Player Matchup

Achilles
Achilles
FumundaCheesee
Achilles
Level 87
God Stats
17W - 11L
1,669 SR
Queue Stats
645W - 625L
1,596 Elo+
Solo
Neith
Neith
ScorchR
Neith
Level 108
God Stats
0W - 2L
1,562 SR
Queue Stats
46W - 51L
1,577 Elo+
Party 1
Ix Chel
Ix Chel
TeamCerb
Ix Chel
Level 80
God Stats
0W - 2L
1,473 SR
Queue Stats
4W - 4L
1,632 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,602 Elo+

VS

Team Averages
Level 111
1,571 SR
1,550 Elo+
Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CephaIopods
Janus
Level 107
God Stats
23W - 18L
1,724 SR
Queue Stats
362W - 352L
1,612 Elo+
Party 2
Set
Set
ChaoticAmoeba
Set
Level 125
God Stats
1W - 0L
1,490 SR
Queue Stats
4W - 3L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 2 / 1
7,809
710
6,983
9,582
9,788
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ScorchR
Neith
11
0 / 1 / 2
7,919
720
4,419
6,204
2,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
TeamCerb
Ix Chel
11
1 / 1 / 1
8,100
736
7,976
6,834
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 4
8,163
742
3,797
10,227
9,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 2
8,809
801
9,004
6,930
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 2
8,932
812
5,394
7,890
4,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
4
4
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
W
2
1
2
3
W
2
1
2
3
L
Achilles
1
2
1
0.75
L
Neith
ScorchR
Neith
0
1
2
1
L
Ix Chel
TeamCerb
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
18,195
22,620
Taken
25,047
14,547
Mitigated
16,450
6,274
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,797
547
0
2,338
10,227
9,086
0
3,492
6,735
13,074
0
W
9,004
840
0
2,040
6,930
2,651
668
2,573
4,357
52,011
0
W
5,394
1,901
0
700
7,890
4,713
590
2,398
5,492
0
40,198
L
Achilles
6,983
311
0
2,434
9,582
9,788
0
5,206
4,376
0
14,638
L
Neith
ScorchR
Neith
4,419
1,245
0
1,246
6,204
2,202
0
3,826
2,378
0
41,655
L
Ix Chel
TeamCerb
Ix Chel
7,976
318
1,247
1,347
6,834
2,557
0
4,038
2,796
29,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,828
Gold Earned
25,904
114
Minions Killed
167
0
Camps Cleared
0
664,568
Distance Traveled
659,804
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,163
742
21
2
0
218,827
0
W
Janus
8,809
801
84
8
0
225,504
0
W
Set
8,932
812
62
6
0
215,473
1
L
Achilles
7,809
710
15
1
0
249,632
2
L
Neith
7,919
720
65
6
0
194,783
0
L
Ix Chel
8,100
736
34
3
0
220,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role