Player Matchup

Hades
Hades
Agu3rriDO473
Hades
Level 84
God Stats
43W - 24L
1,851 SR
Queue Stats
315W - 292L
1,400 Elo+
Party 1
Olorun
Olorun
BluuJelli
Olorun
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 93L
1,529 Elo+
Solo
Thanatos
Thanatos
SleepyHollow01
Thanatos
Level 129
God Stats
3W - 4L
1,283 SR
Queue Stats
320W - 328L
1,442 Elo+
Party 1
Bacchus
Bacchus
VitaminBeef55
Bacchus
Level 27
God Stats
20W - 9L
1,851 SR
Queue Stats
76W - 61L
1,401 Elo+
Party 1
Ishtar
Ishtar
tha6ix_2_3_God
Ishtar
Level 57
God Stats
24W - 15L
1,637 SR
Queue Stats
208W - 215L
1,437 Elo+
Solo
Team Averages
Level 77
1,624 SR
1,442 Elo+

VS

Team Averages
Level 68
1,477 SR
1,444 Elo+
Gilgamesh
Gilgamesh
LONESOME-III
Gilgamesh
Level 151
God Stats
18W - 25L
1,503 SR
Queue Stats
222W - 176L
1,507 Elo+
Solo
King Arthur
King Arthur
MilezSo
King Arthur
Level 67
God Stats
25W - 29L
1,461 SR
Queue Stats
57W - 66L
1,426 Elo+
Party 2
Poseidon
Poseidon
crossskull
Poseidon
Level 51
God Stats
1W - 3L
1,472 SR
Queue Stats
95W - 80L
1,495 Elo+
Solo
Skadi
Skadi
goldsovl__
Skadi
Level 47
God Stats
54W - 59L
1,449 SR
Queue Stats
118W - 144L
1,410 Elo+
Party 2
Charon
Charon
thefakeone2
Charon
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 56L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 16
11,609
1,055
18,483
16,059
12,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
BluuJelli
Olorun
18
3 / 1 / 12
11,897
1,082
13,084
11,138
6,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
17
4 / 5 / 11
11,439
1,040
9,921
16,560
9,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
18
4 / 3 / 17
13,157
1,196
10,663
18,993
28,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 2 / 10
12,564
1,142
17,744
10,143
5,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

211

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LONESOME-III
Gilgamesh
18
4 / 4 / 9
12,212
1,110
13,985
23,256
25,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
MilezSo
King Arthur
18
4 / 5 / 9
12,279
1,116
15,693
23,020
23,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
crossskull
Poseidon
17
5 / 10 / 7
12,313
1,119
20,674
15,342
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
17
2 / 3 / 8
11,220
1,020
14,838
12,189
5,636
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
15
0 / 0 / 0
9,037
822
0
0
0

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
22
Kills
15
15
Deaths
22
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
W
Olorun
BluuJelli
Olorun
3
1
12
9
L
Gilgamesh
LONESOME-III
Gilgamesh
4
4
9
2.13
L
King Arthur
MilezSo
King Arthur
4
5
9
1.7
W
Thanatos
4
5
11
1.9
W
Bacchus
4
3
17
4.17
L
Poseidon
crossskull
Poseidon
5
10
7
0.85
L
Skadi
2
3
8
2
W
7
2
10
6
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,895
Damage
65,190
72,893
Taken
73,807
61,967
Mitigated
61,934
15,137
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,483
1,038
700
1,882
16,059
12,451
0
5,020
10,864
28,168
0
W
Olorun
BluuJelli
Olorun
13,084
6,991
593
2,859
11,138
6,332
0
2,398
8,467
49,286
0
L
Gilgamesh
LONESOME-III
Gilgamesh
13,985
2,227
0
1,480
23,256
25,412
0
12,616
10,094
908
41,385
L
King Arthur
MilezSo
King Arthur
15,693
639
0
533
23,020
23,909
0
12,944
9,918
0
33,097
W
Thanatos
9,921
2,361
0
4,600
16,560
9,166
0
4,023
12,237
0
23,292
W
Bacchus
10,663
1,844
0
2,489
18,993
28,602
0
6,829
12,073
20,833
0
L
Poseidon
crossskull
Poseidon
20,674
2,877
0
367
15,342
6,977
0
8,946
6,396
39,018
0
L
Skadi
14,838
5,977
0
1,245
12,189
5,636
0
7,333
4,856
0
31,892
W
17,744
12,514
0
2,014
10,143
5,416
0
3,055
6,962
0
37,898
L
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,666
Gold Earned
57,061
207
Minions Killed
188
7
Camps Cleared
4
999,220
Distance Traveled
818,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,609
1,055
21
2
0
198,355
0
W
Olorun
11,897
1,082
82
7
4
192,621
0
L
Gilgamesh
12,212
1,110
59
5
0
218,704
0
L
King Arthur
12,279
1,116
40
4
1
230,198
0
W
Thanatos
11,439
1,040
36
3
2
218,760
0
W
Bacchus
13,157
1,196
22
2
1
208,784
0
L
Poseidon
12,313
1,119
63
6
2
191,260
0
L
Skadi
11,220
1,020
26
2
1
178,367
0
W
Ishtar
12,564
1,142
46
4
0
180,700
0
L
Charon
9,037
822
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role