Player Matchup

Tyr
Tyr
ElSalvitaLoko
Tyr
Level 55
God Stats
0W - 1L
1,506 SR
Queue Stats
24W - 25L
1,514 Elo+
Party 2
Ix Chel
Ix Chel
JakubMaybe
Ix Chel
Level 107
God Stats
27W - 29L
1,467 SR
Queue Stats
131W - 141L
1,491 Elo+
Party 3
Ne Zha
Ne Zha
MortussyEngine
Ne Zha
Level 18
God Stats
5W - 5L
1,643 SR
Queue Stats
63W - 62L
1,446 Elo+
Party 3
Hachiman
Hachiman
NatsukiKuro
Hachiman
Level 69
God Stats
3W - 3L
1,746 SR
Queue Stats
118W - 107L
1,500 Elo+
Party 2
Anubis
Anubis
OniixFTW
Anubis
Level 158
God Stats
25W - 24L
1,614 SR
Queue Stats
435W - 425L
1,601 Elo+
Solo
Team Averages
Level 81
1,595 SR
1,510 Elo+

VS

Team Averages
Level 115
1,586 SR
1,527 Elo+
Ymir
Ymir
AetheriaPrism
Ymir
Level 157
God Stats
3W - 0L
1,563 SR
Queue Stats
250W - 248L
1,557 Elo+
Solo
Janus
Janus
Brusekurt
Janus
Level 108
God Stats
43W - 29L
1,602 SR
Queue Stats
263W - 238L
1,510 Elo+
Party 1
Charybdis
Charybdis
SeedIsland
Charybdis
Level 62
God Stats
3W - 3L
1,636 SR
Queue Stats
159W - 138L
1,502 Elo+
Party 1
Ravana
Ravana
Sigbee
Ravana
Level 129
God Stats
13W - 9L
1,591 SR
Queue Stats
307W - 257L
1,530 Elo+
Party 1
Charon
Charon
Tovek
Charon
Level 118
God Stats
10W - 3L
1,539 SR
Queue Stats
85W - 78L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,321
632
3,978
9,979
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
JakubMaybe
Ix Chel
12
0 / 3 / 2
6,632
663
3,491
7,760
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
3 / 2 / 2
8,106
811
7,974
10,809
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
NatsukiKuro
Hachiman
14
1 / 3 / 1
7,263
726
6,966
8,845
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
OniixFTW
Anubis
15
3 / 3 / 4
7,810
781
8,095
6,550
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
7,519
752
5,215
10,603
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Brusekurt
Janus
15
4 / 3 / 4
7,840
784
9,880
5,378
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
SeedIsland
Charybdis
15
1 / 1 / 5
7,601
760
4,884
8,235
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Sigbee
Ravana
13
2 / 0 / 7
7,198
720
8,734
7,313
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
Tovek
Charon
15
6 / 3 / 6
8,145
815
8,828
9,405
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
13
13
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Janus
Brusekurt
Janus
4
3
4
2
L
0
2
1
0.25
L
Ix Chel
JakubMaybe
Ix Chel
0
3
2
0.33
L
3
2
2
2
L
Hachiman
NatsukiKuro
Hachiman
1
3
1
0.5
L
Anubis
OniixFTW
Anubis
3
3
4
1.67
W
Charybdis
SeedIsland
Charybdis
1
1
5
3.5
W
Ravana
Sigbee
Ravana
2
0
7
5.5
W
Charon
Tovek
Charon
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
37,541
43,943
Taken
40,934
22,670
Mitigated
25,404
8,331
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,215
637
0
3,341
10,603
11,257
186
2,484
8,114
16,286
0
W
Janus
Brusekurt
Janus
9,880
225
0
130
5,378
1,759
0
1,996
3,382
28,268
0
L
3,978
310
0
1,029
9,979
9,117
0
4,910
4,759
0
9,781
L
Ix Chel
JakubMaybe
Ix Chel
3,491
382
205
917
7,760
2,820
0
4,558
2,950
20,847
0
L
7,974
757
0
3,363
10,809
4,249
0
6,190
4,119
0
31,883
L
Hachiman
NatsukiKuro
Hachiman
6,966
3,031
0
1,576
8,845
3,302
0
3,111
5,579
0
26,409
L
Anubis
OniixFTW
Anubis
8,095
202
0
1,241
6,550
3,182
0
3,697
2,613
26,101
0
W
Charybdis
SeedIsland
Charybdis
4,884
2,445
0
3,310
8,235
3,005
1,764
2,204
6,026
0
36,143
W
Ravana
Sigbee
Ravana
8,734
991
0
636
7,313
4,704
320
1,919
5,394
0
11,936
W
Charon
Tovek
Charon
8,828
878
0
500
9,405
4,679
208
3,017
6,388
27,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
38,303
220
Minions Killed
213
0
Camps Cleared
0
987,027
Distance Traveled
1,071,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,519
752
32
3
0
213,412
0
W
Janus
7,840
784
66
7
0
212,984
1
L
Tyr
6,321
632
14
1
0
227,586
0
L
Ix Chel
6,632
663
45
5
0
156,995
0
L
Ne Zha
8,106
811
52
5
0
229,096
0
L
Hachiman
7,263
726
55
6
0
201,673
0
L
Anubis
7,810
781
54
5
0
171,677
0
W
Charybdis
7,601
760
71
7
0
182,000
0
W
Ravana
7,198
720
4
0
0
244,757
0
W
Charon
8,145
815
40
4
0
218,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role