Player Matchup

Ix Chel
Ix Chel
Cotton87
Ix Chel
Level 122
God Stats
4W - 9L
1,596 SR
Queue Stats
134W - 146L
1,496 Elo+
Party 1
Hercules
Hercules
Messi_WC_Champ
Hercules
Level 26
God Stats
0W - 3L
1,341 SR
Queue Stats
134W - 110L
1,543 Elo+
Solo
Kukulkan
Kukulkan
PxnkTxco4me
Kukulkan
Level 8
God Stats
1W - 3L
1,328 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 2
Martichoras
Martichoras
Saloxi
Martichoras
Level 62
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
tunneler2648
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1
Team Averages
Level 49
1,409 SR
1,388 Elo+

VS

Team Averages
Level 61
1,529 SR
1,600 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
KaiserGemini0TTV
Anubis
Level 29
God Stats
1W - 0L
1,850 SR
Queue Stats
17W - 14L
1,378 Elo+
Solo
Ares
Ares
Megantronn
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,985 Elo+
Party 3
Ao Kuang
Ao Kuang
SpiritFoxLove
Ao Kuang
Level 25
God Stats
7W - 2L
1,479 SR
Queue Stats
11W - 8L
1,466 Elo+
Solo
Bellona
Bellona
zKingAstro
Bellona
Level 82
God Stats
1W - 3L
1,316 SR
Queue Stats
184W - 147L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cotton87
Ix Chel
13
1 / 3 / 0
7,385
671
4,429
7,878
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
14
2 / 5 / 2
7,553
687
9,934
15,740
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PxnkTxco4me
Kukulkan
14
1 / 5 / 3
7,717
702
6,836
11,026
3,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
Saloxi
Martichoras
13
0 / 8 / 4
7,026
639
3,670
13,982
5,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
tunneler2648
Cthulhu
14
1 / 6 / 3
7,917
720
10,130
14,369
9,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 0 / 11
9,208
837
13,129
11,200
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
5 / 1 / 9
9,023
820
12,913
7,945
4,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 2 / 12
9,297
845
11,112
14,581
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
SpiritFoxLove
Ao Kuang
15
6 / 1 / 6
8,961
815
11,950
9,795
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
zKingAstro
Bellona
16
5 / 1 / 9
8,721
793
8,796
12,047
7,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
5
Kills
27
27
Deaths
5
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
11
12.5
L
Ix Chel
Cotton87
Ix Chel
1
3
0
0.33
W
5
1
9
9.5
W
4
2
12
5
L
Hercules
2
5
2
0.6
L
Kukulkan
PxnkTxco4me
Kukulkan
1
5
3
0.5
L
Martichoras
Saloxi
Martichoras
0
8
4
0.25
W
Ao Kuang
SpiritFoxLove
Ao Kuang
6
1
6
9
L
Cthulhu
tunneler2648
Cthulhu
1
6
3
0.42
W
Bellona
zKingAstro
Bellona
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
57,900
62,995
Taken
55,568
33,418
Mitigated
37,072
10,676
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,129
9,948
0
3,661
11,200
5,280
2,311
2,258
8,681
0
37,530
L
Ix Chel
Cotton87
Ix Chel
4,429
656
2,526
1,081
7,878
2,628
0
5,302
2,576
19,558
0
W
12,913
577
0
2,871
7,945
4,597
1,015
4,112
3,755
34,401
0
W
11,112
879
0
4,090
14,581
14,429
65
4,334
9,186
23,354
0
L
Hercules
9,934
2,849
0
3,568
15,740
12,188
0
9,330
5,983
0
17,070
L
Kukulkan
PxnkTxco4me
Kukulkan
6,836
347
493
658
11,026
3,659
0
6,754
3,997
27,706
0
L
Martichoras
Saloxi
Martichoras
3,670
1,579
0
1,197
13,982
5,262
0
5,119
8,782
0
11,302
W
Ao Kuang
SpiritFoxLove
Ao Kuang
11,950
3,592
0
3,066
9,795
4,926
573
4,567
5,012
47,225
0
L
Cthulhu
tunneler2648
Cthulhu
10,130
504
351
802
14,369
9,681
0
9,146
5,195
23,731
662
W
Bellona
zKingAstro
Bellona
8,796
2,673
0
1,419
12,047
7,840
0
4,496
7,112
0
33,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
45,210
150
Minions Killed
249
0
Camps Cleared
0
1,021,483
Distance Traveled
1,157,839
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,208
837
74
7
0
227,908
0
L
Ix Chel
7,385
671
30
3
0
228,776
7
W
Anubis
9,023
820
57
5
0
214,227
1
W
Ares
9,297
845
7
1
0
234,494
0
L
Hercules
7,553
687
23
2
0
213,018
0
L
Kukulkan
7,717
702
53
5
0
206,438
4
L
Martichoras
7,026
639
11
1
0
159,289
0
W
Ao Kuang
8,961
815
54
5
0
230,534
0
L
Cthulhu
7,917
720
33
3
0
213,962
0
W
Bellona
8,721
793
57
5
0
250,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role