Player Matchup

Bacchus
Bacchus
FiX It f3liX
Bacchus
Level 116
God Stats
1W - 2L
1,271 SR
Queue Stats
33W - 36L
1,383 Elo+
Party 2
Sol
Sol
NoDealBrothaMan
Sol
Level 128
God Stats
3W - 3L
1,452 SR
Queue Stats
70W - 67L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
RPGodSlayer
Heimdallr
Level 82
God Stats
2W - 1L
1,675 SR
Queue Stats
114W - 115L
1,386 Elo+
Solo
Nu Wa
Nu Wa
The Real WALD0
Nu Wa
Level 57
God Stats
66W - 40L
1,579 SR
Queue Stats
199W - 198L
1,448 Elo+
Solo
Thanatos
Thanatos
TheOneNdOnlyCarr
Thanatos
Level 34
God Stats
19W - 13L
1,501 SR
Queue Stats
109W - 90L
1,417 Elo+
Solo
Team Averages
Level 83
1,496 SR
1,415 Elo+

VS

Team Averages
Level 55
1,517 SR
1,401 Elo+
Thanatos
Thanatos
Grim-Reaper67901
Thanatos
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 114L
1,359 Elo+
Solo
Ix Chel
Ix Chel
Merica1211
Ix Chel
Level 77
God Stats
6W - 6L
1,599 SR
Queue Stats
177W - 203L
1,365 Elo+
Solo
Ullr
Ullr
darshanfourlife
Ullr
Level 52
God Stats
6W - 16L
1,234 SR
Queue Stats
32W - 37L
1,429 Elo+
Party 1
Anubis
Anubis
predawnport690
Anubis
Level 57
God Stats
23W - 15L
1,610 SR
Queue Stats
502W - 450L
1,468 Elo+
Solo
Ymir
Ymir
simp1000
Ymir
Level 40
God Stats
15W - 11L
1,643 SR
Queue Stats
28W - 27L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FiX It f3liX
Bacchus
12
1 / 1 / 9
7,629
509
8,466
9,420
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 1 / 3
9,048
603
6,737
8,635
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RPGodSlayer
Heimdallr
13
4 / 1 / 2
8,081
539
8,951
10,679
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 11
8,452
563
8,652
5,755
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 3 / 4
10,422
695
12,037
13,613
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,678
512
5,286
14,135
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Merica1211
Ix Chel
12
2 / 3 / 1
7,654
510
6,448
9,832
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 0
6,638
443
5,797
10,730
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 0
8,549
570
4,602
12,364
4,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
0 / 3 / 4
7,026
468
4,735
13,747
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
9
9
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FiX It f3liX
Bacchus
1
1
9
5.5
L
2
3
3
1.17
L
Ix Chel
Merica1211
Ix Chel
2
3
1
0.83
W
3
1
3
4.5
W
Heimdallr
RPGodSlayer
Heimdallr
4
1
2
5
W
0
3
11
1.83
W
12
3
4
4.67
L
2
5
0
0.4
L
3
6
0
0.5
L
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,843
Damage
26,868
48,102
Taken
60,808
23,163
Mitigated
30,764
23,991
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FiX It f3liX
Bacchus
8,466
1,305
0
1,633
9,420
8,346
0
2,877
6,507
22,418
0
L
5,286
1,851
0
6,146
14,135
5,609
0
3,995
10,091
143
46,975
L
Ix Chel
Merica1211
Ix Chel
6,448
521
584
1,964
9,832
3,541
0
4,255
5,577
58,960
0
W
6,737
1,721
0
4,411
8,635
2,787
996
4,606
4,029
68,924
0
W
Heimdallr
RPGodSlayer
Heimdallr
8,951
4,178
0
5,773
10,679
4,568
2,244
2,550
8,045
0
57,706
W
8,652
2,602
0
0
5,755
1,776
762
3,404
2,351
56,338
0
W
12,037
2,895
0
12,174
13,613
5,686
0
2,577
11,036
0
89,782
L
5,797
2,438
0
618
10,730
4,243
0
5,451
5,255
0
36,231
L
4,602
424
0
3,875
12,364
4,872
700
5,778
6,586
71,705
0
L
Ymir
4,735
2,015
0
2,177
13,747
12,499
0
4,317
9,133
17,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
37,545
429
Minions Killed
389
0
Camps Cleared
0
1,517,722
Distance Traveled
1,500,434
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,629
509
19
1
0
346,209
3
L
Thanatos
7,678
512
75
5
0
346,181
0
L
Ix Chel
7,654
510
100
7
0
268,979
0
W
Sol
9,048
603
104
7
0
268,255
1
W
Heimdallr
8,081
539
76
5
0
260,357
2
W
Nu Wa
8,452
563
108
7
0
296,296
0
W
Thanatos
10,422
695
122
8
0
346,605
1
L
Ullr
6,638
443
70
5
0
284,750
2
L
Anubis
8,549
570
123
8
0
257,349
0
L
Ymir
7,026
468
21
1
0
343,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role