Player Matchup

Achilles
Achilles
DDaddy123
Achilles
Level 59
God Stats
3W - 0L
1,772 SR
Queue Stats
42W - 27L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
Frosty101001
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,349 Elo+
Solo
Persephone
Persephone
HarleyQsJoker
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,228 Elo+
Solo
Chiron
Chiron
Scrongo
Chiron
Level 29
God Stats
2W - 0L
1,695 SR
Queue Stats
62W - 57L
1,548 Elo+
Party 1
Hel
Hel
Xbalan2daStreet
Hel
Level 64
God Stats
1W - 0L
1,472 SR
Queue Stats
61W - 51L
1,519 Elo+
Party 1
Team Averages
Level 41
1,588 SR
1,443 Elo+

VS

Team Averages
Level 42
1,543 SR
1,320 Elo+
Raijin
Raijin
AFKrick23
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,157 Elo+
Party 2
Aphrodite
Aphrodite
BurninSnoflakes
Aphrodite
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 29L
1,295 Elo+
Party 2
Gilgamesh
Gilgamesh
CalamitySam32
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Atlas
Atlas
Metalking89
Atlas
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,255 Elo+
Solo
Maui
Maui
namechanged9272
Maui
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DDaddy123
Achilles
17
11 / 2 / 15
9,875
898
13,882
16,202
16,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Frosty101001
Hun Batz
15
5 / 2 / 14
9,322
847
11,414
11,204
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
HarleyQsJoker
Persephone
17
3 / 0 / 21
9,475
861
9,311
8,778
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Scrongo
Chiron
17
11 / 3 / 15
10,266
933
24,228
13,907
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 2 / 27
10,185
926
12,968
15,096
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AFKrick23
Raijin
14
2 / 8 / 0
7,464
679
12,083
13,558
5,977
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
BurninSnoflakes
Aphrodite
16
3 / 8 / 5
8,957
814
9,656
17,883
8,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CalamitySam32
Gilgamesh
12
1 / 8 / 2
7,099
645
5,666
15,656
14,520
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 3
6,829
621
3,761
12,559
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 8 / 3
7,764
706
4,174
17,857
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
21
36
Kills
8
9
Deaths
37
92
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
AFKrick23
Raijin
2
8
0
0.25
L
Aphrodite
BurninSnoflakes
Aphrodite
3
8
5
0.69
L
Gilgamesh
CalamitySam32
Gilgamesh
1
8
2
0.25
W
Achilles
DDaddy123
Achilles
11
2
15
9.25
W
Hun Batz
Frosty101001
Hun Batz
5
2
14
6
W
Persephone
HarleyQsJoker
Persephone
3
0
21
13.5
L
0
5
3
0.3
W
Chiron
Scrongo
Chiron
11
3
15
6.17
W
6
2
27
9.75
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,803
Damage
35,340
65,187
Taken
77,513
41,479
Mitigated
53,838
38,213
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AFKrick23
Raijin
12,083
2,067
0
263
13,558
5,977
0
4,896
8,517
18,763
0
L
Aphrodite
BurninSnoflakes
Aphrodite
9,656
416
772
7,482
17,883
8,747
42
4,113
13,347
20,408
0
L
Gilgamesh
CalamitySam32
Gilgamesh
5,666
780
0
361
15,656
14,520
18
4,922
10,510
0
12,877
W
Achilles
DDaddy123
Achilles
13,882
1,438
896
3,535
16,202
16,897
115
4,202
11,373
0
20,446
W
Hun Batz
Frosty101001
Hun Batz
11,414
1,005
567
600
11,204
5,338
836
5,248
5,716
0
23,623
W
Persephone
HarleyQsJoker
Persephone
9,311
865
0
1,888
8,778
4,290
2,856
6,476
2,211
20,492
0
L
3,761
889
221
1,178
12,559
10,780
0
3,267
9,004
7,983
0
W
Chiron
Scrongo
Chiron
24,228
11,751
2,387
3,656
13,907
6,886
858
5,744
7,997
0
36,116
W
12,968
1,978
14,536
10,148
15,096
8,068
647
7,347
7,417
23,702
0
L
4,174
713
359
1,836
17,857
13,814
0
5,105
12,236
7,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
38,113
127
Minions Killed
69
0
Camps Cleared
0
1,099,502
Distance Traveled
834,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,464
679
17
2
0
150,516
0
L
Aphrodite
8,957
814
27
2
0
186,015
0
L
Gilgamesh
7,099
645
16
1
0
156,372
0
W
Achilles
9,875
898
13
1
0
273,181
0
W
Hun Batz
9,322
847
29
3
0
235,377
0
W
Persephone
9,475
861
29
3
0
177,380
0
L
Atlas
6,829
621
5
0
0
170,136
0
W
Chiron
10,266
933
28
3
0
206,529
0
W
Hel
10,185
926
28
3
0
207,035
0
L
Maui
7,764
706
4
0
0
171,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role