Player Matchup

Danzaburou
Danzaburou
Choko206
Danzaburou
Level 102
God Stats
4W - 5L
1,453 SR
Queue Stats
21W - 27L
1,365 Elo+
Party 1
Cerberus
Cerberus
Diqueezy
Cerberus
Level 65
God Stats
2W - 8L
1,639 SR
Queue Stats
52W - 47L
1,424 Elo+
Party 1
Discordia
Discordia
I xDaredx I
Discordia
Level 29
God Stats
0W - 3L
1,507 SR
Queue Stats
10W - 26L
1,341 Elo+
Party 1
Nike
Nike
Qawri
Nike
Level 46
God Stats
1W - 3L
1,722 SR
Queue Stats
13W - 16L
1,469 Elo+
Party 1
Arachne
Arachne
orangeboy8
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,370 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,394 Elo+

VS

Team Averages
Level 129
1,603 SR
1,477 Elo+
Charon
Charon
Daredevil921
Charon
Level 129
God Stats
3W - 3L
1,303 SR
Queue Stats
122W - 100L
1,503 Elo+
Solo
Sol
Sol
LufkinTexas
Sol
Level 140
God Stats
23W - 20L
1,554 SR
Queue Stats
291W - 276L
1,506 Elo+
Solo
Bakasura
Bakasura
billybobjones667
Bakasura
Level 109
God Stats
3W - 3L
1,806 SR
Queue Stats
136W - 139L
1,403 Elo+
Solo
Loki
Loki
chikara88
Loki
Level 158
God Stats
6W - 6L
1,774 SR
Queue Stats
483W - 434L
1,511 Elo+
Solo
Anubis
Anubis
cucupr
Anubis
Level 108
God Stats
8W - 5L
1,577 SR
Queue Stats
206W - 204L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Choko206
Danzaburou
9
1 / 4 / 0
5,146
515
2,876
7,508
2,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Diqueezy
Cerberus
8
0 / 1 / 1
4,372
437
1,658
6,325
5,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
I xDaredx I
Discordia
9
2 / 3 / 1
5,365
537
3,167
5,596
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Qawri
Nike
11
1 / 1 / 1
5,978
598
4,726
5,496
4,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
orangeboy8
Arachne
8
1 / 5 / 1
5,209
521
2,601
9,562
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 1 / 7
5,745
575
3,668
4,764
3,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
6 / 0 / 1
6,782
678
8,035
5,378
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 2 / 3
5,772
577
1,672
8,576
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
11
1 / 1 / 1
6,012
601
3,181
9,382
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
cucupr
Anubis
10
5 / 2 / 1
6,030
603
6,885
5,780
2,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Choko206
Danzaburou
1
4
0
0.25
W
Charon
0
1
7
3.5
L
Cerberus
Diqueezy
Cerberus
0
1
1
0.5
L
Discordia
I xDaredx I
Discordia
2
3
1
0.83
W
6
0
1
6.5
L
Nike
Qawri
Nike
1
1
1
1.5
W
2
2
3
1.75
W
Loki
1
1
1
1.5
W
Anubis
cucupr
Anubis
5
2
1
2.75
L
Arachne
orangeboy8
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
23,441
34,487
Taken
33,880
17,124
Mitigated
13,709
6,382
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Choko206
Danzaburou
2,876
999
0
2,440
7,508
2,827
0
6,205
1,303
0
34,461
W
Charon
3,668
511
0
1,116
4,764
3,105
16
613
4,151
14,595
0
L
Cerberus
Diqueezy
Cerberus
1,658
27
0
1,084
6,325
5,368
0
4,391
1,854
9,827
0
L
Discordia
I xDaredx I
Discordia
3,167
271
0
500
5,596
1,382
0
3,534
1,987
28,515
0
W
8,035
4,719
0
3,704
5,378
1,723
1,725
970
4,356
57,836
0
L
Nike
Qawri
Nike
4,726
1,161
0
1,294
5,496
4,748
0
0
5,486
0
40,936
W
1,672
1,290
0
1,555
8,576
3,171
0
1,577
6,999
0
33,043
W
Loki
3,181
542
0
2,553
9,382
3,078
0
0
9,382
0
45,572
W
Anubis
cucupr
Anubis
6,885
104
0
2,683
5,780
2,632
0
1,633
4,147
39,932
0
L
Arachne
orangeboy8
Arachne
2,601
2,141
0
1,064
9,562
2,799
0
4,484
5,038
0
25,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
30,341
253
Minions Killed
335
0
Camps Cleared
0
982,045
Distance Traveled
1,038,635
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,146
515
66
7
0
166,192
0
W
Charon
5,745
575
25
3
0
201,027
2
L
Cerberus
4,372
437
17
2
0
213,973
1
L
Discordia
5,365
537
48
5
0
190,365
2
W
Sol
6,782
678
92
9
0
195,579
0
L
Nike
5,978
598
79
8
0
183,942
0
W
Bakasura
5,772
577
70
7
0
246,527
0
W
Loki
6,012
601
85
9
0
208,932
2
W
Anubis
6,030
603
63
6
0
186,570
2
L
Arachne
5,209
521
43
4
0
227,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role