Player Matchup

Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BYA Aerosaw
Kuzenbo
Level 86
God Stats
4W - 9L
1,350 SR
Queue Stats
16W - 24L
1,324 Elo+
Party 1
Baron Samedi
Baron Samedi
Demodras01
Baron Samedi
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 156L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
Shai-HuludH20
Ao Kuang
Level 104
God Stats
62W - 49L
1,534 SR
Queue Stats
347W - 396L
1,397 Elo+
Solo
Bellona
Bellona
jarrinsonsmite
Bellona
Level 80
God Stats
3W - 1L
1,806 SR
Queue Stats
193W - 240L
1,406 Elo+
Solo
Team Averages
Level 84
1,538 SR
1,389 Elo+

VS

Team Averages
Level 110
1,407 SR
1,433 Elo+
Hou Yi
Hou Yi
Aprul13
Hou Yi
Level 102
God Stats
4W - 13L
1,309 SR
Queue Stats
191W - 173L
1,447 Elo+
Solo
Discordia
Discordia
DonatedWarf45
Discordia
Level 87
God Stats
22W - 17L
1,554 SR
Queue Stats
312W - 272L
1,450 Elo+
Solo
Ares
Ares
Markofraven
Ares
Level 142
God Stats
20W - 31L
1,413 SR
Queue Stats
124W - 131L
1,427 Elo+
Solo
Thor
Thor
lautrecc24
Thor
Level 120
God Stats
6W - 10L
1,257 SR
Queue Stats
77W - 84L
1,431 Elo+
Solo
Jormungandr
Jormungandr
sweet_primer
Jormungandr
Level 101
God Stats
434W - 430L
1,502 SR
Queue Stats
1,323W - 1,354L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 3 / 0
9,908
495
5,743
16,543
7,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
BYA Aerosaw
Kuzenbo
14
0 / 0 / 3
8,656
433
2,833
7,026
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Demodras01
Baron Samedi
16
1 / 4 / 2
10,312
516
10,838
17,015
8,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Shai-HuludH20
Ao Kuang
17
4 / 0 / 1
10,639
532
9,953
12,136
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 1
9,113
456
7,673
15,805
13,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aprul13
Hou Yi
15
0 / 2 / 4
8,761
438
5,606
9,968
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
DonatedWarf45
Discordia
16
4 / 2 / 3
9,336
467
10,943
11,141
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 6
9,196
460
6,040
17,221
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 3 / 0
7,632
382
3,355
9,315
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
sweet_primer
Jormungandr
16
1 / 1 / 5
10,083
504
10,273
11,120
8,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
9
10
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
0
1.33
L
Hou Yi
Aprul13
Hou Yi
0
2
4
1
W
Kuzenbo
BYA Aerosaw
Kuzenbo
0
0
3
1.5
W
Baron Samedi
Demodras01
Baron Samedi
1
4
2
0.5
L
Discordia
DonatedWarf45
Discordia
4
2
3
2.75
L
2
2
6
2.5
W
Ao Kuang
Shai-HuludH20
Ao Kuang
4
0
1
4.5
W
1
3
1
0.5
L
2
3
0
0.67
L
Jormungandr
sweet_primer
Jormungandr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
36,217
68,525
Taken
58,765
44,163
Mitigated
39,551
24,885
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,743
4,103
0
5,893
16,543
7,072
510
3,518
13,025
0
100,269
L
Hou Yi
Aprul13
Hou Yi
5,606
1,654
295
2,309
9,968
4,296
776
3,060
6,908
0
67,495
W
Kuzenbo
BYA Aerosaw
Kuzenbo
2,833
1,659
0
1,345
7,026
8,581
24
2,984
4,042
24,855
0
W
Baron Samedi
Demodras01
Baron Samedi
10,838
622
604
6,659
17,015
8,449
884
10,285
6,730
87,190
0
L
Discordia
DonatedWarf45
Discordia
10,943
578
0
2,080
11,141
5,205
0
7,089
4,052
69,594
0
L
6,040
676
0
3,493
17,221
18,267
0
7,608
9,613
36,891
0
W
Ao Kuang
Shai-HuludH20
Ao Kuang
9,953
3,070
0
5,434
12,136
6,703
1,179
3,052
9,084
76,126
12,359
W
7,673
2,938
0
4,950
15,805
13,358
666
7,511
8,294
0
56,451
L
3,355
973
0
450
9,315
3,720
0
1,313
8,002
0
39,359
L
Jormungandr
sweet_primer
Jormungandr
10,273
2,475
141
3,669
11,120
8,063
204
4,283
6,837
90,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
45,008
520
Minions Killed
491
0
Camps Cleared
0
1,848,537
Distance Traveled
1,678,260
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,908
495
110
6
0
392,823
0
L
Hou Yi
8,761
438
122
6
0
357,953
11
W
Kuzenbo
8,656
433
26
1
0
374,614
0
W
Baron Samedi
10,312
516
164
8
0
357,154
0
L
Discordia
9,336
467
114
6
0
375,102
2
L
Ares
9,196
460
35
2
0
383,361
3
W
Ao Kuang
10,639
532
136
7
0
420,320
0
W
Bellona
9,113
456
84
4
0
303,626
0
L
Thor
7,632
382
64
3
0
201,979
0
L
Jormungandr
10,083
504
156
8
0
359,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role