
L
Zhong Kui
10,343
646
153
10
0
299,658
0
W
Loki
10,562
660
104
7
0
364,223
0
L
Serqet
8,146
509
87
5
0
362,418
0
W
Skadi
8,455
528
54
3
0
309,627
0
W
Aphrodite
7,780
486
53
3
0
296,483
8
L
Sobek
7,803
488
16
1
0
320,183
2
W
Tyr
6,496
406
32
2
0
345,632
0
L
Shiva
9,113
570
82
5
0
286,429
0
L
Apollo
8,574
536
59
4
0
330,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role