Player Matchup

Cernunnos
Cernunnos
Gallaktyka
Cernunnos
Level 117
God Stats
0W - 2L
1,171 SR
Queue Stats
46W - 64L
1,397 Elo+
Party 2
Charybdis
Charybdis
Keronte10
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,131 Elo+
Party 1
Kuzenbo
Kuzenbo
manthony
Kuzenbo
Level 91
God Stats
0W - 2L
1,418 SR
Queue Stats
16W - 28L
1,157 Elo+
Party 1
Anubis
Anubis
zskullboy
Anubis
Level 18
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 20L
1,116 Elo+
Party 1
Serqet
Serqet
Оничка
Serqet
Level 26
God Stats
1W - 1L
1,674 SR
Queue Stats
16W - 21L
1,373 Elo+
Party 2
Team Averages
Level 54
1,405 SR
1,235 Elo+

VS

Team Averages
Level 119
1,424 SR
1,422 Elo+
Camazotz
Camazotz
Dark_Strangerr
Camazotz
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
412W - 414L
1,431 Elo+
Solo
Bacchus
Bacchus
Headleing
Bacchus
Level 106
God Stats
4W - 1L
1,716 SR
Queue Stats
102W - 103L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
VaNKocH21
Cu Chulainn
Level 109
God Stats
2W - 2L
1,137 SR
Queue Stats
323W - 324L
1,418 Elo+
Solo
Nemesis
Nemesis
bclle
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,348 Elo+
Solo
Tiamat
Tiamat
misterzlodei
Tiamat
Level 148
God Stats
1W - 1L
1,266 SR
Queue Stats
458W - 473L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gallaktyka
Cernunnos
15
3 / 6 / 11
9,217
658
10,252
12,570
5,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Keronte10
Charybdis
15
0 / 7 / 13
8,720
623
16,106
17,273
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
manthony
Kuzenbo
17
4 / 5 / 9
9,438
674
11,387
17,699
27,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
zskullboy
Anubis
16
3 / 8 / 7
9,222
659
13,368
15,032
8,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
19
6 / 5 / 7
11,093
792
7,279
15,125
23,255
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
5 / 3 / 21
11,172
798
12,976
22,006
13,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Headleing
Bacchus
19
5 / 4 / 19
11,065
790
11,385
18,162
23,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
VaNKocH21
Cu Chulainn
18
5 / 6 / 18
10,726
766
18,362
20,695
13,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
bclle
Nemesis
19
11 / 3 / 12
11,336
810
11,676
14,619
8,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
20
5 / 2 / 18
11,644
832
13,917
13,438
10,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
119
16
Kills
31
31
Deaths
18
47
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Camazotz
5
3
21
5.17
L
Cernunnos
Gallaktyka
Cernunnos
3
6
11
1.42
W
Bacchus
Headleing
Bacchus
5
4
19
3.63
L
Charybdis
Keronte10
Charybdis
0
7
13
0.93
W
Cu Chulainn
VaNKocH21
Cu Chulainn
5
6
18
2.33
W
Nemesis
bclle
Nemesis
11
3
12
5.67
L
Kuzenbo
manthony
Kuzenbo
4
5
9
1.7
W
Tiamat
5
2
18
7
L
Anubis
zskullboy
Anubis
3
8
7
0.81
L
Serqet
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,392
Damage
68,316
77,699
Taken
88,920
72,217
Mitigated
69,934
10,260
Healing
31,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
12,976
1,935
1,969
8,752
22,006
13,209
2,150
4,777
16,269
0
37,334
L
Cernunnos
Gallaktyka
Cernunnos
10,252
4,612
221
1,034
12,570
5,230
87
3,395
8,583
0
15,991
W
Bacchus
Headleing
Bacchus
11,385
759
673
1,733
18,162
23,937
1,005
3,371
13,770
22,201
0
L
Charybdis
Keronte10
Charybdis
16,106
7,241
741
2,094
17,273
7,855
81
6,056
10,986
0
34,148
W
Cu Chulainn
VaNKocH21
Cu Chulainn
18,362
2,181
3,042
5,369
20,695
13,578
1,109
7,390
12,944
0
27,902
W
Nemesis
bclle
Nemesis
11,676
2,224
1,165
4,466
14,619
8,658
1,555
4,680
9,419
0
21,153
L
Kuzenbo
manthony
Kuzenbo
11,387
3,497
1,222
1,399
17,699
27,684
0
5,407
11,821
17,198
0
W
Tiamat
13,917
2,178
831
3,728
13,438
10,552
842
5,592
7,158
35,974
0
L
Anubis
zskullboy
Anubis
13,368
642
245
2,019
15,032
8,193
100
4,860
9,937
23,698
0
L
Serqet
7,279
589
243
1,042
15,125
23,255
0
5,526
9,250
3,775
13,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
55,943
133
Minions Killed
159
0
Camps Cleared
0
972,843
Distance Traveled
1,284,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,172
798
47
3
0
247,035
0
L
Cernunnos
9,217
658
19
1
0
153,468
0
W
Bacchus
11,065
790
17
1
0
225,007
0
L
Charybdis
8,720
623
49
4
0
195,795
0
W
Cu Chulainn
10,726
766
26
2
0
257,236
0
W
Nemesis
11,336
810
23
2
0
286,611
0
L
Kuzenbo
9,438
674
13
1
0
235,785
0
W
Tiamat
11,644
832
46
3
0
268,447
0
L
Anubis
9,222
659
30
2
0
168,017
0
L
Serqet
11,093
792
22
2
0
219,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role