Player Matchup

Nemesis
Nemesis
Logy522
Nemesis
Level 107
God Stats
6W - 5L
1,589 SR
Queue Stats
319W - 305L
1,536 Elo+
Solo
Scylla
Scylla
ThievesEnd
Scylla
Level 81
God Stats
9W - 7L
1,638 SR
Queue Stats
140W - 118L
1,536 Elo+
Party 1
Osiris
Osiris
emzyyy
Osiris
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 117L
1,529 Elo+
Party 1
Izanami
Izanami
reivax14
Izanami
Level 130
God Stats
2W - 0L
1,575 SR
Queue Stats
141W - 131L
1,473 Elo+
Solo
Terra
Terra
reîgN
Terra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,503 Elo+
Party 1
Team Averages
Level 96
1,560 SR
1,515 Elo+

VS

Team Averages
Level 119
1,553 SR
1,511 Elo+
Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
HerrSven
Charon
Level 58
God Stats
5W - 5L
1,583 SR
Queue Stats
81W - 67L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
LazyTurtle80
Hun Batz
Level 158
God Stats
2W - 2L
1,657 SR
Queue Stats
341W - 318L
1,509 Elo+
Solo
Jormungandr
Jormungandr
SixTimesInMadrid
Jormungandr
Level 158
God Stats
4W - 13L
1,193 SR
Queue Stats
598W - 564L
1,462 Elo+
Solo
Sol
Sol
gundamKiller
Sol
Level 78
God Stats
0W - 1L
1,833 SR
Queue Stats
92W - 69L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Logy522
Nemesis
12
1 / 0 / 1
6,525
593
5,497
6,344
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
ThievesEnd
Scylla
11
3 / 0 / 0
6,474
589
5,615
2,666
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
emzyyy
Osiris
11
1 / 2 / 1
6,209
564
4,593
10,840
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Izanami
reivax14
Izanami
10
0 / 1 / 1
5,870
534
4,267
7,545
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
reîgN
Terra
10
0 / 0 / 1
5,562
506
1,529
8,911
4,809
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 0
5,617
511
2,531
4,840
2,804
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Charon
HerrSven
Charon
9
0 / 3 / 2
5,060
460
4,632
8,268
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LazyTurtle80
Hun Batz
11
1 / 0 / 1
5,990
545
3,567
8,317
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
SixTimesInMadrid
Jormungandr
10
0 / 2 / 0
5,744
522
3,793
10,717
6,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 0 / 0
5,630
512
6,995
5,172
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
0
1
L
Charon
HerrSven
Charon
0
3
2
0.33
L
Hun Batz
LazyTurtle80
Hun Batz
1
0
1
1.5
W
Nemesis
Logy522
Nemesis
1
0
1
1.5
L
Jormungandr
SixTimesInMadrid
Jormungandr
0
2
0
0
W
Scylla
ThievesEnd
Scylla
3
0
0
3
W
Osiris
emzyyy
Osiris
1
2
1
0.75
L
1
0
0
1
W
Izanami
reivax14
Izanami
0
1
1
0.5
W
Terra
reîgN
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,501
Damage
21,518
36,306
Taken
37,314
18,496
Mitigated
18,099
9,078
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,531
210
1,150
1,403
4,840
2,804
0
1,113
3,653
20,112
0
L
Charon
HerrSven
Charon
4,632
662
0
500
8,268
3,801
0
4,368
3,828
19,591
0
L
Hun Batz
LazyTurtle80
Hun Batz
3,567
978
0
500
8,317
3,147
0
547
7,770
0
49,212
W
Nemesis
Logy522
Nemesis
5,497
1,855
0
1,138
6,344
3,605
0
3,205
3,139
0
47,309
L
Jormungandr
SixTimesInMadrid
Jormungandr
3,793
1,018
0
2,429
10,717
6,790
0
341
9,653
40,908
0
W
Scylla
ThievesEnd
Scylla
5,615
446
0
455
2,666
1,006
55
1,451
1,075
45,503
0
W
Osiris
emzyyy
Osiris
4,593
1,776
0
815
10,840
6,000
0
2,883
7,769
0
58,708
L
6,995
3,550
0
2,263
5,172
1,557
65
671
4,501
44,513
0
W
Izanami
reivax14
Izanami
4,267
2,985
0
2,890
7,545
3,076
0
5,001
2,544
0
56,119
W
Terra
reîgN
Terra
1,529
285
1,666
2,114
8,911
4,809
0
5,023
3,646
14,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
28,041
386
Minions Killed
265
0
Camps Cleared
0
1,110,833
Distance Traveled
1,133,493
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,617
511
16
1
0
226,966
3
L
Charon
5,060
460
33
3
0
200,671
2
L
Hun Batz
5,990
545
73
7
0
272,136
3
W
Nemesis
6,525
593
83
8
0
236,619
0
L
Jormungandr
5,744
522
68
6
0
222,797
2
W
Scylla
6,474
589
93
8
0
216,034
2
W
Osiris
6,209
564
79
7
0
226,651
0
L
Sol
5,630
512
75
7
0
210,923
0
W
Izanami
5,870
534
103
9
0
203,394
0
W
Terra
5,562
506
28
3
0
228,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role