Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Azazelx3
Agni
Level 159
God Stats
8W - 0L
1,939 SR
Queue Stats
1,061W - 101L
1,875 Elo+
Party 1
King Arthur
King Arthur
MacEmerich
King Arthur
Level 144
God Stats
15W - 0L
1,867 SR
Queue Stats
574W - 49L
1,937 Elo+
Party 1
Tyr
Tyr
Victaum
Tyr
Level 158
God Stats
45W - 5L
1,970 SR
Queue Stats
1,072W - 118L
1,883 Elo+
Party 1
Ishtar
Ishtar
Ðidy
Ishtar
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,354 Elo+
Solo
Team Averages
Level 142
1,755 SR
1,710 Elo+

VS

Team Averages
Level 123
1,340 SR
1,425 Elo+
Tiamat
Tiamat
 
Tiamat
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AkiraFenix
Medusa
Level 62
God Stats
34W - 41L
1,198 SR
Queue Stats
80W - 77L
1,327 Elo+
Solo
Hun Batz
Hun Batz
MrcL666Noya
Hun Batz
Level 155
God Stats
5W - 9L
1,109 SR
Queue Stats
279W - 336L
1,421 Elo+
Solo
Ymir
Ymir
Tshugoo
Ymir
Level 66
God Stats
17W - 11L
1,394 SR
Queue Stats
232W - 202L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 3
6,454
1,291
3,481
3,481
2,841
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
11
2 / 0 / 9
6,712
1,342
3,824
883
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MacEmerich
King Arthur
11
2 / 0 / 7
6,099
1,220
2,310
3,750
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
11
3 / 0 / 3
6,344
1,269
3,100
2,561
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Ðidy
Ishtar
11
1 / 1 / 5
5,808
1,162
2,815
3,467
1,320
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

449

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 1
5,651
1,130
3,646
6,097
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
 
Agni
9
0 / 0 / 0
4,950
990
659
1,187
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
AkiraFenix
Medusa
10
1 / 5 / 0
5,594
1,119
2,055
9,199
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MrcL666Noya
Hun Batz
9
0 / 2 / 0
4,955
991
1,082
2,095
742
Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Tshugoo
Ymir
9
0 / 0 / 0
4,855
971
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
11
Kills
1
1
Deaths
11
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
L
Tiamat
 
Tiamat
0
4
1
0.13
L
Agni
 
Agni
0
0
0
0
L
Medusa
AkiraFenix
Medusa
1
5
0
0.2
W
Agni
2
0
9
6.5
W
King Arthur
MacEmerich
King Arthur
2
0
7
5.5
L
Hun Batz
MrcL666Noya
Hun Batz
0
2
0
0
L
Ymir
Tshugoo
Ymir
0
0
0
0
W
Tyr
3
0
3
4.5
W
Ishtar
Ðidy
Ishtar
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
7,442
14,142
Taken
18,578
10,134
Mitigated
7,544
2,774
Healing
559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,481
545
0
1,243
3,481
2,841
0
507
2,974
23,249
0
L
Tiamat
 
Tiamat
3,646
254
0
217
6,097
3,371
0
2,327
3,598
17,295
0
L
Agni
 
Agni
659
0
0
0
1,187
285
0
116
960
1,054
0
L
Medusa
AkiraFenix
Medusa
2,055
950
0
122
9,199
3,146
0
3,498
5,412
0
13,034
W
Agni
3,824
587
0
250
883
292
0
261
622
12,942
0
W
King Arthur
MacEmerich
King Arthur
2,310
180
0
627
3,750
3,106
0
755
2,995
0
13,448
L
Hun Batz
MrcL666Noya
Hun Batz
1,082
263
131
89
2,095
742
0
1,364
731
0
2,371
L
Ymir
Tshugoo
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
3,100
201
0
340
2,561
2,575
0
448
2,113
0
5,141
W
Ishtar
Ðidy
Ishtar
2,815
1,710
0
314
3,467
1,320
0
2,372
1,095
0
8,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
26,005
111
Minions Killed
45
9
Camps Cleared
3
505,380
Distance Traveled
232,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,454
1,291
51
10
3
97,234
0
L
Tiamat
5,651
1,130
24
5
2
91,022
0
L
Agni
4,950
990
1
0
0
52,531
0
L
Medusa
5,594
1,119
18
4
0
68,244
0
W
Agni
6,712
1,342
23
5
3
110,867
0
W
King Arthur
6,099
1,220
18
4
0
105,068
0
L
Hun Batz
4,955
991
2
0
1
20,392
0
L
Ymir
4,855
971
0
0
0
0
0
W
Tyr
6,344
1,269
3
1
1
112,736
0
W
Ishtar
5,808
1,162
16
3
2
79,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role