Player Matchup

Guan Yu
Guan Yu
FRsalazarA
Guan Yu
Level 126
God Stats
2W - 2L
1,145 SR
Queue Stats
293W - 274L
1,426 Elo+
Party 1
Hachiman
Hachiman
FuhckYew
Hachiman
Level 89
God Stats
2W - 2L
1,372 SR
Queue Stats
230W - 214L
1,442 Elo+
Solo
Jormungandr
Jormungandr
Lickolotapuss
Jormungandr
Level 127
God Stats
8W - 4L
1,726 SR
Queue Stats
343W - 288L
1,530 Elo+
Solo
Thanatos
Thanatos
MIGHTY Work
Thanatos
Level 49
God Stats
27W - 31L
1,557 SR
Queue Stats
91W - 85L
1,486 Elo+
Party 1
Sol
Sol
SnappetdFill
Sol
Level 105
God Stats
22W - 21L
1,463 SR
Queue Stats
298W - 285L
1,403 Elo+
Party 1
Team Averages
Level 99
1,453 SR
1,457 Elo+

VS

Team Averages
Level 104
1,583 SR
1,477 Elo+
Mercury
Mercury
HarmanM44
Mercury
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 66L
1,380 Elo+
Solo
Charon
Charon
Kkiller974289
Charon
Level 81
God Stats
1W - 1L
1,675 SR
Queue Stats
109W - 107L
1,484 Elo+
Solo
He Bo
He Bo
LdragonZz
He Bo
Level 66
God Stats
14W - 18L
1,370 SR
Queue Stats
347W - 339L
1,476 Elo+
Solo
Ishtar
Ishtar
Princevahn
Ishtar
Level 156
God Stats
12W - 15L
1,638 SR
Queue Stats
269W - 268L
1,523 Elo+
Party 2
Merlin
Merlin
koalaXsenpai
Merlin
Level 149
God Stats
1W - 1L
1,730 SR
Queue Stats
136W - 121L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FRsalazarA
Guan Yu
16
3 / 4 / 2
9,055
533
6,700
16,003
10,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
FuhckYew
Hachiman
14
1 / 1 / 4
8,143
479
10,298
10,652
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lickolotapuss
Jormungandr
13
1 / 0 / 4
8,246
485
7,435
14,648
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
MIGHTY Work
Thanatos
16
4 / 1 / 2
9,357
550
6,817
14,062
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 5
10,174
598
10,763
15,720
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HarmanM44
Mercury
14
1 / 4 / 0
8,156
480
4,798
15,144
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 1
7,401
435
7,145
15,318
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
LdragonZz
He Bo
16
3 / 3 / 0
9,732
572
9,684
13,058
4,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Princevahn
Ishtar
14
2 / 2 / 0
8,182
481
7,524
11,320
5,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 2 / 1
7,995
470
8,604
6,726
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
6
6
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FRsalazarA
Guan Yu
3
4
2
1
W
Hachiman
FuhckYew
Hachiman
1
1
4
3
L
Mercury
HarmanM44
Mercury
1
4
0
0.25
L
0
1
1
0.5
L
He Bo
LdragonZz
He Bo
3
3
0
1
W
Jormungandr
Lickolotapuss
Jormungandr
1
0
4
3
W
Thanatos
MIGHTY Work
Thanatos
4
1
2
5
L
Ishtar
Princevahn
Ishtar
2
2
0
1
W
3
0
5
5.5
L
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
37,755
71,085
Taken
61,566
40,754
Mitigated
33,238
34,571
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FRsalazarA
Guan Yu
6,700
425
20
3,492
16,003
10,411
0
9,272
6,731
0
54,884
W
Hachiman
FuhckYew
Hachiman
10,298
6,414
0
4,962
10,652
3,758
2,268
1,726
8,926
0
58,431
L
Mercury
HarmanM44
Mercury
4,798
2,053
0
2,319
15,144
6,133
0
4,687
10,457
0
70,470
L
7,145
1,493
0
3,022
15,318
14,352
0
6,983
8,171
23,163
0
L
He Bo
LdragonZz
He Bo
9,684
110
0
5,816
13,058
4,724
0
832
12,226
82,311
0
W
Jormungandr
Lickolotapuss
Jormungandr
7,435
1,843
0
3,409
14,648
14,055
33
5,491
9,157
42,651
0
W
Thanatos
MIGHTY Work
Thanatos
6,817
1,178
307
10,601
14,062
6,300
276
2,555
11,507
0
69,606
L
Ishtar
Princevahn
Ishtar
7,524
5,012
0
4,704
11,320
5,265
260
1,862
9,458
0
66,551
W
10,763
4,407
29
11,751
15,720
6,230
4,792
6,535
9,185
86,964
0
L
Merlin
8,604
364
0
710
6,726
2,764
0
3,834
2,892
63,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
41,466
467
Minions Killed
487
0
Camps Cleared
0
1,656,069
Distance Traveled
1,634,141
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,055
533
92
5
0
346,315
0
W
Hachiman
8,143
479
81
5
0
298,096
0
L
Mercury
8,156
480
89
5
0
354,100
3
L
Charon
7,401
435
27
2
0
329,419
0
L
He Bo
9,732
572
134
8
0
297,065
6
W
Jormungandr
8,246
485
66
4
0
334,751
0
W
Thanatos
9,357
550
98
6
0
369,039
0
L
Ishtar
8,182
481
120
7
0
326,940
5
W
Sol
10,174
598
130
8
0
307,868
0
L
Merlin
7,995
470
117
7
0
326,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role