Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Nightmare Nr
Tyr
Level 97
God Stats
18W - 15L
1,615 SR
Queue Stats
59W - 58L
1,526 Elo+
Party 1
Anubis
Anubis
NotOneONMP02
Anubis
Level 68
God Stats
10W - 3L
1,965 SR
Queue Stats
85W - 75L
1,482 Elo+
Solo
Janus
Janus
deskre
Janus
Level 150
God Stats
14W - 17L
1,482 SR
Queue Stats
72W - 67L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
xPato15
Cernunnos
Level 108
God Stats
10W - 10L
1,579 SR
Queue Stats
84W - 83L
1,500 Elo+
Party 1
Team Averages
Level 113
1,628 SR
1,509 Elo+

VS

Team Averages
Level 103
1,461 SR
1,524 Elo+
Martichoras
Martichoras
 
Martichoras
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Cosmic_Dreamer89
Nox
Level 69
God Stats
135W - 100L
1,550 SR
Queue Stats
541W - 488L
1,510 Elo+
Party 3
Ravana
Ravana
LoneRumble5
Ravana
Level 118
God Stats
15W - 18L
1,622 SR
Queue Stats
874W - 776L
1,555 Elo+
Party 3
Nemesis
Nemesis
jerrydevil6969
Nemesis
Level 120
God Stats
0W - 2L
1,298 SR
Queue Stats
82W - 66L
1,510 Elo+
Solo
Ix Chel
Ix Chel
thaaat guy
Ix Chel
Level 180
God Stats
3W - 6L
1,334 SR
Queue Stats
152W - 137L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 6
6,434
585
5,410
9,831
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,870
625
953
8,915
7,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
7 / 1 / 5
6,855
623
8,611
7,600
3,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
deskre
Janus
13
6 / 0 / 3
7,307
664
5,307
5,305
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
xPato15
Cernunnos
11
1 / 1 / 4
6,438
585
2,500
7,045
2,691
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 3 / 1
5,090
463
3,307
6,711
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 5 / 0
4,496
409
1,803
8,179
3,811
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
12
1 / 1 / 1
7,055
641
7,095
3,553
3,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 4 / 1
5,747
522
3,782
8,707
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
thaaat guy
Ix Chel
10
1 / 4 / 1
6,142
558
6,492
7,770
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
6
5
L
Martichoras
 
Martichoras
0
3
1
0.17
L
0
5
0
0
L
Ravana
1
1
1
1.5
W
1
1
0
1
W
Anubis
7
1
5
9.5
W
Janus
deskre
Janus
6
0
3
7.5
L
2
4
1
0.63
L
Ix Chel
thaaat guy
Ix Chel
1
4
1
0.38
W
Cernunnos
xPato15
Cernunnos
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
22,479
38,696
Taken
34,920
19,494
Mitigated
14,886
13,342
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,410
2,007
0
2,102
9,831
3,612
132
1,739
8,022
0
43,593
L
Martichoras
 
Martichoras
3,307
810
0
1,208
6,711
1,798
0
3,776
2,935
0
30,546
L
1,803
198
0
1,033
8,179
3,811
31
4,726
3,367
16,494
0
L
Ravana
7,095
1,338
0
1,148
3,553
3,996
0
0
3,553
74
55,823
W
953
123
0
3,745
8,915
7,836
0
74
8,841
904
46,412
W
Anubis
8,611
142
0
3,517
7,600
3,479
276
2,493
5,107
42,039
0
W
Janus
deskre
Janus
5,307
326
0
900
5,305
1,876
134
3,551
1,754
47,293
0
L
3,782
2,053
0
2,900
8,707
2,734
0
1,876
6,783
0
28,989
L
Ix Chel
thaaat guy
Ix Chel
6,492
171
274
1,225
7,770
2,547
268
3,416
4,240
44,267
0
W
Cernunnos
xPato15
Cernunnos
2,500
1,266
0
3,078
7,045
2,691
414
623
6,422
0
41,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
28,530
377
Minions Killed
304
0
Camps Cleared
0
1,173,498
Distance Traveled
1,097,836
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,434
585
62
6
0
250,230
0
L
Martichoras
5,090
463
50
5
0
219,803
0
L
Nox
4,496
409
24
2
0
220,990
0
L
Ravana
7,055
641
103
9
0
206,379
0
W
Tyr
6,870
625
92
8
0
213,549
4
W
Anubis
6,855
623
59
5
0
229,292
0
W
Janus
7,307
664
96
9
0
262,582
3
L
Nemesis
5,747
522
54
5
0
240,833
0
L
Ix Chel
6,142
558
73
7
0
209,831
0
W
Cernunnos
6,438
585
68
6
0
217,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role