Player Matchup

Jing Wei
Jing Wei
Dinsect
Jing Wei
Level 128
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 1
Hachiman
Hachiman
HOOHDIO
Hachiman
Level 126
God Stats
2W - 0L
1,714 SR
Queue Stats
5W - 4L
1,636 Elo+
Party 1
Achilles
Achilles
aalllooo
Achilles
Level 119
God Stats
2W - 0L
1,661 SR
Queue Stats
88W - 66L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
waugh5321
Cu Chulainn
Level 146
God Stats
1W - 0L
1,591 SR
Queue Stats
43W - 42L
1,577 Elo+
Party 1
Vulcan
Vulcan
УрфинДжюс
Vulcan
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Solo
Team Averages
Level 122
1,636 SR
1,541 Elo+

VS

Team Averages
Level 132
1,546 SR
1,510 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Smiddyy
Morgan Le Fay
Level 117
God Stats
2W - 4L
1,514 SR
Queue Stats
129W - 139L
1,526 Elo+
Party 2
Ishtar
Ishtar
TheFirstAquarius
Ishtar
Level 148
God Stats
0W - 1L
1,529 SR
Queue Stats
60W - 53L
1,532 Elo+
Solo
Medusa
Medusa
pikuli72
Medusa
Level 139
God Stats
2W - 3L
1,670 SR
Queue Stats
347W - 339L
1,496 Elo+
Solo
Izanami
Izanami
thatsaswig
Izanami
Level 126
God Stats
2W - 3L
1,516 SR
Queue Stats
93W - 101L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dinsect
Jing Wei
16
2 / 2 / 8
8,931
812
8,802
10,150
5,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
HOOHDIO
Hachiman
17
7 / 2 / 6
9,506
864
12,612
9,730
5,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
aalllooo
Achilles
14
2 / 2 / 10
8,286
753
4,569
10,686
14,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
waugh5321
Cu Chulainn
17
3 / 2 / 8
9,208
837
12,836
14,471
15,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 9
8,850
805
8,749
8,866
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 7
7,659
696
9,348
12,898
15,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Smiddyy
Morgan Le Fay
17
4 / 2 / 5
9,068
824
15,920
8,178
4,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 5
8,393
763
6,756
11,547
5,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
pikuli72
Medusa
14
3 / 3 / 5
8,079
734
9,437
8,272
4,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
thatsaswig
Izanami
13
2 / 4 / 6
7,692
699
8,406
10,165
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
16
Kills
12
12
Deaths
16
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
7
1.5
W
Jing Wei
Dinsect
Jing Wei
2
2
8
3
W
Hachiman
HOOHDIO
Hachiman
7
2
6
5
L
Morgan Le Fay
Smiddyy
Morgan Le Fay
4
2
5
3.25
L
2
4
5
1.13
W
Achilles
aalllooo
Achilles
2
2
10
3.5
L
Medusa
pikuli72
Medusa
3
3
5
1.83
L
Izanami
thatsaswig
Izanami
2
4
6
1.25
W
Cu Chulainn
waugh5321
Cu Chulainn
3
2
8
3.5
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,568
Damage
49,867
53,903
Taken
51,060
45,709
Mitigated
34,082
18,470
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,348
1,402
918
1,646
12,898
15,772
0
3,702
8,727
0
13,473
W
Jing Wei
Dinsect
Jing Wei
8,802
3,978
1,263
2,408
10,150
5,715
618
2,956
6,884
0
27,050
W
Hachiman
HOOHDIO
Hachiman
12,612
4,360
1,182
2,672
9,730
5,808
336
3,012
6,643
0
18,730
L
Morgan Le Fay
Smiddyy
Morgan Le Fay
15,920
693
1,839
2,354
8,178
4,240
0
577
7,521
38,074
0
L
6,756
3,502
550
3,370
11,547
5,419
0
2,569
8,627
0
16,840
W
Achilles
aalllooo
Achilles
4,569
408
898
1,851
10,686
14,050
29
3,292
6,863
0
8,231
L
Medusa
pikuli72
Medusa
9,437
3,933
549
1,957
8,272
4,030
0
641
7,545
0
14,898
L
Izanami
thatsaswig
Izanami
8,406
5,034
1,176
1,775
10,165
4,621
0
1,398
8,581
0
22,333
W
Cu Chulainn
waugh5321
Cu Chulainn
12,836
702
2,563
2,826
14,471
15,863
89
3,229
10,888
0
30,069
W
8,749
2,160
1,125
1,682
8,866
4,273
559
3,302
5,186
25,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
40,891
156
Minions Killed
145
0
Camps Cleared
0
1,169,061
Distance Traveled
1,075,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,659
696
9
1
0
205,985
0
W
Jing Wei
8,931
812
47
4
0
212,713
0
W
Hachiman
9,506
864
24
2
0
223,477
0
L
Morgan Le Fay
9,068
824
50
5
0
254,526
0
L
Ishtar
8,393
763
44
4
0
207,876
0
W
Achilles
8,286
753
16
1
0
250,634
0
L
Medusa
8,079
734
11
1
0
200,747
0
L
Izanami
7,692
699
31
3
0
206,025
0
W
Cu Chulainn
9,208
837
29
3
0
244,178
0
W
Vulcan
8,850
805
40
4
0
238,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role