Player Matchup

Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
ITSYABOILASHER
Sun Wukong
Platinum I
Level 155
God Stats
48W - 39L
1,736 SR
Queue Stats
227W - 209L
2,015 MMR
Party 3
Ix Chel
Ix Chel
Platinum I
JimboJones151
Ix Chel
Platinum I
Level 129
God Stats
30W - 19L
1,763 SR
Queue Stats
557W - 552L
2,036 MMR
Solo
Anhur
Anhur
Platinum III
TiersDontFall
Anhur
Platinum III
Level 158
God Stats
53W - 49L
1,561 SR
Queue Stats
405W - 400L
1,829 MMR
Party 3
Pele
Pele
Platinum I
Yurrykins
Pele
Platinum I
Level 162
God Stats
5W - 8L
1,496 SR
Queue Stats
59W - 51L
2,032 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,611 SR
1,882 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,601 SR
1,884 MMR
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum II
Endseekers1
Jormungandr
Platinum II
Level 153
God Stats
3W - 1L
1,823 SR
Queue Stats
211W - 214L
1,895 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
SettooMMon
Morgan Le Fay
Diamond V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
2,122 MMR
Party 2
Jing Wei
Jing Wei
Diamond IV
Tsukishake
Jing Wei
Diamond IV
Level 156
God Stats
2W - 5L
1,523 SR
Queue Stats
125W - 101L
2,104 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
t5uba5a
Xbalanque
Platinum IV
Level 158
God Stats
25W - 13L
1,661 SR
Queue Stats
334W - 322L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 9
7,409
570
6,691
10,983
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
ITSYABOILASHER
Sun Wukong
14
2 / 0 / 1
8,825
679
7,177
9,685
5,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
14
1 / 2 / 1
7,892
607
6,432
7,435
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 3
8,436
649
5,543
7,872
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
15
5 / 1 / 6
9,129
702
8,347
12,036
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SusanoKaliRavana

VS

Bans
MartichorasBaba YagaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 6 / 2
6,539
503
4,104
14,777
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Endseekers1
Jormungandr
12
0 / 2 / 0
6,962
536
6,044
11,156
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SettooMMon
Morgan Le Fay
10
3 / 1 / 0
6,503
500
4,099
5,608
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Tsukishake
Jing Wei
11
2 / 2 / 0
7,137
549
5,516
8,963
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
t5uba5a
Xbalanque
11
0 / 3 / 2
6,844
526
5,069
8,943
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
6
6
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
9
2.75
L
Ymir
 
Ymir
1
6
2
0.33
L
Jormungandr
Endseekers1
Jormungandr
0
2
0
0
W
Sun Wukong
ITSYABOILASHER
Sun Wukong
2
0
1
2.5
W
Ix Chel
1
2
1
0.75
L
Morgan Le Fay
SettooMMon
Morgan Le Fay
3
1
0
3
W
5
1
3
6.5
L
Jing Wei
Tsukishake
Jing Wei
2
2
0
1
W
Pele
5
1
6
8
L
Xbalanque
t5uba5a
Xbalanque
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,190
Damage
24,832
48,011
Taken
49,447
27,673
Mitigated
24,831
16,838
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,691
1,169
0
2,859
10,983
11,182
0
1,363
9,620
22,697
0
L
Ymir
 
Ymir
4,104
1,265
0
1,775
14,777
9,585
0
6,882
7,895
19,332
0
L
Jormungandr
Endseekers1
Jormungandr
6,044
1,770
0
3,702
11,156
7,768
495
7
11,149
55,369
0
W
Sun Wukong
ITSYABOILASHER
Sun Wukong
7,177
656
0
4,490
9,685
5,893
249
5,866
3,000
0
62,581
W
Ix Chel
6,432
553
405
1,511
7,435
2,873
802
2,828
4,607
63,084
0
L
Morgan Le Fay
SettooMMon
Morgan Le Fay
4,099
76
0
2,440
5,608
1,907
0
671
4,880
38,117
0
W
5,543
2,983
0
4,664
7,872
3,105
848
1,604
6,268
0
62,940
L
Jing Wei
Tsukishake
Jing Wei
5,516
4,608
0
2,119
8,963
2,666
1,071
3,304
5,659
0
52,163
W
Pele
8,347
2,022
0
2,909
12,036
4,620
510
2,210
9,816
0
74,840
L
Xbalanque
t5uba5a
Xbalanque
5,069
2,442
0
1,786
8,943
2,905
0
2,301
6,458
0
54,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
33,985
468
Minions Killed
377
0
Camps Cleared
0
1,353,943
Distance Traveled
1,112,418
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,409
570
21
2
0
280,489
7
L
Ymir
6,539
503
26
2
0
266,744
4
L
Jormungandr
6,962
536
103
8
0
207,124
0
W
Sun Wukong
8,825
679
115
9
0
254,075
0
W
Ix Chel
7,892
607
111
9
0
256,168
1
L
Morgan Le Fay
6,503
500
61
5
0
186,858
0
W
Anhur
8,436
649
116
9
0
243,117
1
L
Jing Wei
7,137
549
97
7
0
205,440
0
W
Pele
9,129
702
105
8
0
320,094
0
L
Xbalanque
6,844
526
90
7
0
246,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role