Player Matchup

Izanami
Izanami
LoneMichiganWolf
Izanami
Level 65
God Stats
43W - 29L
1,635 SR
Queue Stats
98W - 60L
1,501 Elo+
Party 1
Ymir
Ymir
SpecialEvent1
Ymir
Level 27
God Stats
25W - 26L
1,517 SR
Queue Stats
25W - 26L
1,517 Elo+
Party 1
Ra
Ra
basedrogue
Ra
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
173W - 153L
1,527 Elo+
Party 1
Team Averages
Level 72
1,479 SR
1,515 Elo+

VS

Team Averages
Level 69
1,641 SR
1,537 Elo+
Janus
Janus
Aakura9380
Janus
Level 56
God Stats
13W - 11L
1,662 SR
Queue Stats
72W - 68L
1,512 Elo+
Party 2
Ullr
Ullr
Cozmoz17
Ullr
Level 109
God Stats
7W - 4L
1,629 SR
Queue Stats
94W - 72L
1,591 Elo+
Party 2
Ymir
Ymir
DaJuiciestBusss
Ymir
Level 41
God Stats
21W - 15L
1,633 SR
Queue Stats
514W - 502L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
9,565
736
7,254
8,111
3,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 7
9,250
712
6,124
10,933
11,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 2 / 5
9,988
768
11,940
6,443
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 5 / 2
8,487
653
10,969
10,053
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
2 / 3 / 1
8,932
687
5,278
9,763
3,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
8,547
657
5,891
10,362
9,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
1
5
2
0.4
L
Ullr
2
3
1
0.83
L
1
1
2
2
W
3
2
5
2.75
W
2
0
7
5.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
22,138
25,487
Taken
30,178
18,079
Mitigated
16,348
6,053
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,969
487
0
1,065
10,053
3,802
0
6,174
3,775
36,109
0
L
Ullr
5,278
2,598
0
1,214
9,763
3,431
0
6,694
2,797
0
36,119
L
5,891
1,262
0
250
10,362
9,115
0
4,969
5,294
18,591
0
W
7,254
5,740
0
2,109
8,111
3,428
534
5,895
2,216
0
34,515
W
6,124
1,403
0
600
10,933
11,747
0
7,234
3,699
11,989
0
W
11,940
877
1,404
1,940
6,443
2,904
122
4,143
2,300
68,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
25,966
158
Minions Killed
121
0
Camps Cleared
0
728,645
Distance Traveled
649,658
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,487
653
42
3
0
218,903
0
L
Ullr
8,932
687
59
5
0
222,697
0
L
Ymir
8,547
657
20
2
0
208,058
4
W
Izanami
9,565
736
59
5
0
231,206
0
W
Ymir
9,250
712
15
1
0
230,476
1
W
Ra
9,988
768
84
6
0
266,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role